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Daughter of Lolth Optional Boss gone on PC??

archanglarchangl Member Posts: 2 Arc User
I have been through that dungeon an immense amount of times, and from what i can tell is that this boss is still there in module 6, but there is no way of getting to her. Anyone else having this problem and/or know how to get to her cause i would sure like to get the chests she guards.

Comments

  • archanglarchangl Member Posts: 2 Arc User
    Cragmire Crypts is the Dungeon btw.

    Bump
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  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User
    Im sure we killed her at least once after mod6 came out.

    (Sin)cerely
    Kain


  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    The "improvement" to CC was to strip out all of the fun and interesting areas.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
    Blood Magic (RELEASED) - NW-DUU2P7HCO
    Children of the Fey (RELEASED) - NW-DKSSAPFPF
    Buried Under Blacklake (WIP) - NW-DEDV2PAEP
    The Redcap Rebels (WIP) - NW-DO23AFHFH
    My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    hustin1 wrote: »
    The "improvement" to CC was to strip out all of the fun and interesting areas.

    Shorter Equals More Fun right?​​

    That's what our devs say. Dungeons should be short. But dailies should take forever.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    I lost hopes on dungeons and drops
  • tyria501tyria501 Member Posts: 76 Arc User
    Temple of the Spider also had its side areas remove. In fact, as far as I can tell all the old dungeons are missing bits. They are 'shorter' in map size only. No one really needs to have pointed out what the difficulty changes have done to run times.
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    Whoever thought that cutting out all of the interesting parts was an "improvement" really has no concept of fantasy roleplaying. Dungeon crawling is not about a one-dimensional run to the end-chest: it's about exploring the unknown, with all of the dangers and surprises that come with it. Dungeons should always invite exploration.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
    Blood Magic (RELEASED) - NW-DUU2P7HCO
    Children of the Fey (RELEASED) - NW-DKSSAPFPF
    Buried Under Blacklake (WIP) - NW-DEDV2PAEP
    The Redcap Rebels (WIP) - NW-DO23AFHFH
    My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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