If it wasn't for the 2x xp weekend I would have stalled all my alts, as it is the changes have given me some hope of levelling my CW now, not because of the xp (which is still too much) but because of the difficulty tweaks.
It is entirely necessary to do the Tyranny daily, the Stronghold Daily and a set of vigilance tasks. With all of that some progress happens. But reaching 70 is a ridiculous task and I'malready at 66 with her.
Obsidian Moonlight - Paladin Obsidian Oath - Warlock A whole lot of other Obsidian toons as well.
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santralafaxMember, NW M9 PlaytestPosts: 2,896Arc User
The adjustment made, require only 8 quest to finish part of an EE map, is good as it stands. If combined with Tyranny of Dragons, rest of Mount Hotenow and Whispering Caverns, Stronghold, Skirmishes, events, there is enough of XP adventuring around. There are ZEN purchases to speed up things, like VIP and garments. Also use of Azures, and pug and help each other in EE to promote group play. NWO with those adjustments is now more in line with what I expect from f2p: "You want it fast? Here is what you could pay for." Those not paying need to spend more time. Still, everything is accessable for non paying customers. The only remark I like to leave on EE still is: The narrative for the "adventure" part in adventuring is lacking. Well it is there, but it does not carry along, like a bit of cream at the sides of the grind cake.
Looks like it is bit quiet on the forums. For good, I guess! Happy customers don't rant on the forums.
I'm ok with the leveling... It is what comes after I am a bit fuzzy
I think the Epic DDs are still too hard
Huh?
1. Have you read my dissertation on the current leveling issues from 60 to 70?
2. A couple of guildies and I, GF, CW and TR, just did 2/3 of eCC last night... as a 3 man. We have 3 other players join and quit during a fight. We ended up having another CW and a DC join us just before we faced the Adventuring Party.
Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
I would say that getting to lvl 60 is too easy, lvl 60-70 seems ok to me atm, overflow exp past 70 should be reworked so the first should be easy then getting progressively harder.
Comments
They should have changed that reward with the changes to the XP system to at least 1 power point + something usefull for a level 70 character.
It is entirely necessary to do the Tyranny daily, the Stronghold Daily and a set of vigilance tasks. With all of that some progress happens. But reaching 70 is a ridiculous task and I'malready at 66 with her.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
I tend to vote for: No.
The adjustment made, require only 8 quest to finish part of an EE map, is good as it stands. If combined with Tyranny of Dragons, rest of Mount Hotenow and Whispering Caverns, Stronghold, Skirmishes, events, there is enough of XP adventuring around.
There are ZEN purchases to speed up things, like VIP and garments. Also use of Azures, and pug and help each other in EE to promote group play.
NWO with those adjustments is now more in line with what I expect from f2p: "You want it fast? Here is what you could pay for." Those not paying need to spend more time. Still, everything is accessable for non paying customers.
The only remark I like to leave on EE still is: The narrative for the "adventure" part in adventuring is lacking. Well it is there, but it does not carry along, like a bit of cream at the sides of the grind cake.
Looks like it is bit quiet on the forums. For good, I guess! Happy customers don't rant on the forums.
I think the Epic DDs are still too hard
Huh?
1. Have you read my dissertation on the current leveling issues from 60 to 70?
2. A couple of guildies and I, GF, CW and TR, just did 2/3 of eCC last night... as a 3 man. We have 3 other players join and quit during a fight. We ended up having another CW and a DC join us just before we faced the Adventuring Party.