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And of course totally naive to think something would be done to leadership profession. Fair enough to remove the AD but as it stands right now all should be able to see some of the tasks are just plain dumb to take...
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buzzardsbaitMember, NW M9 PlaytestPosts: 49Arc User
As far as I'm concerned about PvP, they can stick it where the sun don't shine
Strongholds pvp is a mess...everything is crazy; lag, everything/everybody is overpowered and combat lacks a smooth flow. The mix of stuns, repels, drain, heals, stealth, companions boosting stats etc. it may be a nice idea but now the game is just a mush of stuff happening (usually 3 seconds after it was suppossed to happen).
This is like a waiter dumping a massive (more is better...nope!) blob of spaghetti on your plate and saying, "well, you wanted spaghetti and here it is". When what you actually want is a nice balanced meal, served politely, in a pleasant atmosphere. Cryptic have just dumped too much stuff in the game and eventually all the new MMO's will wipe Neverwinter out. Quite a lot of players I've spoken to are just hanging around and waiting to find something new, what a shame and a waste of what could have remained a decent game.
It doesn't matter if a few fanboys stay... they are already convinced, it's the potential quitters that now need to be convinced and it ain't gonna happen like this.
Every upcoming new game will chip away at Neverwinters numbers, even ones that aren't MMOs.
And what about guilds who split their groups in the twice teams in order to ruins the Siege by staying afk at the guild hall ? Exemple: The guild XXXX makes 4 party. 2 party will be red, 2 party will be blue. The 2 party in blue will stay afk so the red team will win the game. (because it's 10vs20 and not 20vs20).
6 Stronghold Siege done, 6 lost because of 10vs20 with these ******* players.
Tsss.... This game is definitely broken. And the huge lags !! amazing !
We can't accept that Cryptic. We pay you, so give us a real game at least.
Andy my friend, I'm used to these poor patch notes but like I always say, I'm here to help rather than complain. My advise, try to bring back all dungeons in a rather near future and fix the AD gains or this comunity-rage will be untolerable in a lot of ways. If any of you devs need/want some kind of feedback, opinions or ideas, pm, I'll glady try to help. Good luck!
how about fixing the stacking of items in the bags as it stands at the moment I have 6 of the same item all using different slots its ridiculous and xp is totally worthless after level 70 the rewards are not commensurate with the work that goes into getting xp now so fix it please and the ad gains need to be sorted as it is a complete mess members of the guild I am in are already leaving neverwinter due to the mess of changes
Still waiting for my mythic vanguards banner fix. I know, right out of leftfield lol.
Thnx for fixing the seals of victory issue, I had a load stored up, but a lot of ppl didn't. Strongholds pvp. Early days I guess, but it's crazy in there atm. And there's some weird issue with transfer errors if you queue without a full party or pug.
AD loss from leadership isn't hurting me too much, and I guess it'll pull the zax down to pre exploit levels at last, been a long time since the mod 2 levels when you could buy zen for AD whenever you needed to without either bankrupting yourself or waiting for a week.
santralafaxMember, NW M9 PlaytestPosts: 2,896Arc User
It sounds like they are planning to take away Seals of Triumph from Gauntlgrym. Gauntlgrym normally is an avenue for the Seals. Black Ice Domination, which also gave seals, apparently doesn't anymore at all.
And their regular Domination game sucks.
Were these intentional changes, or do they not know their own rules? Since there are no rules to be found anywhere, I have to assume they've lost track with rule change upon rule change.
I can see why someone would shrug at the idea of exploiting--what is exploiting when rules are so liquid, anyway?
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santralafaxMember, NW M9 PlaytestPosts: 2,896Arc User
how about fixing the stacking of items in the bags as it stands at the moment I have 6 of the same item all using different slots its ridiculous and xp is totally worthless after level 70 the rewards are not commensurate with the work that goes into getting xp now so fix it please and the ad gains need to be sorted as it is a complete mess members of the guild I am in are already leaving neverwinter due to the mess of changes
XP could be worth something if they gave Power Points when levelling. RNG Power Points is not an enticement....
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putzboy78Member, NW M9 PlaytestPosts: 1,950Arc User
10 Conqueror’s Shards of Power will now be obtained upon participation in Stronghold Siege. Conqueror’s Shards may only be obtained in this manner once every 20 hours.
are we going through this again. Please set the reset to match the daily clock. Do you remember what a nightmare this was with influence?
bring... old... dungeons... back.... seriously, can we have some feedback about the returning of the old dungeons? After mod6 you commented that "they will be back soon" and so far nothing, not even a word about it.
Now it's mandatory to run dungeons to gather AD, but running the same dungeons everyday is annoying!
If you're trying the game to go PVP you doing it wrong. Bring back the old PVE content or you will lose more and more players....
And my invocation still broke, even stated in the last patch that it was fixed I still need to try several times before the first invocation to work.
OH! and.... bring... old... dungeons... back!
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santralafaxMember, NW M9 PlaytestPosts: 2,896Arc User
10 Conqueror’s Shards of Power will now be obtained upon participation in Stronghold Siege. Conqueror’s Shards may only be obtained in this manner once every 20 hours.
are we going through this again. Please set the reset to match the daily clock. Do you remember what a nightmare this was with influence?
this leadership issue has completly frosen the AH. There has to be a balance, this is not a good solution for the economy problem. (i got 5 char, only 1 has leadership above 20.. so i'm not here typing for personal gain) This turned into a P2P game.
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lordsilveroakMember, NW M9 PlaytestPosts: 17Arc User
Please....please bring back the old dungeons. Who cares what they give at least we could have some player content for level 70 players. Level 1-60 brilliant content,exciting rewards. Level 61-70 so so. How hard is it to add back the dungeons so we are not sent in to terminal mind numbing grinding.....................Please listen to us your player and guild base. Leadership, I spent real money on boxes and leadership packs to build 18 purple hero's. I did this only because you made promise a contract to us your player base.You have taken from us your players with no regard to our intelligence. Am I due some kind of compensation for your breach of verbal and written contract for my investment? I could care less about the astral diamonds..........how about the fact I spent real dollars building an asset that has vastly reduced value. Look around in the real world would you accept this if it happened to you at say Walmart?
Please stop listen and consider your next few moves. Silver Oak
The old dungeons may come back, when they had the time to rework them. - removing all the epic rewards - increasing the level of the mobs to 70+
Not to mention add some onehit attacks . I had a mob hit me for 2 000 000 damage with one shot in Epic Cragmire Crypt
There are more than BIS players in this game RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ???? FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
I'm no IT wis, but I'm guessing that old content got streamlined..? Castlenever is big, and keeping an instance open for just 5 players takes up too much space..? I dunno, maybe the 3 we're left with are the smallest..? Maybe the problem now is too much content all over the place rather than too little, server issues..?
I realise I have zero knowledge of what I'm talking about btw.
Comments
This is like a waiter dumping a massive (more is better...nope!) blob of spaghetti on your plate and saying, "well, you wanted spaghetti and here it is". When what you actually want is a nice balanced meal, served politely, in a pleasant atmosphere. Cryptic have just dumped too much stuff in the game and eventually all the new MMO's will wipe Neverwinter out. Quite a lot of players I've spoken to are just hanging around and waiting to find something new, what a shame and a waste of what could have remained a decent game.
It doesn't matter if a few fanboys stay... they are already convinced, it's the potential quitters that now need to be convinced and it ain't gonna happen like this.
Every upcoming new game will chip away at Neverwinters numbers, even ones that aren't MMOs.
Have a nice day.
Exemple: The guild XXXX makes 4 party.
2 party will be red, 2 party will be blue.
The 2 party in blue will stay afk so the red team will win the game. (because it's 10vs20 and not 20vs20).
6 Stronghold Siege done, 6 lost because of 10vs20 with these ******* players.
Tsss.... This game is definitely broken. And the huge lags !! amazing !
We can't accept that Cryptic. We pay you, so give us a real game at least.
Thnx for fixing the seals of victory issue, I had a load stored up, but a lot of ppl didn't. Strongholds pvp. Early days I guess, but it's crazy in there atm. And there's some weird issue with transfer errors if you queue without a full party or pug.
AD loss from leadership isn't hurting me too much, and I guess it'll pull the zax down to pre exploit levels at last, been a long time since the mod 2 levels when you could buy zen for AD whenever you needed to without either bankrupting yourself or waiting for a week.
Keep it up, slow process I know.
And their regular Domination game sucks.
Were these intentional changes, or do they not know their own rules? Since there are no rules to be found anywhere, I have to assume they've lost track with rule change upon rule change.
I can see why someone would shrug at the idea of exploiting--what is exploiting when rules are so liquid, anyway?
Mistakes are made for learning, not repeating
seriously, can we have some feedback about the returning of the old dungeons? After mod6 you commented that "they will be back soon" and so far nothing, not even a word about it.
Now it's mandatory to run dungeons to gather AD, but running the same dungeons everyday is annoying!
If you're trying the game to go PVP you doing it wrong. Bring back the old PVE content or you will lose more and more players....
And my invocation still broke, even stated in the last patch that it was fixed I still need to try several times before the first invocation to work.
OH! and.... bring... old... dungeons... back!
This turned into a P2P game.
Leadership, I spent real money on boxes and leadership packs to build 18 purple hero's. I did this only because you made promise a contract to us your player base.You have taken from us your players with no regard to our intelligence.
Am I due some kind of compensation for your breach of verbal and written contract for my investment?
I could care less about the astral diamonds..........how about the fact I spent real dollars building an asset that has vastly reduced value. Look around in the real world would you accept this if it happened to you at say Walmart?
Please stop listen and consider your next few moves.
Silver Oak
- removing all the epic rewards
- increasing the level of the mobs to 70+
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
I realise I have zero knowledge of what I'm talking about btw.