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Now this is gr8 Communication!! thnx and more dayz like this plz.

glartyglarty Member, NW M9 Playtest Posts: 123 Arc User
edited May 2015 in General Discussion (PC)
I'm +9.5 GMT and wow did i get a surprise when i pressed dev tracker when i woke up!!!

http://nw-forum.perfectworld.com/devtracker.php

Once more -> Now this is gr8 Communication!! thnx and more dayz like this plz.


Today, 02:21 AM #
graalx3 graalx3 is offline
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strumslinger strumslinger is offline
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Post edited by Unknown User on

Comments

  • araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    edited May 2015
    lolz.....
    i know this is going to vanish soon..

    but heh you made me lol...:D
    thnx you for that n.n
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited May 2015
    Im not even sure what the op's point is.. clearly no dev will be online in the middle of the freaking night and franly neither do I care if they are showing up online or not, I only care that they are communicating in to us and fixing bugs.

    Yesterday was a good day overall, they LISTENED to feedback and IMPLEMENTED changes that were postive.

    Added unbound RP, something that HAS been a #1 issue for a long time.
    Reduced difficulty and gated tiamat .. something that was needed.
    Removed unspoken and unwanted exploits.

    You can argue they ARE too slow.. well Ill listen to that. They seem to be a month behind needed changes sometimes.
  • araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    edited May 2015
    silverkelt wrote: »
    Im not even sure what the op's point is.. clearly no dev will be online in the middle of the freaking night and franly neither do I care if they are showing up online or not, I only care that they are communicating in to us and fixing bugs.

    Yesterday was a good day overall, they LISTENED to feedback and IMPLEMENTED changes that were postive.

    Added unbound RP, something that HAS been a #1 issue for a long time.
    Reduced difficulty and gated tiamat .. something that was needed.
    Removed unspoken and unwanted exploits.

    You can argue they ARE too slow.. well Ill listen to that. They seem to be a month behind needed changes sometimes.

    Actually. You are right. They did react and did changes. Added much needed prizes in ICWD and made tiamat less harder.
    I just found it funny, the title and the content of the post mixed together. I have a weird sense of humor.
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

  • darkstarcrashdarkstarcrash Member, NW M9 Playtest Posts: 1,382 Arc User
    edited May 2015
    I think the OP was actually not being sarcastic.

    Ignore the "so-and-so is offline" part, and look at the timestamps.

    There were many posts by the devs in one day, which I believe was the point of the OP.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    Most of the info gentlemancrush gave us isn't new and has been around for quite some time in many builds or on many in-game channels. It's nice to see the devs answering to players, but it's not the devs job to tell people how to build their characters, especially when such information has been public for months. :eek:

    Well at least people who read the dev tracker may understand now that if they have issues running/tanking dungeons, it's their sh*tty builds and not the game. :cool:
  • glartyglarty Member, NW M9 Playtest Posts: 123 Arc User
    edited May 2015
    There were many posts by the devs in one day, which I believe was the point of the OP.

    /10chickens
  • edited May 2015
    This content has been removed.
  • fizbadfizbad Member Posts: 202 Arc User
    edited May 2015
    A lot of that happens in the Xbox forum though. They're still growing the flock... erm, the playerbase there :)
  • yokki1yokki1 Member Posts: 451 Arc User
    edited May 2015
    silverkelt wrote: »
    Im not even sure what the op's point is.. clearly no dev will be online in the middle of the freaking night and franly neither do I care if they are showing up online or not, I only care that they are communicating in to us and fixing bugs.

    Yesterday was a good day overall, they LISTENED to feedback and IMPLEMENTED changes that were postive.

    Added unbound RP, something that HAS been a #1 issue for a long time.
    Reduced difficulty and gated tiamat .. something that was needed.
    Removed unspoken and unwanted exploits.

    You can argue they ARE too slow.. well Ill listen to that. They seem to be a month behind needed changes sometimes.

    try six months behind.
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