Maybe it was just nostalgia and wishful thinking...but when I heard that Mod 6 was going to be Elemental Evil, I was looking forward to fighting my way through one of the most iconic adventures of all time, the Temple of Elemental Evil. I guess a small part of me kept hoping that it would happen.
As development time will most like be spent on mod 7+ going forward, the odds of the Temple ever coming into existence are poor to laughable. From purely a content perspective (that means ignoring bugs, class-balance, effort-to-rewards ratio, playability, performance, etc), I think this is my greatest disappointment with Elemental Evil.
Anyone else?
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The Story So Far...
Four apocalyptic cults of Elemental Evil are building secret sanctuaries and outposts throughout the North, bringing terror and destruction to the Forgotten Realms. Each cult is devoted to one of the Princes of Elemental Evil (godlike entities embodying air, earth, fire, and water) and is led by a nihilistic prophet, corrupted by power. The cruel elf princess Aerisi Kalinoth speaks for the air Cult of the Howling Hatred, while Marlos Urnrayle, a fierce male medusa, leads the Cult of the Black Earth. The Cult of the Eternal Flame scars its followers at the behest of the beautiful and deadly tiefling Vanifer, and the mutilated sailor Gar Shatterkeel plots to drown the world with his Cult of the Crushing Wave.
The cults use devastation orbs, forged of raw elemental power, to ravage Faerûn with horrifying earthquakes, typhoons, tornados, and other disasters. Independently, the cults are terrible adversaries, but now they have secretly begun transforming a long-lost dungeon into a huge subterranean temple dedicated to an alien entity known as the Elder Elemental Eye. To prevent this union of the Elemental Evils into one catastrophic force, heroes must expose the prophets’ true agenda. The cults’ agents are everywhere and their power is immense.
When you don’t know whom to trust, knowledge is your only weapon. Unearth the Deception.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Yeah, that's literally the best thing to come out of Elemental Evil.
The the only commonalities are that the updated module does indeed have Vanifer, Marlos, etc... as characters. Truthfully you could've made 4 dungeons with the material in new PnP Campaign, even leaving the entrances dungeons as mini dungeons for the campaign area.
But nah Mod 6 was all about cut content and recycled content, a shameless nostalgia grab with Minsc and Boo, with a side course of refinement heck, XP heck, and bugs being shoved into our mouths til we choked.
P&P campaign. Neverwinter is only a small part of the D&D IP.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
And that is exactly what I was expecting... a massive "endgame" campaign that by slogging though each of the four "elemental" areas (in fire, water, air and land), facing bigger and more challenging bad guys, an epic end fight to each, where instead of killing them in a massively anti-climatic add swarm, they would whisk away, leading to a fifth epic journey to reach and confront a massive Evil Captain Planet of sorts... sort of like a Tiamat fight.
Winding paths.
Not repetitive circles.
"...I grab my wiener and charge!" - ironzerg79