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Foundry Bug - Floating Windows

nehemiah217nehemiah217 Member Posts: 181 Arc User
edited May 2015 in The Foundry
I've just started having a game breaker of a Foundry issue since the last patch, is anyone else experiencing this?

I have items in the Foundry UI that are staying "on top" of every other element of the UI. What this means is that I cannot select the OK button to add NPC animations, I cannot add new maps, and there are probably many other things that I cannot do; basically anything that has an "OK" prompt on a dialog window that is static and cannot be moved. And since there are no TAB orders in the Foundry UI, I can't tab over to the confirmation button either. Used to be able to use Windows NT without a mouse.... ;-)

Just wondering if this is alamañanaffecting everyone before I dig deeper into it and/or submit a ticket (if it's a widespread issue)
Post edited by nehemiah217 on

Comments

  • valcontar73valcontar73 Member Posts: 337 Arc User
    edited May 2015
    I only had some problems with drop down menus, sometimes they just don't appear and must select the "action/objective" with the arrow keys.
    NWS-DLXTNXRF2 - Angeline von Stein
    NWS-DOVA9JIJV - The Lost Seneschal
    NW-DT3221YUY - The Wildcross Bride

    Foundry Grand Master.
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited May 2015
    NW_Asset_Library_Bug_s.jpg

    As you can see (click for larger version), the Asset Library is overlapping everything, and the Zoom, Detail, Layout portion on the left is doing the same as well. I am doing a Force Verify now to see if that resolves the issue.
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited May 2015
    NW_Asset_Library_Bug_s.jpg

    As you can see (click for larger version), the Asset Library is overlapping everything, and the Zoom, Detail, Layout portion on the left is doing the same as well. I am doing a Force Verify now to see if that resolves the issue.


    No dice. Running a Force Verify does NOT resolve the issue. Hmmm... since no one else is having this problem, it's not a bug, per-se, so no point in submitting a bug report. Looks like I'm on my own on this one. Might try uninstalling and reinstalling, although, that will require some rum!

    ;-)
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited May 2015
    yep I'm having the same bug, it happens most of the times in maps that have too many assets (close to 1700) :(
    2e2qwj6.jpg
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited May 2015
    reiwulf wrote: »
    yep I'm having the same bug, it happens most of the times in maps that have too many assets (close to 1700) :(

    Whoa, thanks! You just saved me from an lengthy uninstallation and reinstall. Let me test with another map.
  • nehemiah217nehemiah217 Member Posts: 181 Arc User
    edited May 2015
    reiwulf wrote: »
    yep I'm having the same bug, it happens most of the times in maps that have too many assets (close to 1700) :(

    Confirmed! I removed about 800 assets and "Voila!" it worked. Thanks for the implied suggestion, I guess this is a bug. Looks like the finishing touches will need to be added at the end of development.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited May 2015
    I prefer to divide my quest into several smaller maps to keep the asset count low, and less risks of bugs :)
    2e2qwj6.jpg
  • essentiessenti Member, NW M9 Playtest Posts: 303 Arc User
    edited May 2015
    reiwulf wrote: »
    yep I'm having the same bug, it happens most of the times in maps that have too many assets (close to 1700) :(

    It should be noted that this bug also occurs when you have lots of links between objects, for instance, on a much less dense map where I had a lot of effects that appear at a certain part, this bug started happening for me.

    EDIT: As a for instance, my Davinbon Estate map has 1200 detail slots used, but has a mess of links, which is now causing the UI window focus bug.
    Campaign - Trail of the Imaskarcana (NWS-DMFG77QOF)
    • A Mere Expedition! (NW-DIAAPG3S4)
    • Work In Progress on Part 2
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