As far as I can see there are some pretty huge caveats to getting excited about this mod.
Those that immediately spring to mind:
- Fundamental changes to the PvE mechanics - Life steal is completely reworked. Armour pen (RI) required no longer at 24%, it goes up to 60%ish (I think). All classes needing to stack a lot more hit points to cope with lvl 70 scaling etc. Meaning we're all looking, at the very least, swapping lots of enchantments/gear around and potentially respec's too.
- All our Artifacts and Artifact Equipment become redundant. Whilst the lvl60 one's will still be effective (if they're legendary) they will ultimately have to be replaced with lvl70 version's. If your BiS belt is an 'old style' ie. single stat belt, then you're SoL, afaik only the new belts (black ice etc.) have a mythic version.
- As if the refinement grind wasn't enough already, as I understand it from PC, the level grind to 70 is even worse.
Your current artifact equipment (main hand,off hand, cloak, belt) will give you back 40% of it's refinement points if put into the new gear. 80% if during double refinement means you should be somewhere near epic on your lvl 70.. But still you need all of the marks again (and more to hit mythic).
Mod 6 was a massive deal on PC and they'd had best part of two years to max their current gear, stockpile ad/resources etc. After playing since launch I have one legendary main hand on my main char...
The news article states that we're getting mod 6 in the same state as it currently exists on PC. Maybe I'm a pessimist, but that implies we'll be getting the Dread Ring in it's current PC form as well. Which means we won't even get to collect the greater marks we're all so desperately in need of from completing Dread Ring dailies. Afaik on pc you can longer choose the greater mark you need on completion, it's random type/rarity.
I sincerely hope the devs have put a lot of thought into how they're going to deliver this content to us on the Xbox.
At the moment, all I can see is the gulf in player experience between those that will drop up to $2000 on getting ahead and those that expect a little more value for their hard earned cash becoming even larger (inter galactic if you're not able to spend even a modest amount on Zen).
Comments
Mod 6 is not going to be exactly like it was when it initially came out on PC. XB1 and the PC now will run on the exact same version of Win 10. The reason they are doing this mod now, is to catch everyone up. NW is a huge hit on XB1. They want to capitalize and catch it up to PC ASAP. Then all content will come out at about the same time, they will not have to work on 2 different versions. Surely, you can understand that? It allows them to fix one product instead of 2. Which allows them to focus more on content and things of this nature. It's for the best.
Yes, there will be growing pains, but they will be worth it. In a game like this there is always another carrot to chase, that is the point. The good news is after they release MOD 6, the XB1 version will only be behind by SH, or one mod. I would imagine in another few months SH will release on XB1 and at that point PC and XB1 will be more or less the same. That's a great thing.
The idea behind playing a game is to have fun playing, you get to roleplay being a hero in the D&D world.
Getting all this content at once is like being born fresh into this huge world of adventure with sooo many new things to do. Those with an adventuring roleplaying heart should rejoice and be happy about it.
There are a ton of positives. And I think these positives far outweigh the negatives.
The negatives are... you're max gear isn't max anymore. You're just another average player just like everyone else, you are no longer king of the hill, you can no longer do any and all content and max your AD profits etc...
So, if you play this and other games for a sense of accomplishment at going look at me, I finished it all, I'm at the top of hill or you want to brag about being OP compared to most or show off your gear, or you like beating up on lower geared people verbally or in PVP... yeah this will inhibit you from doing this for awhile.
The roleplayers and those that just enjoy playing and exploring and want more of that, are on cloud 9. Decide which one you want to be.
Yeah, my draconic templar armor and all that will be obsolete, so what... I didn't grow up or join this game for a freaking piece of armor or an armor set. I play it for fun and to slay the bad guys etc... and gear is just a means to that end. Stop making gear the point and you'll be a lot happier.
Bring it on arc, flip this place upside down make me rework everything I've got. When I clicked free to play MMO download I knew what I was getting into and I'm ready for you to do your worst!
I mean seriously did you guys expect to hit level 60 get 20-23k Gs and quit the game? I guess I'm confused on what people were wanting? Thanks god for the level cap increase and thank god the junk we currently have will be obsolete soon. Make way for bigger and better!
Chuck Norris
That's what works for me. Spending time playing an ALT that your main already has T2 gear ready for... makes it a lot of fun leveling it up. You can literally not care about gear or anything, you just play and enjoy playing the new character. No it may not become your main, but it's fun and who knows maybe you do like it more and it becomes your main.
You can go out there and play some PVP, or do some PUGs, and many other things. Mix it up. There are tons of ways to do that, other than grind out those dailys.
Games like this have a real danger of seeming like work if you aren't careful, hopefully some of these suggestions help you out with this game and some others. I learned the hard way, take a break, don't burn yourself out of a game you love.
LOL well said.
I am happy we are getting all this content in one update. It will give us all more to do and explore.
GT: b0red gamer
An interesting point of view, I've sometimes wondered what 'Roleplayer's' look for in a video game, I appreciate you sharing that.
I wouldn't presume to belittle you or infer that how you play a video game is wrong. Nor would I state my own conjecture on the devs plans or prospective implementation as fact.
For myself and all those I play Neverwinter with, it's all about the carrots and accomplishment. We like to be challenged by content, we like new content and appropriate carrots for our reward (Flawless Raider achievement on Destiny, GTA $10 million Heists achievement, etc.). We like to min/max our characters and grind for the best gear to make our character builds as effective as possible. It is therefore inevitable that we're going to 'out gear' more casual players... I don't think we're a minority within the playerbase, but that's kind of irrelevant to why I started the thread.
As I said in my original post, my concerns are with how this content is going to be delivered. We expect a lot of grind in an mmo, chasing the metaphorical carrot. We also expect the carrot to be superseded/moved further from reach during the lifecycle of the game, as has happened on NW PC over the course of two years.
To drop all this content in one go, rather than through natural development of the game, has repercussions and potentially leaves us feeling unrewarded by our 'NW experience'. After grinding to get artifacts to epic or legendary, for them to be superseded so soon and worth so little towards progression in the new gear doesn't make for an appetizing carrot. In addition, a significant obstacle to many players gear progression, is the scarcity/huge cost of artifact upgrade reagents (GMoPower/Stability/Union etc.) which can only be compounded by adding more demand for those items.
Thanks for the advice, but I did just that. Took 2 weeks off and went on vacation without my Xbox, of course. Haven't missed it much, probably because of a guild mate, who took care of my account
And of course I started a twink, because my main was at a turning point with 17,3k gs, in which there would have been a heavy investment to rank up even more. of course 18k is still fairly easy to reach, even though I'm a CW, for whom it is harder than for example GWF's but i felt, that it was the time to try something new, like a twink. Now I'm attached to that one as well, that's why I want to level and play them equally, which will be quite tough with 4 campaigns coming simultaneously. (that's why I compared it to work )
So it will be probably just my main again and I'll see how it goes
I was trying to convince you to give them a try. Apparently I failed in that delivery. Bleh.
Of course whatever your motivations for playing the game may be they are 100% viable and mine are no better than yours.
Maybe you could view all the new content in another way, view at the largest grandest hardest to attain carrot ever. Prepare yourself for a literal quest of epic proportions where you will face wind, rain, snow, plagues, villains, and monsters... no wait.
Prepare yourself for an epic quest for the fuzzle where you will face hand cramps, itchy dry eyes from starring at the screen too long without blinking, raw thumbs from pressing on the thumbsticks for hours on end, a bruised bladder from holding it too long while you finish just one more quest to get the fuzzle that much sooner, and in the end you will be able to show your fuzzle to the world and it's the biggest shiniest fuzzle ever and all the other fuzzle collectors will be in awe of your accomplishment. That better?
Best pep talk I could come up with. haha
No worries dude, apologies for my salty reply. 'Different strokes' etc.
Been there for a while. Afaik this is the first port where devs have dropped content out of sequence and then on mass. I raised some legitimate concerns for discussion.
GT: b0red gamer
http://www.arcgames.com/en/games/neverwinter/news/detail/9129023-elemental-evil-patch-notes:-nw.45.20150317a.5
take it with a grain of salt, but thats sort of what we can look forward to.
Also the big thing seems to be the new artifact weapons so soon. Just save your old artifact weapons for 2x refinement and refine them into your new ones for 80% of the RP you put into the first one. Or dont bother getting the new ones, i hear tjey only give like ~400 more stats at Epic, so not giving up much by carrying an old set you like.
|| Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
Thaumaturge's Time To Shine: A Complete Guide
I haven't played the PC, but I have played MMOs for almost 10 years (and pen and paper for over 30) and this could be a dangerous experiment, people crave power improvements for their character and love the idea and thought of "maw powa" but the reality is always very different from the dream.
If they started out with a level cap of 70 that would be fine, but having the pause at 60 for what is 4-5 months whilst folk work hard for the gear, and then making it effectively redundant with the first drop in the expansion is going to cause a lot of tears.
For new players it will be great in many ways, and I understand the need to keep attracting new players (and therefore potential purchases) is essential to the business model.
Anyway we are in for interesting times thats for sure.
If it's that bad why are you still playing then. LOL I mean seriously not trying to be rude, but if you are telling us to leave why are you not leaving?
If the intent is to catch us up to PC then they should have released Neverwinter with everything up to mod 6 from the start.
ASYLUM
The devs just look lazy at this point. And greedy. When new content gets released we have an opportunity to sell the new stuff for AD. A lot of that will be taken away with the release of the remaining mods along with mod 6. Add on to the fact that mod 6 creates a paywall for players that haven't been playing since day one. They want people to struggle so they buy Zen.
Let's hope this isn't the case. I don't want to see this game's community quit like they did on PC. Mod 6 HYPE!
"I saw you out there. I don't know what came over me, but I couldn't let you die. I found something inside of myself, something incredibly heroic. I mean, not to brag, but objectively..." -Peter Quill
Rex IV Tact GF | tRex SS Rene CW | GT: G3TxxS0M3
Haha.. no. Welcome to the world of f2p games. You must be new here. Pretty standard model. It's a chase for cash. "Oh, you were willing to pay for those shiny things to stay competitive, let us give you some more. You want to stay competitive, right? You've already invested so much".
Never ending cycle. The funny thing is the true f2p think changes to the game will drive off spenders and they'll be able to grind to the top. Ain't gonna happen. They'll always be someone new to drop thousands, and several of the old guard holding out.
I think most players are going to feel rushed and overwhelmed. No MMO in the history of MMO's has ever released this much content at once. Why? Because players want to maintain a sense of accomplishment for the items and gear they have worked so hard to get. All the hours spent farming refinement, doing dailies, leveling professions, etc. we have only been able to enjoy for a few short months. I personally have played this game for 1200+ hours played so I think its fair to say I'm not a casual player, and I still don't have all rank 10 enchants or all artifact gear fully refined.
I'm all for releasing a new campaign soon but this is too much too soon. They are making a huge mistake here for the longevity of the game, but there has been a lot of mismanagement since this game's release so this should not surprise me in the slightest. I predict more people moving on to ESO, new players and casuals stuck behind a paywall to catch up, and the game will dissolve instead of the thriving MMO it could be.
Guild Leader of <Critical Severity>
We are recruiting 15+GS PVE and PVP players