Thank you for all the hard work you guys did. Fixing bugs improve performance adding refinement to daylie's tiamat.
I enjoy the game more now and keep it comming guys still some work to be done like fix the astral seal bug and prism That cause lag and the vote kick problem. Thank you to lisen to us keep up the hard work and future content comming.
Post edited by ericterminator on
0
Comments
mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
Thank you for all the hard work you guys did. Fixing bugs improve performance adding refinement to daylie's tiamat.
I enjoy the game more now and keep it comming guys still some work to be done like fix the astral seal bug and prism That cause lag and the vote kick problem. Thank you to lisen to us keep up the hard work and future content comming.
I am probably going to sound like a jerk a little here but I won't give them a big thank you until they fix the difficulty and I can play my HR again and even do dungeons and skirmishes again ( not even epic ones just on level ones ) with both my HR and OP. Until then, I just have to reserve my thanks. Fixing bugs and exploits are nice and do help but do something about getting the difficulty down a bit. A lot of people are waiting in the wind for this to happen. Me being one of them.
P.S. I for one really did enjoy the game during M5. I quit playing another game and just started playing this one. Mod 6 has pretty much killed the enjoyment of this game for me due to the difficulty being what it is. I still play, doing what I can do, hoping it gets better.
The lag in Kessel has been a nightmare since the last patch, whatever was done to fix something, really broke something else...
Many rank 4 Powers are still broken, Invocations are still not randomizing. There is nearly no reason to run dungeons unless its Dungeon event.
It would be nice to just remove the dungeon "delve" event and leave the AD in the chest. It makes really no sense to even have the event worth AD if its not free AD anymore.
I suspect the RP from the HE's will become Bound soon but not before wrecking the current economy.
The game difficulty needs toned down. Enemies are not supposed to hit for 100k with every attack. If its a special attack with a windup thats fine let it one shot but a pew pew shot from a bear rider or shaman shouldn't be killing players in one hit.
Thank you for all the hard work you guys did. Fixing bugs improve performance adding refinement to daylie's tiamat.
I enjoy the game more now and keep it comming guys still some work to be done like fix the astral seal bug and prism That cause lag and the vote kick problem. Thank you to lisen to us keep up the hard work and future content comming.
Hard work is this a joke i dont get? Man they delayed the last patch over a week and they added nothing else to it if they patched it last week we would have another server restart with no patchnotes up to 4 hours! If i would work like this i would lose my job within 2-3 days. Its a very small step and that after 2 months of release and they dont focus on gamebreaking issues...if they fix it just bit for bit they wont fix it until mod7 is here and guess what? The same **** starts again as it did with every modul they released. It doesnt make sense to me to release "content" but every casual/RNDgroup can beat the hardest dungeons just with bug using and exploit ad which leads to AD/item inflation. Cryptic/PWI should focus on bugs, exploits and balance and when they finally reached it and the core of the game works they can build challenging content around that which actually rewards you for playing it the legit way...
Black Turtle TryhartzIV
Deadpool // HR
Shakur // Tr
Thank you for all the hard work you guys did. Fixing bugs improve performance adding refinement to daylie's tiamat.
I enjoy the game more now and keep it comming guys still some work to be done like fix the astral seal bug and prism That cause lag and the vote kick problem. Thank you to lisen to us keep up the hard work and future content comming.
I concur!
Let the namby pamby's have cheese with their whine.
The game is definitely not perfect, but the updated Dev Team is making legitimate progress and for that I am truly thankful! :cool:
What is reward now this days? Is it worth it ?
did not really played or tracked other changes then bug fixes for month or more.
last time logged in noticed that dwarf in dread ring is not giving artifacts anymore? Had they moved rewards somewhere ? And what is reward now for HE? peridot?
0
urlord283Member, NW M9 PlaytestPosts: 1,084Arc User
Comments
the lag in sot returned today.
P.S. I for one really did enjoy the game during M5. I quit playing another game and just started playing this one. Mod 6 has pretty much killed the enjoyment of this game for me due to the difficulty being what it is. I still play, doing what I can do, hoping it gets better.
Many rank 4 Powers are still broken, Invocations are still not randomizing. There is nearly no reason to run dungeons unless its Dungeon event.
It would be nice to just remove the dungeon "delve" event and leave the AD in the chest. It makes really no sense to even have the event worth AD if its not free AD anymore.
I suspect the RP from the HE's will become Bound soon but not before wrecking the current economy.
The game difficulty needs toned down. Enemies are not supposed to hit for 100k with every attack. If its a special attack with a windup thats fine let it one shot but a pew pew shot from a bear rider or shaman shouldn't be killing players in one hit.
Hard work is this a joke i dont get? Man they delayed the last patch over a week and they added nothing else to it if they patched it last week we would have another server restart with no patchnotes up to 4 hours! If i would work like this i would lose my job within 2-3 days. Its a very small step and that after 2 months of release and they dont focus on gamebreaking issues...if they fix it just bit for bit they wont fix it until mod7 is here and guess what? The same **** starts again as it did with every modul they released. It doesnt make sense to me to release "content" but every casual/RNDgroup can beat the hardest dungeons just with bug using and exploit ad which leads to AD/item inflation. Cryptic/PWI should focus on bugs, exploits and balance and when they finally reached it and the core of the game works they can build challenging content around that which actually rewards you for playing it the legit way...
Deadpool // HR
Shakur // Tr
Let the namby pamby's have cheese with their whine.
The game is definitely not perfect, but the updated Dev Team is making legitimate progress and for that I am truly thankful! :cool:
did not really played or tracked other changes then bug fixes for month or more.
last time logged in noticed that dwarf in dread ring is not giving artifacts anymore? Had they moved rewards somewhere ? And what is reward now for HE? peridot?