Been trying to complete epic ToS and every time I get to Syndryth, it's like hitting a brick wall. I have the healing part of it down but the group always comes down to "we don't have enough DPS". I know that most of the groups I go in with have the ability to complete it, but I'm starting to get frustrated.
I am feeling like the weak link here, not being to provide similar buffs and debuffs as a DC. I don't doubt that DC divine glow plays a big part. I've tried bane but it just doesn't work good enough. The same with phase 1 being a ranged/high mobility fight and I have to chase everything down just to hit it, all while healing at the same time. Even then, getting hit by a blademaster swipe and it's all over.
How are other healadins handling this fight?
I am a justice devotion and normally this setup for the fight:
Cleansing Touch
Vow of Enmity
Bond of Virtue
Oath Strike
Cure Wounds
Aura of Life
Aura of Courage
Divine Judgement/Lay on Hands (depending on how well the group is at staying alive)
Shield of Faith
That fight should be pretty straight forward if your above the 55 Preset it uses if your higher.
Are you pugging it? I'm assuming so, most of us do.
Are you tanking her, or healing, youmight find that if you tank her and heal, it might work better since your are mostly just working about you vs everyone else if the pug is bad.
I'm a prot pally and burn thru that content pretty much solo (I sometimes burn ahead or take a shortcut that my group misses) to be honest, I'm 70 and just broke 1600 on Item Score, (read that as I'm not very powerful).
If you looking for some help, find me in game @verazeta i'm GMT -5 and happy to help with some advice if I can.
Usually playing mornings my time zone until about 13:00.
Healadin's in a rough spot in any dungeon, tbh. They don't lack heals but they lack immunity and/or damage mitigation.
Yeah, I've been spamming Shield of Faith as my poor man's astral shield.
It's a sad feeling, seems like I'm living in the shadow of a DC. I always see people wanting DC's over OP and I can understand why. Most of the time I still get invited to the group but I personally feel like I'm a let down when we can't beat the final boss.
Yeah, I've been spamming Shield of Faith as my poor man's astral shield.
It's a sad feeling, seems like I'm living in the shadow of a DC. I always see people wanting DC's over OP and I can understand why. Most of the time I still get invited to the group but I personally feel like I'm a let down when we can't beat the final boss.
Uhm, maybe that's the problem. Shield of Faith is bugged and doesn't reduce incoming damage.
Uhm, maybe that's the problem. Shield of Faith is bugged and doesn't reduce incoming damage.
I did some ACT testing on solo HE yesterday. It doesn't specifically log Shield of Faith but I was seeing damage reduction on hits, and roughly 50% from I recall so it wasn't from my sanctuary. I can't 100% confirm it's working but it seems like it.
I did some ACT testing on solo HE yesterday. It doesn't specifically log Shield of Faith but I was seeing damage reduction on hits, and roughly 50% from I recall so it wasn't from my sanctuary. I can't 100% confirm it's working but it seems like it.
I've tested it a few days ago and didn't affect the damage I received at all at least on protection paladin.
Ah...ok, Epic well that makes all the difference in the world.
As a pally tank, just as you are struggling with healing, i tend to struggle as well with tanking, now that might just be low IS combined with groups that are way above my IS (last I tried Tanking Epic, was Kessels Retreat with a group of 3K+ dps'ers), needless to say the GWF, just over DPS'ed my threat, as I'm not terrible at my job, well maybe i am.
Off topic, how are you all getting ACT to work, I have never been able to get neverwinter to log, (as well as other Cryptic Games ie STo).
I have both: A *Devotion Paladin* and a *Protection Paladin*. (And I must say no matter how hard I try I simply cannot take the OP seriously when he invents a really stupid-sounding synthetic word like "healadin". Sure: it's a personal issue for me. But I still laugh at the ludicrous word anyway).
I also struggle a lot with my Devotion Paladin as no matter how hard one tries it just feels a bit too squishy for a Paladin. My only suggestion is to kite Sanctuary for the rapid heals. As for the Protection paladin: a lot more fun from my perspective but combat goes even slower than Devotion Paladin as all that DPS (what little there already is) is traded in for Temp HP and Taunting.
I have both: A *Devotion Paladin* and a *Protection Paladin*. (And I must say no matter how hard I try I simply cannot take the OP seriously when he invents a really stupid-sounding synthetic word like "healadin". Sure: it's a personal issue for me. But I still laugh at the ludicrous word anyway).
I also struggle a lot with my Devotion Paladin as no matter how hard one tries it just feels a bit too squishy for a Paladin. My only suggestion is to kite Sanctuary for the rapid heals. As for the Protection paladin: a lot more fun from my perspective but combat goes even slower than Devotion Paladin as all that DPS (what little there already is) is traded in for Temp HP and Taunting.
Strangely I had more fun on a devotion paladin than a protection one, maybe its the dps and combat part which was traded for tempt hp and taunting.
Back to topic I have no issues on Epic Temple of Spiders, perhaps because I'm fully focused on damage while hit points and defense are secondary.
Unless the pug party is weak, or when I see the weakest link I'll leave the party. (stuff like wearing green)
IGN: Granzon
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
I've tested it a few days ago and didn't affect the damage I received at all at least on protection paladin.
I tested yesterday on preview with the new patch coming. It looked like it was working there. I tested just now on live and it does not appear to be working. So, yeah, looks like I've been wasting my daily, at least it might be getting fixed.
Back to topic I have no issues on Epic Temple of Spiders, perhaps because I'm fully focused on damage while hit points and defense are secondary.
Any secrets to your mobility or what kind of loadout are you using? Do you have another healer in your group?
As for ACT, you have to make sure to look for the Neverwinter plug-in. I don't have time right now to walk through it but I would recommend googling ACT neverwinter and there are guides out there.
I tested yesterday on preview with the new patch coming. It looked like it was working there. I tested just now on live and it does not appear to be working. So, yeah, looks like I've been wasting my daily, at least it might be getting fixed.
Any secrets to your mobility or what kind of loadout are you using? Do you have another healer in your group?
As for ACT, you have to make sure to look for the Neverwinter plug-in. I don't have time right now to walk through it but I would recommend googling ACT neverwinter and there are guides out there.
Nope, im the only healer. Though it does work even better with another cleric or GF. Maybe its those rank 10 enchantments helping out, regardless I believe they will tweak difficulty easier.
IGN: Granzon
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
0
ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
edited May 2015
I've healed her a bunch of times on my DOP.
I find the trick is to stay closer to the center of the arena, so everyone gets the effects of your auras and BoV. If people stray too far chasing down adds, they can die pretty quick. I keep VoE and Bane up on the boss at all times, and pulse out my Divine Call for extra healing when I have full pips.
During the second phase, I take up the heal-beam blocking job, so the tank can focus on keeping her pointed away from the DPS and blocking the hurt-beam, and things seem to go smooth.
Since Shield of Faith seems to be bugged, I use the Healing Font daily (again placing it as close to the center of the arena as I can).
Other than that, just spam Cure Wounds, and smack adds with my mace if they get too close.
I find the trick is to stay closer to the center of the arena, so everyone gets the effects of your auras and BoV. If people stray too far chasing down adds, they can die pretty quick. I keep VoE and Bane up on the boss at all times, and pulse out my Divine Call for extra healing when I have full pips.
During the second phase, I take up the heal-beam blocking job, so the tank can focus on keeping her pointed away from the DPS and blocking the hurt-beam, and things seem to go smooth.
Since Shield of Faith seems to be bugged, I use the Healing Font daily (again placing it as close to the center of the arena as I can).
Other than that, just spam Cure Wounds, and smack adds with my mace if they get too close.
This is pretty much what I've been doing, so maybe it really is a lack of DPS or the DPS are just used to having a DC buffer/debuffer giving them an edge. I don't believe I have been doing anything wrong, I just feel a little helpless doing only my job and not helping with DPS. I even ask the group if there is anything I need to do different and I never get an answer, and possibly since OP is new, not everyone knows about them.
Perhaps I am the one feeling down and hard on myself. I know I can do this fight, just need everyone on the same page. There are times the fight goes good and then the DPS start to tunnel vision on the boss and then get jumped by adds.
Certainly still interested in feedback though, on how other devotion OP's are doing this fight.
I also struggle a lot with my Devotion Paladin as no matter how hard one tries it just feels a bit too squishy for a Paladin.
I highly agree with this. The paladin is supposed to be a "front line healer" and I feel squishy as can be. Even with 95K HP, I go down faster than a cupcake at a birthday party. That is even with sanctuary up. I am starting to find it really annoying that I am supposed to stand in the field of battle and I can't even take a few licks of damage.
We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
We have looked into reports of players experiencing connection problems and have been unable to identify any server, data center, or client-side issues. We believe this may be ISP related.
Alright, true enough. Let me rephrase: The average hit of the mobs stayed the same with or without Shield of Faith.
And yes, I ran ACT to test it.
Edit: Rephrase again, in case it still isn't clear. Damage TAKEN stayed the same, with or without Shield of Faith active.
I have to say, I tested it again a couple days ago on preview and it does not appear to be working. I don't know what happened. I was seeing additional damage resistance when I tested on preview last Thursday (when live was down) and now it's not working.
The more recent test I did, it was tested against one log of no extra resistance with no shield of faith and made sure I didn't use sanctuary. Second test I did only shield of faith, no sanctuary. Both tests in ACT logs were similar, there was no benefit from using shield of faith.
TL;DR needs to go back on the bug list. It's not working.
I find the trick is to stay closer to the center of the arena, so everyone gets the effects of your auras and BoV. If people stray too far chasing down adds, they can die pretty quick. I keep VoE and Bane up on the boss at all times, and pulse out my Divine Call for extra healing when I have full pips.
During the second phase, I take up the heal-beam blocking job, so the tank can focus on keeping her pointed away from the DPS and blocking the hurt-beam, and things seem to go smooth.
Since Shield of Faith seems to be bugged, I use the Healing Font daily (again placing it as close to the center of the arena as I can).
Other than that, just spam Cure Wounds, and smack adds with my mace if they get too close.
^^ This. I was just about to type out how I do ETOS on my OP Healer full light path, I do not dps at all in this dungeon but have completed it several times. The last boss is not so much about DPSing as it is about mechanics, control the adds, keep the boss in the right place, get blocks on red beam, I usually block the blue beam myself and after a while boom she's dead. The only time I have not been able to successfully complete this is when dps does not jump on the adds before they start taking people out, or when the tanks shield block bugs out.
I finally got a good composition today. We actually ran through ToS twice without any problems. We had 2 cw's, gwf and gf. This time the cw's actually went dps and debuff instead of straight up control (entangle). I think lots of times it's because the adds were dying way too slow. The adds were down so fast, I was able to focus on healing and hitting the boss. A good tank also goes a very long way in this fight.
Comments
Just out of curiosity what level are you?
That fight should be pretty straight forward if your above the 55 Preset it uses if your higher.
Are you pugging it? I'm assuming so, most of us do.
Are you tanking her, or healing, youmight find that if you tank her and heal, it might work better since your are mostly just working about you vs everyone else if the pug is bad.
I'm a prot pally and burn thru that content pretty much solo (I sometimes burn ahead or take a shortcut that my group misses) to be honest, I'm 70 and just broke 1600 on Item Score, (read that as I'm not very powerful).
If you looking for some help, find me in game @verazeta i'm GMT -5 and happy to help with some advice if I can.
Usually playing mornings my time zone until about 13:00.
Let me know what other classes your running with.
Regards,
Kali
Tank (GF/OP), 2 CW and another DPS (GWF, TR or HR that I've been in).
Yeah, I've been spamming Shield of Faith as my poor man's astral shield.
It's a sad feeling, seems like I'm living in the shadow of a DC. I always see people wanting DC's over OP and I can understand why. Most of the time I still get invited to the group but I personally feel like I'm a let down when we can't beat the final boss.
Uhm, maybe that's the problem. Shield of Faith is bugged and doesn't reduce incoming damage.
I did some ACT testing on solo HE yesterday. It doesn't specifically log Shield of Faith but I was seeing damage reduction on hits, and roughly 50% from I recall so it wasn't from my sanctuary. I can't 100% confirm it's working but it seems like it.
I've tested it a few days ago and didn't affect the damage I received at all at least on protection paladin.
As a pally tank, just as you are struggling with healing, i tend to struggle as well with tanking, now that might just be low IS combined with groups that are way above my IS (last I tried Tanking Epic, was Kessels Retreat with a group of 3K+ dps'ers), needless to say the GWF, just over DPS'ed my threat, as I'm not terrible at my job, well maybe i am.
Off topic, how are you all getting ACT to work, I have never been able to get neverwinter to log, (as well as other Cryptic Games ie STo).
off topic quick guide link would be appreciated.
I also struggle a lot with my Devotion Paladin as no matter how hard one tries it just feels a bit too squishy for a Paladin. My only suggestion is to kite Sanctuary for the rapid heals. As for the Protection paladin: a lot more fun from my perspective but combat goes even slower than Devotion Paladin as all that DPS (what little there already is) is traded in for Temp HP and Taunting.
Strangely I had more fun on a devotion paladin than a protection one, maybe its the dps and combat part which was traded for tempt hp and taunting.
Back to topic I have no issues on Epic Temple of Spiders, perhaps because I'm fully focused on damage while hit points and defense are secondary.
Unless the pug party is weak, or when I see the weakest link I'll leave the party. (stuff like wearing green)
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
I tested yesterday on preview with the new patch coming. It looked like it was working there. I tested just now on live and it does not appear to be working. So, yeah, looks like I've been wasting my daily, at least it might be getting fixed.
Any secrets to your mobility or what kind of loadout are you using? Do you have another healer in your group?
As for ACT, you have to make sure to look for the Neverwinter plug-in. I don't have time right now to walk through it but I would recommend googling ACT neverwinter and there are guides out there.
Nope, im the only healer. Though it does work even better with another cleric or GF. Maybe its those rank 10 enchantments helping out, regardless I believe they will tweak difficulty easier.
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
I find the trick is to stay closer to the center of the arena, so everyone gets the effects of your auras and BoV. If people stray too far chasing down adds, they can die pretty quick. I keep VoE and Bane up on the boss at all times, and pulse out my Divine Call for extra healing when I have full pips.
During the second phase, I take up the heal-beam blocking job, so the tank can focus on keeping her pointed away from the DPS and blocking the hurt-beam, and things seem to go smooth.
Since Shield of Faith seems to be bugged, I use the Healing Font daily (again placing it as close to the center of the arena as I can).
Other than that, just spam Cure Wounds, and smack adds with my mace if they get too close.
This is pretty much what I've been doing, so maybe it really is a lack of DPS or the DPS are just used to having a DC buffer/debuffer giving them an edge. I don't believe I have been doing anything wrong, I just feel a little helpless doing only my job and not helping with DPS. I even ask the group if there is anything I need to do different and I never get an answer, and possibly since OP is new, not everyone knows about them.
Perhaps I am the one feeling down and hard on myself. I know I can do this fight, just need everyone on the same page. There are times the fight goes good and then the DPS start to tunnel vision on the boss and then get jumped by adds.
Certainly still interested in feedback though, on how other devotion OP's are doing this fight.
In case you couldn't locate it.. here is a guide: http://laggygamerz.com/forum/index.php?/topic/13-advanced-combat-tracker-neverwinter/
I highly agree with this. The paladin is supposed to be a "front line healer" and I feel squishy as can be. Even with 95K HP, I go down faster than a cupcake at a birthday party. That is even with sanctuary up. I am starting to find it really annoying that I am supposed to stand in the field of battle and I can't even take a few licks of damage.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
It does not add 50% DR, it adds another layer of 50% damage mitigation.
And yes, I ran ACT to test it.
Edit: Rephrase again, in case it still isn't clear. Damage TAKEN stayed the same, with or without Shield of Faith active.
I have to say, I tested it again a couple days ago on preview and it does not appear to be working. I don't know what happened. I was seeing additional damage resistance when I tested on preview last Thursday (when live was down) and now it's not working.
The more recent test I did, it was tested against one log of no extra resistance with no shield of faith and made sure I didn't use sanctuary. Second test I did only shield of faith, no sanctuary. Both tests in ACT logs were similar, there was no benefit from using shield of faith.
TL;DR needs to go back on the bug list. It's not working.
^^ This. I was just about to type out how I do ETOS on my OP Healer full light path, I do not dps at all in this dungeon but have completed it several times. The last boss is not so much about DPSing as it is about mechanics, control the adds, keep the boss in the right place, get blocks on red beam, I usually block the blue beam myself and after a while boom she's dead. The only time I have not been able to successfully complete this is when dps does not jump on the adds before they start taking people out, or when the tanks shield block bugs out.