Whats the best offensive/defensive stats to stack for pvp in mod6?
In mod5 it was arp.
For defensive it was HP, reg.
Now the new tenacity made armor penetration less effective.
So defense can be better.
About the regeneration its not working in combat but its nice to enter battle fully healed.
For what class was arp best? Either way arp was as useless im mod 5 as it is now. Depending on your class, its power as primary and recovery/critical strike as your secondary.
I did not get why arp is useless. You still get resistance ignored to some extend but not fully due to tenacity. The stat is still effective maybe most effective, am I wrong?
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For what class was arp best? Either way arp was as useless im mod 5 as it is now. Depending on your class, its power as primary and recovery/critical strike as your secondary.
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