it's not just the exp requirements, its the RNG included as well. perhaps if the levels came 3x faster the lottery skill points wouldn't be an issue. But as it is it's a heckuva lot of exp to grind through just to watch the roll fail...and realize you have another level to grind for another chance...to fail.
Overflow experience requirement is ok, rewards arent. RP doesnt matter that much, because nobody would grind overflown levels for rp, but there should be 100% chance for a power point. Or at least right after you hit 70 there should be series of quests that give you some free lvl 4 power points, enough to make your toon look like one when there was no overflow experience, you had constant power points amount, but you had enough of them to reach level 3 with most important skills - I actually like this idea more than lowering exp requirement for overflow lvl.
Reaching very high amount of level 4 skills should be a long term goal, but there should be at least 8-10 easy gained lv4 power points to make 1 build
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
Yes
these long term goals are ludicrous..
Do you think making overflow points take 2 years to get, makes poeple play for 2 years? Well news flash.. its not.
The insane thing about Overflow XP is that IT NEVER EXISTED UNTIL IT DID.
It used to be you reach level 60: FULL STOP. Any XP you earned was for and only went to any companion still leveling up. Then the Devs came up with this nifty idea that they would continue to count XP and throw you a bonus trinket that YOU NEVER WOULD HAVE EVER RECEIVED IN THE FIRST PLACE.
It's 100% bonus freebie.
I *do* agree that now they have added the fourth tier to encounter power ranks that you *should* always receive at least one power point in every ding of the overflow rollover bell, but are the requirements too high? Yes, but only because of the random nature of the rewards and potential junk.
However: if the rewards were consistent and always included at least one Power Point then the current "requirements" is fine just as it is if not too low.
kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
I'm refraining from voting on this until Strongholds is released. Then will see if it still takes forever. Currently, yes it's high, and the rewards aren't great, but I got better rewards on preview.
My opinions are my own. I do not work for PWE or Cryptic. - Forum Rules - Protector's Enclave Discord - I play on Xbox Any of my comments not posted in orange are based on my own personal opinion and not official. Any messages written in orange are official moderation messages. Signature images are now fixed!
The amount of experience required for overflow would be fine if we were guaranteed a power point. As it is now, that's a lot of work for just a chance for one. And, let's be honest, the power point is the only thing worth all that XP grinding.
I'm refraining from voting on this until Strongholds is released. Then will see if it still takes forever. Currently, yes it's high, and the rewards aren't great, but I got better rewards on preview.
Presumably that is through doing things as a Guild member in a Stronghold. Unless I've missed something, people who continue to play solo/casual and remain outside any Guilds will see no changes to the rewards they pick up so the release of Strongholds will change nothing for that section of players. It will still be a long, slow and unrewarding grind.
I'm refraining from voting on this until Strongholds is released. Then will see if it still takes forever. Currently, yes it's high, and the rewards aren't great, but I got better rewards on preview.
I don't see any recent patch notes for preview that would support such. Maybe something some where is working as unintended?? Or perhaps I didn't look back far enough in previewshard patch notes...not sure.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
I'm refraining from voting on this until Strongholds is released. Then will see if it still takes forever. Currently, yes it's high, and the rewards aren't great, but I got better rewards on preview.
I don't see any recent patch notes for preview that would support such. Maybe something some where is working as unintended?? Or perhaps I didn't look back far enough in previewshard patch notes...not sure.
Kreatyve seems to be the only person still capable of getting a peridot for overflow on live, or something. Possibly an old reward that had been overlooked. Loot tables have not been adjusted to anyone's knowledge, beyond the changes that came with M6 launch.
Overflow experience requirement is ok, rewards arent. RP doesnt matter that much, because nobody would grind overflown levels for rp, but there should be 100% chance for a power point. Or at least right after you hit 70 there should be series of quests that give you some free lvl 4 power points, enough to make your toon look like one when there was no overflow experience, you had constant power points amount, but you had enough of them to reach level 3 with most important skills - I actually like this idea more than lowering exp requirement for overflow lvl.
Reaching very high amount of level 4 skills should be a long term goal, but there should be at least 8-10 easy gained lv4 power points to make 1 build
This. Either do it like now for certain rewards, or make it random but use the far lower XP bound, like before. Both is insane.
I'm refraining from voting on this until Strongholds is released. Then will see if it still takes forever. Currently, yes it's high, and the rewards aren't great, but I got better rewards on preview.
I don't see any recent patch notes for preview that would support such. Maybe something some where is working as unintended?? Or perhaps I didn't look back far enough in previewshard patch notes...not sure.
Kreatyve seems to be the only person still capable of getting a peridot for overflow on live, or something. Possibly an old reward that had been overlooked. Loot tables have not been adjusted to anyone's knowledge, beyond the changes that came with M6 launch.
...I don't see that the ten plus five XP books are better - and I just got that. Also without a Power Point.
People behind current game design missed knowledge why xp overflow points were introduced in first place - to have variety of configurations (dailies, feats, encounters, at-wills) within single character.
Before overflow xp points were introduced, (some) people knew how to spend regular points to make good builds. It was difficult choice without much room left but still it was better than now. New person could have viable build.
Stronghold is not a fix for XP problem.
Real solution could look like this:
Every 10 levels character gets extra points, that gives a player complete ONE purpose configuration - to have 2 dailies, 3 encounters, 2 at wills, 2 feats with rank 4. That is 9 additional points in total to have ONE complete configuration at level 70. I sincerely believe a player especially new one deserves it.
To have MANY configurations player will have to get A LOT of XP as long term goal. Clerics/tanks usually have multiple configurations - many for party, one for solo DPS.
It is too much xp. Many people making new characters, paladins, etc do not have all the extra power points to spend. With the way the overflow works now, it will be almost impossible to get all rank 4 powers for them. Either they need to cut the xp in half, or award a power point each time. I would rather go with a power point each time.
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treesclimberMember, NW M9 PlaytestPosts: 1,161Arc User
Yes
I played about 2 months on mod 5, got 91 power points and currently with 93, i wouldn't take it so low as mod 5 but put it around 500k with granted power point would be fair.
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
This poll really needed a third choice, so I'm not voting.
I agree with those that say the xp required is okay if-and-only-if there is a guaranteed power point with each rollover.
I still think it's too low. I did the whole set of dailies from Stronghold, that means, I did 1 dungeon, 1 quest that consisted in doing 4 vigilante quests, killed 50 enemies in a lv appropiate zone, and some random stuff in PE. after all that I got around 15% exp from 67-68. Considering I did 4x vigilante quests, that means I did:
-1dungeon+turn over SH quest
-4x vigilante quests+turn over SH quest
-2x random PE quests.
that's 7 quests for just 15% exp. I would need 7 days or so doing the full set of dailies to level up just to 68. The whole thing took me around 2 hours.
The exp required is a bit high but not that much of a prob. Imho, reduce it by 20-30% will be optimal. The real prob is we dont get the power point 100%. You may grind 4-5 lvls and dont get any point... so i suggest you reduce the exp required or make it 100% for the power point or do both : )
Comments
Reaching very high amount of level 4 skills should be a long term goal, but there should be at least 8-10 easy gained lv4 power points to make 1 build
Do you think making overflow points take 2 years to get, makes poeple play for 2 years? Well news flash.. its not.
It used to be you reach level 60: FULL STOP. Any XP you earned was for and only went to any companion still leveling up. Then the Devs came up with this nifty idea that they would continue to count XP and throw you a bonus trinket that YOU NEVER WOULD HAVE EVER RECEIVED IN THE FIRST PLACE.
It's 100% bonus freebie.
I *do* agree that now they have added the fourth tier to encounter power ranks that you *should* always receive at least one power point in every ding of the overflow rollover bell, but are the requirements too high? Yes, but only because of the random nature of the rewards and potential junk.
However: if the rewards were consistent and always included at least one Power Point then the current "requirements" is fine just as it is if not too low.
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
I don't see any recent patch notes for preview that would support such. Maybe something some where is working as unintended?? Or perhaps I didn't look back far enough in previewshard patch notes...not sure.
Kreatyve seems to be the only person still capable of getting a peridot for overflow on live, or something. Possibly an old reward that had been overlooked. Loot tables have not been adjusted to anyone's knowledge, beyond the changes that came with M6 launch.
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This. Either do it like now for certain rewards, or make it random but use the far lower XP bound, like before. Both is insane.
...I don't see that the ten plus five XP books are better - and I just got that. Also without a Power Point.
With rewards like companion experience tomes, sometimes the leveling up is pointless.
If a power point were guaranteed after each overflow level, then the XP *might* be ok, but as it is, it is woeful.
Before overflow xp points were introduced, (some) people knew how to spend regular points to make good builds. It was difficult choice without much room left but still it was better than now. New person could have viable build.
Stronghold is not a fix for XP problem.
Real solution could look like this:
Every 10 levels character gets extra points, that gives a player complete ONE purpose configuration - to have 2 dailies, 3 encounters, 2 at wills, 2 feats with rank 4. That is 9 additional points in total to have ONE complete configuration at level 70. I sincerely believe a player especially new one deserves it.
To have MANY configurations player will have to get A LOT of XP as long term goal. Clerics/tanks usually have multiple configurations - many for party, one for solo DPS.
— (The unwritten rule)
I keep doing random quests to help guildies, dungeons, foundries, skirmishes, etc, and the overflow XP adds up.
"Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."
"Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
I agree with those that say the xp required is okay if-and-only-if there is a guaranteed power point with each rollover.
-1dungeon+turn over SH quest
-4x vigilante quests+turn over SH quest
-2x random PE quests.
that's 7 quests for just 15% exp. I would need 7 days or so doing the full set of dailies to level up just to 68. The whole thing took me around 2 hours.