Hello everyone,
I primarily PVP and will give some thoughts on the subject and maybe help out some of my fellow CW's.
I will start with spells. These are the spells I beleive are best for pvp. I will list more than can be slotted because I beleive in options and people have different play styles.
At-wills:
Magic Missles
Ray of Frost
Storm Pillar
Encounters:
Chill Strike
Entagling Force
Repel
Shield
Ray of Enfeeblement
Ice Rays
Dailies:
Ice Knife
Opressive Force
Maelstrom of Chaos
Class Feature:
Chilling Presence
Eye of the Storm
Storm Spell
Spellstorm Renegade build: These are the must have feats IMO to get to Chaos Magic in the Renegade tree. The rest of the points are preference. I did not include them in the build. This is pretty basic and as much as I want to give out on build info at this time.
http://nwcalc.com/index.html#/x/cw?b=1oa5:k6rwk5:8dep:2et,13n0i83:100000:100000:1z05u1&h=0&p=ssm
Gear: Lots of ways you can go with gear. I run all Profound or Grim except for Artifact Weapon and Belt.
You need to get your Armor Penetration up to atleast 24% before you worry about anything else. I prefer more than 24% but I find that as a good goal to hit as a minimum.
I try to stay at over 40% crit without any modifiers or my buffs from class features or build.
Next is recovery or power. Some people like to stack recovery to atleast 30% recharge speed at a minimum and some don't value it that much and go straight to power. This is preference IMO.
If you run shield in your mastery spot don't get the 4 piece set bonus. Go 2/4 2/4
Comments
I definitely recommend putting shield on tab, that'll make a huge difference when a stealthed TR tries to use Lashing Blade on you. It's also very important to build HP for any class in PVP - HP cannot be migitated, unlike defense, deflect, and everything else. For now, it's also important to build some regen, although that will certainly change when the Module 6 balance changes arrive.
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ThiS will def help.
Icy Terrain is good with keeping permastealth TRs off a node, just hope you have lots of HPs and defense for when they daily out.
Relentless -LVL 60 GWF-
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Do you even console, bro?
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Hehe, a bit, although I'm mainly a PC player, hence me putting tab. I meant spell mastery, but the rest of the message is relevant to both PC and XB1 in the mod 4 and 5 state.
|| Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
Thaumaturge's Time To Shine: A Complete Guide
The first tier paragon feats make sense, but the third tier is all about combat advantage, call me a **** but how useful is that in pvp? I noticed assailing force is half as effect for pvp so it probably isn't helping me a lot. Creeping frost does help a bit, but maybe not enough to justify staying thaum.
I'll be respecing regardless, getting a bit bored and want to try a new part of my class out, just wanted some experienced opinions.
Oh and maybe some gear tips, I have full grim thaum and loved it, except that my recovery is god awful. I'm grinding out my second piece of profound thaum, for the 900ish recovery 2 for 2 bonuses. My stats in full grim are around 2500 power/crit/arp 1k recovery 1.4k defense and rather low deflect.
Edit: wow, I see the light. Chaos magic is <font color="orange">HAMSTER</font>.. Had one negative game(against rekt lmao) in over 10 matches.. I'm sold.
yea. Sad day seeing that right after 3pts went to it. Singularity is pretty nice though