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Potion of Superior Healing ---

i think this potion need to adjust, not heals for 10k but 22k something,since all Gear from Mod 6 is stacking on HP.

how about u guyz feeling on this?

:cool::cool::cool:
Post edited by rr87118 on

Comments

  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited May 2015
    I suggest instead that all healing potions be adjusted to give a % total hitpoints rather than a fixed amount. Not a % of missing hit points, since that would show marked diminishing returns and never allow you to reach 100%. You shouldn't need to down more than two or three TOPS to heal up completely, but as it stands, my CW needs to drink 7 or 8 in a row to fully heal after a big fight. With stacks of 99, just doing IWD dailies I can go through a stack pretty easily, sometimes two if I'm having an off day.
  • rr87118rr87118 Member Posts: 30
    edited May 2015
    kvet wrote: »
    I suggest instead that all healing potions be adjusted to give a % total hitpoints rather than a fixed amount. Not a % of missing hit points, since that would show marked diminishing returns and never allow you to reach 100%. You shouldn't need to down more than two or three TOPS to heal up completely, but as it stands, my CW needs to drink 7 or 8 in a row to fully heal after a big fight. With stacks of 99, just doing IWD dailies I can go through a stack pretty easily, sometimes two if I'm having an off day.

    Ya thats better than a fixed amount of HP.

    Adjusted it to like this : Instantly Heals 25% of Hit Points
  • str8slayerstr8slayer Member, Neverwinter Beta Users Posts: 715 Bounty Hunter
    edited June 2015
    Improve the healing pots or remove them outright and un-nerf regen.
    [SIGPIC][/SIGPIC]
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