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How Paladin PvP in this game?

satsunohadosatsunohado Member, NW M9 Playtest Posts: 71 Arc User
Strategy #1:

Enounter a foe (if AP is 100%) => use Divine Judgement => one-shot (200K damage)! This Mfer dies, hahaha
\
\
=>not one-shot (70~100k damage), wait for DC Artifact
cooldown (you can' t kill pala, lalala~)then repeat above step.

Strategy #2:

Encounter a foe (if AP isnt filled) => use DC Artifact or wait for its Cooldown (again you can' t kill pala, lalala~), then repeat Strategy 1.


So, this is how an imbalance class play pvp, simple enough.you dont need mouse (whoes paladin needs at-will?), so you can use one hand to eat snacks, do your homeworks, or even you can Fap~fap~fap~

I' m gonna make a new meme about this.
Post edited by satsunohado on

Comments

  • lerdocixlerdocix Member Posts: 897 Arc User
    edited May 2015
    How to be immortal against paladin:

    Strategy #1

    Use dodge when pally rises his sword to the air.

    Are you gonna make one about how bad you are in pvp as well?

    There is a reason why most pallies use defensive dailies instead of single offensive one, its way too easy to dodge unless you are GWF, SW or utter scrub.

    Not to mention this have NOTHING to do with preview changes and you are on wrong forum.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited May 2015
    lerdocix wrote: »
    How to be immortal against paladin:

    Strategy #1

    Use dodge when pally rises his sword to the air.

    Are you gonna make one about how bad you are in pvp as well?

    There is a reason why most pallies use defensive dailies instead of single offensive one, its way too easy to dodge unless you are GWF, SW or utter scrub.

    Not to mention this have NOTHING to do with preview changes and you are on wrong forum.

    because they dont daze you while just standing right??
  • satsunohadosatsunohado Member, NW M9 Playtest Posts: 71 Arc User
    edited May 2015
    lerdocix wrote: »
    How to be immortal against paladin:

    Strategy #1

    Use dodge when pally rises his sword to the air.

    Are you gonna make one about how bad you are in pvp as well?

    There is a reason why most pallies use defensive dailies instead of single offensive one, its way too easy to dodge unless you are GWF, SW or utter scrub.

    Not to mention this have NOTHING to do with preview changes and you are on wrong forum.

    impossible to dodge for gwf and sw, and for class imba defender like u, that doesnt mean paladin's daily damage and class mechanism shall not get nerfed/fixed,ofc some ****** may think because some classes can dodge that means all class is avoidable,or just want keep the imba way of spam daily power to try to one-shot kill(because of paladin's uber high defense &hp, none of them can be killed easily, nearly impossible if the paladin is BIS geared)
    that's not about how bad about people's pvp skill, since stupid ****** make this as an excuse for paladin not imba. a class cant have both uber high damage in single hit and unreasonable high def/healingat same time, since m6, most of class with high damage now lost they ability to healing during combat because of Regen/LS change, that' s a good change, but for paladin, a class with one shot kill damage (100K on 26% DR, 75% pvp damage resistant), with lots of healing done and defense, even GF cant have that healing or damage output, if this is not IMBA, then: what is an imba class?
  • lerdocixlerdocix Member Posts: 897 Arc User
    edited May 2015
    rayrdan wrote: »
    because they dont daze you while just standing right??

    Because bugs are balance, right?
    a class cant hace both uber high damage in single hit and unreasonable high def at same time
    And yet TRs, GFs and CWs exist.
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited May 2015
    lerdocix wrote: »
    Because bugs are balance, right?

    Which is irrelevant.
    And yet TRs, GFs and CWs exist.

    Which is by definition imbalanced. If one set of classes can manage but others are forced inevitably to be killed, that's "imbalance"
  • satsunohadosatsunohado Member, NW M9 Playtest Posts: 71 Arc User
    edited May 2015
    lerdocix wrote: »
    Because bugs are balance, right?

    And yet TRs, GFs and CWs exist.

    GFs, CWs and TRs are still can be killed by skill, but for Paladin, tell me how to kill a class that has very high defense and healing, since Regen and Lifesteal nerf, most of class dont have regen during combat except DC, but DC can' t do that much damage, so that' s fair for DC to have defense/high healing.

    Some people may say TRs can stealth and run away, but IMO, that' s fine, TRs can run away but lost that contest node, and GF' s can use shield block but still taking damage plus GF dont have that healing ability like Paladin. these classes are much different to Paladin.

    1 shot daily damage + very high Defense + imba healing = Paladin.
  • lerdocixlerdocix Member Posts: 897 Arc User
    edited May 2015
    GFs, CWs and TRs are still can be killed by skill, but for Paladin, tell me how to kill a class that has very high defense and healing, since Regen and Lifesteal nerf, most of class dont have regen during combat except DC, but DC can' t do that much damage, so that' s fair for DC to have defense/high healing.

    Some people may say TRs can stealth and run away, but IMO, that' s fine, TRs can run away but lost that contest node, and GF' s can use shield block but still taking damage plus GF dont have that healing ability like Paladin. these classes are much different to Paladin.

    1 shot daily damage + very high Defense + imba healing = Paladin.

    Crowd Control.

    Crowd control heavy builds own my prot OP in no time.

    You don't have crowd control against me? You'll be bashing on immovable object.

    I've been killed in 10 seconds by 2 people and I have survived for 5 minutes against 4 people while guarding against mobs on point 4 on GG. HRs, TRs and CWs with heavy crowd control builds will wear me down.

    Oh and protection paladin can't heal himself and devotion one will be simply out damaged as he can't mitigate better then DC on astral shield.
  • satsunohadosatsunohado Member, NW M9 Playtest Posts: 71 Arc User
    edited May 2015
    lerdocix wrote: »
    Crowd Control.

    Crowd control heavy builds own my prot OP in no time.

    You don't have crowd control against me? You'll be bashing on immovable object.

    I've been killed in 10 seconds by 2 people and I have survived for 5 minutes against 4 people while guarding against mobs on point 4 on GG. HRs, TRs and CWs with heavy crowd control builds will wear me down.

    Oh and protection paladin can't heal himself and devotion one will be simply out damaged as he can't mitigate better then DC on astral shield.



    Think about some class that dont have much CC like GWF or sw or even dc, even they have their CC encounter slot they still nearly impossible kill a paladin. plus it still need 2 people at least, you said that 2 people killed in 10s, with very good timing of CC link, maybe it just a sever lag or their very lucky burst damage. and pally blame HR' s perma CC because that maybe the only way to own a pally in single 1v1, and dont act like innocent, we all know prot pally have Templar' s wrath that can stun (plus 300% temp HP) and link Divine judgement. Prot pally still have high healing power like Cleaning touch (self-heal), which has about 7~8s cooldown. if a paladin with ultra high damage/defense and ability to self-healing while combat, what' s the classes balance? You class IMBA defenders just want to play the imba game because imba class that' s only way you can play with. How the hell paladin should be immovable object? GF can healing from fighters recovery and a 2mins cooldown class feature (Ferocious Reaction), these self-healing can't compare to Paladin' s healing, and GF' s defense nearly same as paladin (or even lower). for other class like GWF/SW, if they again a prot paladin (both are gears), GWF only can play Daily trading game (Avalanche of Steel against Divine judgement), because that' s the only way GWF to avoid that 100k damage Divine judgement, and for SW, well, better prays that he can keep the range out of Paladin or he better have a legendary level+ Wheels of element Artifact so that he can get some healing from taking Divine judgement damage (if not one-shot killed).
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited May 2015
    Strategy 3: don't get kills, but fend off an entire other team single highhandedly while your team caps the other points then comes and wipes the other team out.

    Strategy 4: My personal favorite. Trade caps with the pally on the other team because you can't kill each other even with the other teams help so the whole match is silly. Your teams fight over point 1 and 3 while the two of you trade caps in the middle and chat. Make sure you step back and let that pally kill any pests that show up trying to interrupt your point farming. A lot of times, by the end of the match, both teams are just having a pleasant time chatting and dancing. :)
  • azuosed89azuosed89 Member Posts: 565 Arc User
    edited June 2015
    Which is irrelevant.



    Which is by definition imbalanced. If one set of classes can manage but others are forced inevitably to be killed, that's "imbalance"

    that sounds like what happening in xbox one GWF for mod 5. Trs got too much dps against GWF because the armor piercing feats breaking dr, unstoppable, tenacity. All classes says it is balanced (because they can dodge the HAMSTER). GWF dies. sad...
    Gannicus GWF PvP
    DENIAL
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