Now I know why the queue was taking awhile for the 20-29 bracket. This is beyond broke. Unless you are trying to scare away new players from ever PvPing, you should just close all the brackets until characters hit 60. I don't know who the bigger idiots are: the people putting rank 12s, transcendent weapon enchants and guild gear on sub lvl 60 alts, or the people who let this happen to begin with. Don't get me wrong, a little twinking is a reward of being a long time player. That's what weapons and equipment that level along as you do are all about and why they are a norm in many MMOs (see Dragon bone, Xvim, Mulhorand in this game) it makes leveling alts a little easier and faster. I have an Ancient Mulhorand Main hand and offhand, rank 4, 5 and 6 enchants, no weapon enchant in use up until now. My total item level is 500 something. Total hit points around 10k.
This guy, 1400 Item level and 30,000 hit points at level 20. The good news he was probably the worst Guardian Fighter I have met in game. I should have died in about 15 seconds and it took him over a minute to kill me. All while I was wondering why I only got him from around full health to a bit over half health. It wasn't until I inspected him after the fight was over and realized that with him having 30k hit points that means I did 12-13k damage even with his insane defense score.
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...the devs don't listen. Maybe their bosses, or marketing, figures its a good way to coax people to just buy expensive stuff to do the same to compete... except in the long run, "twinking" just kills the entire low-level PvP content by driving everyone away. In the end, the only people who ever queue in lower level PvP will be the "twinks".
Then what happens?
Contrary to what people may think, or what the "twinks" claim, they don't enjoy PvP very much, because unlike slaughtering casual players, when it becomes a twink vs. twink matter, it all comes down to skill. And just like in any high-end lv70 PvP game, the "high-end PvP of the lower levels" becomes very hectic. The difference between the "highly geared but skill-less" and the "highly geared AND skills to match" become very evident.
So in the end, most of the "twinks" just don't queue at all. Apparently, they don't like being reminded how much they suck when all of their opponents are in the same gear/spec range as themselves.
Nobody queues any more. Around 2 years ago, it was very easy to queue to all levels of PvP. Yes, there were twinks even then, but not this numerous. A lot of the low-level matches were crazy fun since nobody had "full development" of their classes/characters.
Now, 10... 15... sometimes 20 minutes of wait... you get into a match... and then of course, twink-premade team on the other side. What else?
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
I play and level alts because that's the best way to understand the dynamics of other classes and get better at PvP. I'm pretty good on a WK rogue and I'm decent as a GWF (Swordmaster atm but I was Iron Vanguard forever) and HR (Pathfinder trapper stance dance zoom in zoom out is hella fun!).
I definitely agree anyone doing end game PvP should have all or most of their Boons done, and at least get above average enchants if they cant afford BiS as it makes a night and day difference compared to no boons and running around with rank 6 enchants.
I guess I'm just frustrated that even after a year of playing the devs still don't have the sense to realize the power differential kills most people's desire to PvP, especially at lower levels. Queue grouping by item level or even better an auto equipment boost (that is strictly based upon what equipment is slotted, so if you zone in with greens and equip all epic/legendary/mythic after zoning in, the boost is removed) for those without BiS gear would make a world of difference. I know either can be done because I've seen it implemented well in other games.
If someone wants to fight a noticeably shorter guy, then the big guy needs to go on an intensive management and roadwork to lose his weight to come down to the weight range of the little guy. This means despite his higher base physical potential, such as potentially stronger hitting power, reach of attacks, and resilience to damage, through his weight loss he will be suffering an underweight condition that doesn't fit his current height and build. Lower muscle mass, lower fat mass, lower stamina, higher fatigue, etc etc..
This is why there is weight division to ensure an "at least somewhat equal STARTING point" for both parties that seek to fight each other. Limit the weight range, and despite variances, ultimately the two fighters are considered roughly equal in physical performance.
...
When you bring in r12 enchants, Pe/Pu/Tr level of weap/armor enchants, SH gear and stuff into the low level PvP, that goes way over the boundaries of individual difference/minor variances that can be considered "advantageous for one side, but not impossible to overcome for the other". When you are at the lv10 bracket, one or two radiant enchants give you bonus HP that's bigger than default HP of players at that level.
The amount of "advantage" you get through that stuff, is roughly something comparable to bringing in the New York Yankees to play a serious ball game againt 8 year old Little League boys.
I don't call that "securing an advantage". I call that "pathetic."
People who do such things, aren't PvPers. I'd be offended to see someone claim that he does "PvP" when he does this despicable chit in game.
People who this stuff are NOT PvPers. They're griefers. There's a difference.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
I started this game long ago but only messed around...Only until past 3-4 months did I really play and leveled my TR.
I basically skipped 20-29 and 30-39 pvp, twinking was horribad, I mean I'd die 15-20 times and 1-2 kills and nothing I was doing had any impact to winning if someone with transcendent enchants and rank 12s was around in opposing team, I can't even imagine the pain new players went through when the SH gear first hit without level restrictions.
3K IL WK Sabo TR
Trying to suck less @ pvp near you
To the 9th layer of Hell with them!!!!! >:)
Bullies are always spineless, and very rarely are they skilled, though there are exceptions...
The same d-bags that twink low levels tend to be the same as the ones you describe, Kweassa, and are yet the same that abuse game-breaking overloads/exploits/yadda yadda WAI or not. Cryptic loves this HAMSTER, they make more from the equalization attempts and laugh all the way to the bank.