test content
What is the Arc Client?
Install Arc

Fix tiamat

mekolsmekols Member Posts: 210 Arc User
edited June 2015 in General Discussion (PC)
So i was doing tiamat today, like all other Days,
AND we killed all heads when it was 4 secounds left, yey we won right? NOT, because the stupid animation dident finish we lost, this is to LAME, make it so when all head die, you win DIRECTLY, this is not the first time this have happend, and wont be the last, its so stupid, we win but still lose
Post edited by mekols on

Comments

  • mekolsmekols Member Posts: 210 Arc User
    edited June 2015
    so we wasted 20 min gameplay, only because the animation need to end, this is total bs
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited June 2015
    Ive had the same thing happen to me and your correct, as long as hp reaches zero before timer = zero, it should be a win.

    Actually sometimes we got credit for the win and a linu .. other times we didnt, even after weave the time came up.

    Its wonky.
  • mekolsmekols Member Posts: 210 Arc User
    edited June 2015
    silverkelt wrote: »
    Ive had the same thing happen to me and your correct, as long as hp reaches zero before timer = zero, it should be a win.

    Actually sometimes we got credit for the win and a linu .. other times we didnt, even after weave the time came up.

    Its wonky.

    yea they need to fix this, its a 20 min waste if you dont get the kill, even when you do
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    edited June 2015
    Seen this a lot. If it dies with less than 5 seconds left, you fail. Seems unnecessary.

    I personally believe the timer is a waste also. Just have the heads respawn with 25% more health than they last had each time. If you killed 4 and the last failed, they respawn with 25% each, the 5th getting 25% plus whatever it had. IF you fail and one is at 50%, it goes to 75, etc.

    The way it is now, you'd think the rewards were so epic that it required gating. They are not. Linus are important but not vital, and the rest is just T2. If it dropped Elven gear, I'd understand.

    Anywho....Cryptic will just say beat it 2 seconds faster. WAI
  • mekolsmekols Member Posts: 210 Arc User
    edited June 2015
    Seen this a lot. If it dies with less than 5 seconds left, you fail. Seems unnecessary.

    I personally believe the timer is a waste also. Just have the heads respawn with 25% more health than they last had each time. If you killed 4 and the last failed, they respawn with 25% each, the 5th getting 25% plus whatever it had. IF you fail and one is at 50%, it goes to 75, etc.

    The way it is now, you'd think the rewards were so epic that it required gating. They are not. Linus are important but not vital, and the rest is just T2. If it dropped Elven gear, I'd understand.

    Anywho....Cryptic will just say beat it 2 seconds faster. WAI

    yea it sucks they wont fix this, HOPEFULLY THEY WILL,

    anyway. yea the loot is not even that good, but losing only because of some time error sucks, still you can get lucky with the loot if you win, but mostly is just HAMSTER. like a dragon hoard punch YEY =/
  • grogthemagnifgrogthemagnif Member, NW M9 Playtest Posts: 1,651 Arc User
    edited June 2015
    Maybe it should be 20:06 min long and if you win before 6 seconds left it's a win.

    Seen this a lot. If it dies with less than 5 seconds left, you fail. Seems unnecessary.

    I personally believe the timer is a waste also. Just have the heads respawn with 25% more health than they last had each time. If you killed 4 and the last failed, they respawn with 25% each, the 5th getting 25% plus whatever it had. IF you fail and one is at 50%, it goes to 75, etc.

    The way it is now, you'd think the rewards were so epic that it required gating. They are not. Linus are important but not vital, and the rest is just T2. If it dropped Elven gear, I'd understand.

    Anywho....Cryptic will just say beat it 2 seconds faster. WAI
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited June 2015
    Ive had other games with timer events like this.. but you could build your own team, thats the simple mistake here honestly.

    But in the others, you simply died from a acid wash or a lava flow or the boss simply got ten million more hps if you didnt kill it in 20 mins or so.

    The wonky part here is the multi phase design, the coding was always screwed up (like when the clerics used to glitch every once in awhile.)
Sign In or Register to comment.