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There is a big EXP hole after level 65

arcofortep12arcofortep12 Member Posts: 2,265 Arc User
edited September 2015 in Player Feedback (PC)
I'm actually 66 and fighting level 68 mobs in Spinward. I have already completed everything, ran dungeons multiple times, ran PVP match multiple times, ran skirmishes multiple times (at all levels), ran Stronghold missions multiple times and everything done with Azures level 6 in utility slots; I burned all EXP collected before in no time. This problem should hurt badly unskilled players. Please provide a fix. Moreover what will I do after completing Spinward (probably will still be level 67)? Halving the EXP requirements from level 65 onward should be enough hopefully. Actually it takes roughly 4200000 EXP to level up from 66 to 67, should be 2000000. From level 65 onward.
Can we expect a fix for this? Thanks.

Comments

  • dufistodufisto Member Posts: 537 Arc User
    their fix for this is you spend money and buy xp boosts. this is WAI.
  • skalt112skalt112 Member Posts: 1,089 Arc User

    I'm actually 66 and fighting level 68 mobs in Spinward. I have already completed everything, ran dungeons multiple times, ran PVP match multiple times, ran skirmishes multiple times (at all levels), ran Stronghold missions multiple times and everything done with Azures level 6 in utility slots; I burned all EXP collected before in no time. This problem should hurt badly unskilled players. Please provide a fix. Moreover what will I do after completing Spinward (probably will still be level 67)? Halving the EXP requirements from level 65 onward should be enough hopefully. Actually it takes roughly 4200000 EXP to level up from 66 to 67, should be 2000000. From level 65 onward.
    Can we expect a fix for this? Thanks.

    They sell things in the store to rectify this. Making it natural would cost them money.

  • edited September 2015
    This content has been removed.
  • skalt112skalt112 Member Posts: 1,089 Arc User

    skalt112 said:

    I'm actually 66 and fighting level 68 mobs in Spinward. I have already completed everything, ran dungeons multiple times, ran PVP match multiple times, ran skirmishes multiple times (at all levels), ran Stronghold missions multiple times and everything done with Azures level 6 in utility slots; I burned all EXP collected before in no time. This problem should hurt badly unskilled players. Please provide a fix. Moreover what will I do after completing Spinward (probably will still be level 67)? Halving the EXP requirements from level 65 onward should be enough hopefully. Actually it takes roughly 4200000 EXP to level up from 66 to 67, should be 2000000. From level 65 onward.
    Can we expect a fix for this? Thanks.

    They sell things in the store to rectify this. Making it natural would cost them money.

    Who buy those? They prefer harassed people to flee away and eat peanuts from few or draw big money from a bigger pool with mounts, respec, AD, etc.? People interested in shelling out money for EXP boost will do it in any case to speed up things. It's human nature.
    I don't think they are so stupid economy wise... there will be very few people buying those boosts in any case, they will still have a boost by buying those (instead of 3 weeks they go down to 2, etc.). Those who do not bite will not bite anyway, I can assure you. And they know it because aren't stupid.
    What other reason would they have to keep it in place? time or money, that is how ftp works. This has been in contention since they changed the exp needed. It would make sense to conclude they are making enough money from the boosts to justify not lowering the amount of exp needed.

  • dufistodufisto Member Posts: 537 Arc User
    edited September 2015
    skalt112 said:

    skalt112 said:

    I'm actually 66 and fighting level 68 mobs in Spinward. I have already completed everything, ran dungeons multiple times, ran PVP match multiple times, ran skirmishes multiple times (at all levels), ran Stronghold missions multiple times and everything done with Azures level 6 in utility slots; I burned all EXP collected before in no time. This problem should hurt badly unskilled players. Please provide a fix. Moreover what will I do after completing Spinward (probably will still be level 67)? Halving the EXP requirements from level 65 onward should be enough hopefully. Actually it takes roughly 4200000 EXP to level up from 66 to 67, should be 2000000. From level 65 onward.
    Can we expect a fix for this? Thanks.

    They sell things in the store to rectify this. Making it natural would cost them money.

    Who buy those? They prefer harassed people to flee away and eat peanuts from few or draw big money from a bigger pool with mounts, respec, AD, etc.? People interested in shelling out money for EXP boost will do it in any case to speed up things. It's human nature.
    I don't think they are so stupid economy wise... there will be very few people buying those boosts in any case, they will still have a boost by buying those (instead of 3 weeks they go down to 2, etc.). Those who do not bite will not bite anyway, I can assure you. And they know it because aren't stupid.
    What other reason would they have to keep it in place? time or money, that is how ftp works. This has been in contention since they changed the exp needed. It would make sense to conclude they are making enough money from the boosts to justify not lowering the amount of exp needed.

    i can guarantee if those boosts were 5 bux i'd buy one. and 5 bux per char to skip grinding IWD, sign me up for 3. but 50 bux per char to not have to grind xp, and another 150 bux to not have to grind campaigns, not gunna happen.

    and i'd also guarantee there's at least 20 more like me for each one of the whales that buys the $50 pack now.
  • edited September 2015
    This content has been removed.
  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    Finally decided to move on with dust covered CW (didn't touch it since mod4).

    Farmed levels 66-69 on Drowned Shore, Spinward Rise campaign was enough to fill XP in 69-70.

    My setup took 5 azures (rank 5-6) in utils, there was VIP and XP shirt/pants boost.

    That was surprisingly quick 3 day grind.
    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


  • silvetazsilvetaz Member Posts: 11 Arc User
    Maybe im used to insane grinds from other games but Im currently working on my first character on his way to 70.

    So far Ive noticed that each lvl after 63 has taken me roughly and evening of playing per lvl. My current rotation as I dont have nearly the time to play that I wish I had is the following:

    1. All dragon quests and all dragons for the tyranny boons and whatnot
    2. All the Strongholds quests, sometimes if enough guildies online the HEs for Influence.
    3. Vigilance quests til I ding.

    I finished Reclamation rock at 63 which forced me to grind for a bit to get moving to Fiery pit, same thing now at Spinward Rise. I finished Spinward at 68. almost 69 now with the above rotation of chores.

    One evening per lvl is nothing Id say, not compared to alot of other games. Dark Age of Camelot and Ultima Online comes to mind.
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  • zukn75zukn75 Member Posts: 364 Arc User
    You could take mod 6 and shove it up it's own exp hole and most players would cheer.
  • klangeddinklangeddin Member, NW M9 Playtest Posts: 882 Arc User
    edited September 2015
    Edit: Nevermind
  • edited October 2015
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  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    edited October 2015
    Why has no one read my study on the problem with leveling between 60 and 70. There is a HOLE when you hit 60... and it extends to 70.​​
    Post edited by drkbodhi on
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
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  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    My only advice to whoever has XP issue in 61-70. Farm giants in Spinward (good for groups) or farm quests in whatever zone you like (imo easy solo in Drowned Shore and xp differences are minimal). Middle quest hub there seems to be most efficient in terms time spend on travelling. With all my boosts i got 10k or 16k XP per petty mission. This or kill giants - 1 giant is about 400-600 xp in group, so you need to kill about few hundreds of them to pass one level, it is 30 min to 2 hours depending on group. I knew from past leveling experience that giant farming doesn't work well in days except weekends, so i stuck to plan to farm xp solely in Shore, till i hit 69. In next two zones after Shore you also can farm, but you waste a lot of time on travelling. Btw most efficient way to do quests in Ward - on mission complete switch instance, so you spawn near gateway. If i just left instance (like Barracks) i used my vip teleport, it is faster to get to mission giver through Blacklake location (ironic).
    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    Agreed with you @arcofortep12 about the grind from 60-70, I refuse to level up alts except on 2x xp because of it, its ridiculous.
  • dufistodufisto Member Posts: 537 Arc User
    edited October 2015

    drkbodhi said:

    Why has no one red my study on The problem with leveling between 60 and 70. There is a HOLE when you hit 60... and it extends to 70.​​

    They already doubled XP in EE missions
    only in shores. the rest of them are exactly the same as far as i can tell. it was 25k for nimbus before the fix its 25k now.
    i just finished spin at 67 2/3 on my gwf. and thats with some he grinding, some dungeons and skirmises thrown in as well.

    now that the xbox folks are starting to feel the pain maybe something will get done about it.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    I don't keep alts because of the grind. They took away the abiity to visit campaigns for 60 levels about 3-4 wks. ago.
  • edited October 2015
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  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    We do have a double xp weekend coming up. I would suggest you use that time to bust your way through the end game. That's what I plan on doing with several characters in their mid 60s (That I actually care about enough to get to 70)
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