I'm sure I am not the only one with this problem, but I think that the dungeons for level 70s are way too hard for fresh level 70s. It's almost impossible for someone who has just gotten to level 70 (not a p2w) can do one of the dungeons that is level 70 required even with the iLevel requirement. I know that I am a nobody, but I think that some (not all) of the dungeons should be lowered in difficulty so that people who get level 70 can do harder dungeons and get better gear to build them up for the epic dungeons. The dungeons gap is just way too big. So I think that some of the dungeons should be lowered in difficulty so we can get better gear in order to do the harder dungeons or add some dungeons between the normal and epic for fresh level 70s. Also, I know a lot of people will disagree and say that it will be an easy way of getting the good gear, but I mean better gear then the rare, that is obtainable in normal dungeons (like epic T1), but not as good as the epic dungeon gear (like epic T2). I think this is something to consider and it will help out a lot of people who are just getting to level 70. I know when I did my first level 70 dungeon, everyone kept leaving my team because I didn't have epic gear or high attributes, even though I did have the level and iLevel requirement and full blue gear. I think by doing this it will fix a lot of dungeon controversy and all players can build their way up themselves instead of having to be carried around by 4 other players.
Thank you.
dungeons arent meant for fresh lvl 70, go get some gear, get 3 artifacts(1 from lvl 20 quest and 2 from having lvl 60 characters + rank 6 or 7 and buy cheap blue gear from ah, then u can try dungeons, there will soon be ilvl 120 gear from sharandar and DR also
its not hard i started with 1600 ilvl and though it was a bit rough it wasnt impossible, also dont join random queue if you dont have 2x required gear, its usually full of either skilless morons who want 579601561305687235 gs/ilvl for anything, though you can get lucky and get on a 3~4 man from guild who dont give a f about who the last one is
I agree with some of what you say, but I am lvl 70, have iLevel of 1700+, 4 artifacts, and full blue gear and it's still ridiculous to do the dungeons. The gap in dungeons is way to big. From doing Temple of the Spider normal and then jumping all the way to an epic dungeon is not helpful.
Yes, people are like that when you queue, but its hard to get people who take the time to help others, you get kicked for the look of what gear you wear. Also, I didn't say it was impossible, I said ALMOST impossible. Also, like I said in my post, not many people want to be carried around by 4 other people....for me I would like to build my character up in order to do it instead. I'm sure others think the same.
Yeah, I've done ELoL 3 times and had to quit at final boss from either bugs or major lag...it also sucks that they don't drop gear unless you beat the final boss. Because of this I have done it 3 times and got no gear because it was bugged or the lag was impossible to beat the final boss.
0
mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
Yeah, I've done ELoL 3 times and had to quit at final boss from either bugs or major lag...it also sucks that they don't drop gear unless you beat the final boss. Because of this I have done it 3 times and got no gear because it was bugged or the lag was impossible to beat the final boss.
lag make harder the dungeons than they really are.
i know what you feel about the dungeons i started with the dungeon recently with lvl 70 blue gear and holy.... what i chose a melee class XD but i made my way to not die until the final boss e.e, you can be kicked out from the party beacuse your ilvl but sometime you can find a nice party that carried you and btw you can pick a decent gear from pvp it will take time but i like pvp so is not a problem for me and is better that tried queue 3-4 hours just to find a bug instance every time in the 4 hours .__. or find a full TR party and a gwf (me) >.<)/ and then more bug instances....
i know what you feel about the dungeons i started with the dungeon recently with lvl 70 blue gear and holy.... what i chose a melee class XD but i made my way to not die until the final boss e.e, you can be kicked out from the party beacuse your ilvl but sometime you can find a nice party that carried you and btw you can pick a decent gear from pvp it will take time but i like pvp so is not a problem for me and is better that tried queue 3-4 hours just to find a bug instance every time in the 4 hours .__. or find a full TR party and a gwf (me) >.<)/ and then more bug instances....
Yeah, I know! I had the same queue problem lol I kept getting in the same dungeon where it was bugged.
Also, I've been fortunate enough to get in an epic dungeon with people who were very nice and would kinda carry me (I can carry myself for the most part xP) but it's hard to find people like that. I just think it would be SO much better if there was an "in between" dungeon. Maybe not an epic dungeom, but something harder then Temple of the Spider normal.
Andrumdz you made a good point,but you must see to,that not everyone likes to pvp,even if its just to get the gear,still theres people that aren't losing time doing it,im one of those people,i don't like pvp,and im sure i wouldn't waste time doing pvp everyday to get the gear in the end,and in my way of seeing this epic dungeons,in my opinion i think the mobs and boss's are to damm strong,i mean im an hunter im not a tank class i have 18k item level,and rare gear lvl 70,4 artifacts and i freakin die in 1 hit,i mean the damage of mobs is not balance at all for this kinda of gear or attributes we have,and if its hard for me with that item level and gear,i can't imagine how hard it is for fresh level 70's with not much stuff has i do and other players.
chapzy im still kinda fresh XD just trying to get my second artifact lol but the pvp saves me thats why i mentioned the pvp and its true not everyone one enjoy that, and believe me an epic dungeon for fresh lvl 70 can be a really bad expierence and really anoying cause the thing is that you think that the only requirement is the ilvl and try to be careful with the boss and a bit less with a group of little mobs until "hey a normal mob let kill that thing.... wait what i was one shooted ¬.¬ (maybe two hits)"
0
mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
edited May 2015
Today in lostmauth we got a player with pretty low stats ( i never care about stats ) with elemental set.SUPpose was a control wizard ok?
OK.THAT guy couldnt control a group even with our tank keep the mobs away from him.DIDNT have a single encounter for aoe control.
DIED to spin attack from the mob i repeat without have the aggro. Then vs scorpions died to them without again have the aggro.FIRST asked for bug door ofcourse we refused. Question do you like that ? PLayers dont learn to play but go in t2 abuse the bugs and then have gear for content they never really did. ELEMEntal gear player wipe without aggro i repeat.
GO poeple get more gear with exploit gear dont buy hands.
I'm sure I am not the only one with this problem, but I think that the dungeons for level 70s are way too hard for fresh level 70s. It's almost impossible for someone who has just gotten to level 70 (not a p2w) can do one of the dungeons that is level 70 required even with the iLevel requirement. I know that I am a nobody, but I think that some (not all) of the dungeons should be lowered in difficulty so that people who get level 70 can do harder dungeons and get better gear to build them up for the epic dungeons. The dungeons gap is just way too big. So I think that some of the dungeons should be lowered in difficulty so we can get better gear in order to do the harder dungeons or add some dungeons between the normal and epic for fresh level 70s. Also, I know a lot of people will disagree and say that it will be an easy way of getting the good gear, but I mean better gear then the rare, that is obtainable in normal dungeons (like epic T1), but not as good as the epic dungeon gear (like epic T2). I think this is something to consider and it will help out a lot of people who are just getting to level 70. I know when I did my first level 70 dungeon, everyone kept leaving my team because I didn't have epic gear or high attributes, even though I did have the level and iLevel requirement and full blue gear. I think by doing this it will fix a lot of dungeon controversy and all players can build their way up themselves instead of having to be carried around by 4 other players.
Thank you.
T1 dungeons are easy, I can form a group of 5 people with 1.6k ilvl that can complete them. Its not a case of needing legendary equipment, atm my main has only 2.2k ilv and blue/epic artifacts and I find the content fine. I have spent 0 zen on gearing up my character. If I am managing fine, then you can as well.
T1 dungeons are easy, I can form a group of 5 people with 1.6k ilvl that can complete them. Its not a case of needing legendary equipment, atm my main has only 2.2k ilv and blue/epic artifacts and I find the content fine. I have spent 0 zen on gearing up my character. If I am managing fine, then you can as well.
my paladin is 1600 can hold aggro vs 2 scorpions without use divine protector (i stopped play this class is full bug abuse).
T1 dungeons are easy, I can form a group of 5 people with 1.6k ilvl that can complete them. Its not a case of needing legendary equipment, atm my main has only 2.2k ilv and blue/epic artifacts and I find the content fine. I have spent 0 zen on gearing up my character. If I am managing fine, then you can as well.
Well, that is good for you, but not everyone is the same. Also, it depends on the people in your group. What I posted is my personal opinion and that is yours.
chapzy im still kinda fresh XD just trying to get my second artifact lol but the pvp saves me thats why i mentioned the pvp and its true not everyone one enjoy that, and believe me an epic dungeon for fresh lvl 70 can be a really bad expierence and really anoying cause the thing is that you think that the only requirement is the ilvl and try to be careful with the boss and a bit less with a group of little mobs until "hey a normal mob let kill that thing.... wait what i was one shooted ¬.¬ (maybe two hits)"
Indeed...it really can be a bad experience. Which is why its sad that when people get their first character to lvl 70 and they've been doing the easy normal dungeons and then their first time in an epic dungeon they die continuously and don't have a chance. This not only is irritating for them but also for the team.
Today in lostmauth we got a player with pretty low stats ( i never care about stats ) with elemental set.SUPpose was a control wizard ok?
OK.THAT guy couldnt control a group even with our tank keep the mobs away from him.DIDNT have a single encounter for aoe control.
DIED to spin attack from the mob i repeat without have the aggro. Then vs scorpions died to them without again have the aggro.FIRST asked for bug door ofcourse we refused. Question do you like that ? PLayers dont learn to play but go in t2 abuse the bugs and then have gear for content they never really did. ELEMEntal gear player wipe without aggro i repeat.
GO poeple get more gear with exploit gear dont buy hands.
I SO agree with this! I can't count how many times I have done an epic dungeon and they want to bug it because "our team don't stand a chance".
Comments
its not hard i started with 1600 ilvl and though it was a bit rough it wasnt impossible, also dont join random queue if you dont have 2x required gear, its usually full of either skilless morons who want 579601561305687235 gs/ilvl for anything, though you can get lucky and get on a 3~4 man from guild who dont give a f about who the last one is
I agree with some of what you say, but I am lvl 70, have iLevel of 1700+, 4 artifacts, and full blue gear and it's still ridiculous to do the dungeons. The gap in dungeons is way to big. From doing Temple of the Spider normal and then jumping all the way to an epic dungeon is not helpful.
Yes, people are like that when you queue, but its hard to get people who take the time to help others, you get kicked for the look of what gear you wear. Also, I didn't say it was impossible, I said ALMOST impossible. Also, like I said in my post, not many people want to be carried around by 4 other people....for me I would like to build my character up in order to do it instead. I'm sure others think the same.
Yeah, I've done ELoL 3 times and had to quit at final boss from either bugs or major lag...it also sucks that they don't drop gear unless you beat the final boss. Because of this I have done it 3 times and got no gear because it was bugged or the lag was impossible to beat the final boss.
lag make harder the dungeons than they really are.
SO true lol last boss lag is crazy
Yeah, I know! I had the same queue problem lol I kept getting in the same dungeon where it was bugged.
Also, I've been fortunate enough to get in an epic dungeon with people who were very nice and would kinda carry me (I can carry myself for the most part xP) but it's hard to find people like that. I just think it would be SO much better if there was an "in between" dungeon. Maybe not an epic dungeom, but something harder then Temple of the Spider normal.
OK.THAT guy couldnt control a group even with our tank keep the mobs away from him.DIDNT have a single encounter for aoe control.
DIED to spin attack from the mob i repeat without have the aggro. Then vs scorpions died to them without again have the aggro.FIRST asked for bug door ofcourse we refused. Question do you like that ? PLayers dont learn to play but go in t2 abuse the bugs and then have gear for content they never really did. ELEMEntal gear player wipe without aggro i repeat.
GO poeple get more gear with exploit gear dont buy hands.
T1 dungeons are easy, I can form a group of 5 people with 1.6k ilvl that can complete them. Its not a case of needing legendary equipment, atm my main has only 2.2k ilv and blue/epic artifacts and I find the content fine. I have spent 0 zen on gearing up my character. If I am managing fine, then you can as well.
my paladin is 1600 can hold aggro vs 2 scorpions without use divine protector (i stopped play this class is full bug abuse).
Well, that is good for you, but not everyone is the same. Also, it depends on the people in your group. What I posted is my personal opinion and that is yours.
Indeed...it really can be a bad experience. Which is why its sad that when people get their first character to lvl 70 and they've been doing the easy normal dungeons and then their first time in an epic dungeon they die continuously and don't have a chance. This not only is irritating for them but also for the team.
I SO agree with this! I can't count how many times I have done an epic dungeon and they want to bug it because "our team don't stand a chance".