test content
What is the Arc Client?
Install Arc

NWN - Underdark

nonamedamnnonamedamn Member Posts: 16 Arc User
edited May 2015 in General Discussion (PC)
As with the announcement of Underdark, we expect a well thought and rounded module, with many highly demanded fixes and improvements.

My personal "problems" with the game which give me the most pain in playing the game are listed below and here are some ideas of what to include in the new module:

- max HP potions
- threat enchants
- clear visual combat indicator
- mailbox "delete all" option
- loot windows moveable in UI settings
- time limit for entering circle before boss fight


The increase max-HP potions can work exactly like the other ones, except they increase maximum hitpoints for the duration of the potion.
What amount for each rank of potion, this can be decided later (MAYBE start with 1k or 500hp and each next rank adds 1k or 500 more)

The threat/aggro enchants are obviously orientated towards tanks, and we have two classes now with clear tanking role - i think it would be the time to have some clear tanking enchants, not only dps orientated ones - and it can be like a "dark" enchant and can have combined stats with increase threat by %amount / def stats / deflect (or recovery), same way as blackice/draconic enchants have - a combination.

About combat indicator being visual, needless to say many ppl play without sound, or have low volume or they miss that "combat beep" or whatever reasons and dont even know if they are in combat or not while moving and pressing mount/stopping/turning camera around in all directions all the time to check if you are in combat or not, it might not seem annoying but at 1+ hours of active play gets very annoying.
A simple red-glowing-blurry circle around the player portrait its super enough and helpfull.

The "delete-all" from mailbox... do i even need to comment about this and how much pain it gives to all players ?
Common, its been long enough already :|
The delete all can apply only to messages without atachments and maybe it can be a direct "delete all" button and directly all without atachments, or it can be done with checkboxes, then "delete all selected".

LOOT WINDOWS moveable in UI setting - personally, i find this spamming shift+1+2 or constantly having screen filled with loot windows in middle of screen all the time when teaming (and many times in middle of fight - think at healers, or tanks ? feel the pain ?)... i cant make any decent enough comment on how annoying and disturbing it is.
And soo many other reasons why this should be fixed/implemented already after soo long without being able to move them !
Please ?

About the time limit for entering the fight-circle-countdown to start the fight... We all know what can happen if someone (i wont call names) decides to screw all the team and right before last boss he/she decides to NOT-enter the circle on purpose... just because its fun...
Or ok, lets say he/she needs to go afk... but its not a singleplayer game so lets think at fairplay to the others also ?
The time limit can be something like 1 or 2 minutes or the like, anything not too short, but not too long either.
This can be discussed.


And these are the most important things GAMEPLAY needs (nvm the bugs/glitches/exploits - those are another story and another chapter).
Please, think at your players - whats a rockstar without fans ?
Post edited by nonamedamn on

Comments

  • kangkeokkangkeok Member Posts: 1,123 Arc User
    edited May 2015
    Loot window is already movable..but i suggest the developer to place it somewhere else as default..instead of in the centre of the screen which its a pain when it clog up ur view during combat.. This is the 1st MMo i have played that has such an ill-design loot window
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited May 2015
    Underdark is module 8, we need to wait for mod7 1st
    Paladin Master Race
Sign In or Register to comment.