The Death Slaad's active bonus is way way overpowered and needs to be brought in line with other companions who have poison active bonuses , the video pretty much says everything but here is the opinion of one of the top BiS guys who posted the video -
According to my tests (GWF): The “Poisonous intent” have a DPS loop, the damage is always between 1700 and 2200 per second. It can stack up to x5 which means that if 1 stack does 2000 per second then 5 stacks will do 2000 each one per second (or in other words a total of 10k per second). It lasts for about 3 minutes with 5 stacks if it’s not refreshed. It is not affected by buffs/debuffs. I soloed a few HE for 10+ in iwd dale and it was around 12%-15% of my total damage. However, I don’t expect it to be that much in a dungeon because everything usually dies fast and there will be not enough time to add 5 stacks in an enemy except on bosses.
https://www.youtube.com/watch?v=8x2VdLGZ3GE
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graalx3 already mentioned there will be a nerf/fix incoming.
Call me Andy (or Strum, or Spider-Man)!
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It's not OP, all it needs is a tonedown on tick duration (instead of like 2 minutes, make it 30 seconds), but overall?
1 - 2% of total dps, not more. This is an eTOS run with a blue Slaad. Can be more on high HP mobs (like large IWD HE's), but seriously, stop making an elephant out of an ant.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
Thanks for posting this. I agree with you in that it just needs to not tick for as long. It doesn't do very much damage for tick, it just ticks too long.
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