While I appreciate the humor. That's not helping. I have Savages in my defense slots for HP/Life Steal. Would I see a real benefit from Switching them out for Radiants? I can't afford to buy the Radiants without selling the savages 1st. I don't want to make such a drastic change without hearing from others. Will the gain of HP outweigh the loss of Life steal?
You slotting the wrong encounters? at that iLvl you should be able to complete all the content we could solo in the past.
I can complete any of the content (Except T2 dungeons). It's just too hard to be fun.
Back on topic:
Are HP companions a worthy investment?
What is better in defense slots. Savage or Radiant?
Is defense even worth Investing in? Should I focus on that or HP?
That was my initial thought as well. But IL isn't everything, just as GS wasn't. that's why I asked about his/her current gear.
Well his previous moderated posts state he has a trans vorpal and trans soul and he's claiming 20+k power. Some of the other posters might be right and this is a trolling thread.
Are HP companions a worthy investment?
What is better in defense slots. Savage or Radiant?
Is defense even worth Investing in? Should I focus on that or HP?
I am not very good with CWs, but others have posted in different threads with the opinion that defense is only going to benefit the tank. In teams, your CW is going to need to control and mitigate the mobs to keep them off the DPS and provide relief for the tank so he can do his job and survive.
Maybe he is missing the old times when everyone with high gs or a bit skill could solo ANY dungeon!
I do miss that but I'm not asking for that back. I'm asking to complete a dungeon with a LFG group. Even with 3K+ group we fail every time. After the Tank. I'm the 2nd to die. How can I improve survivability? Sheild helps. But losing an encounter slot doesn't help with CC. I'm still one shot from death.
I've found my survivability goes up when I intentionally do less damage (Lets other take aggro from me) but that is not acceptable.
Every piece of gear or equipment I've bought was to make the game easier. Nothing seems to help. Maybe it's not me. Maybe it's just terrible groups.
I'm a level 70 4.1k CW and the game is too hard. I need help. What can I buy to make it easier?
I'm considering an HP companion. How much help will that really be? Does anyone have one at epic. Does it make a noticeable difference?
What about multiple HP companions? All radiant in Defense slots?
Honestly, (and I am not trolling here) wait for them to fix the content changes of mod 6. The dev lead has admitted huge mistakes were made and they are working on addressing our issues right now. Give it time. In a few weeks hopefully some patches will come our way reigning in the bugs, one shot trash mobs, and general mess up that was mod6.
0
aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
edited May 2015
How many HP do you have?
I only have two defense slots. One has R9 Radiant, the other R9 Dark. That accounts for a whopping 1350 out of my 75K HP. I'd rather have Darks.
Maybe at Epic or Legendary, HP companions might make a dent in your HP, I don't know. I don't use them.
Honestly, (and I am not trolling here) wait for them to fix the content changes of mod 6. The dev lead has admitted huge mistakes were made and they are working on addressing our issues right now. Give it time. In a few weeks hopefully some patches will come our way reigning in the bugs, one shot trash mobs, and general mess up that was mod6.
I don't want to wait for them to fix it. I need to improve my survivabily NOW. Not later. Later if they decrease difficulty I can change my gear again. but for now:
Are HP companions a worthy investment?
What is better in defense slots. Savage or Radiant?
Is defense even worth Investing in? Should I focus on that or HP?
Is Life Steal worth investing in?
A change like this will cost millions. I need to know if I should even try.
0
thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
I'm a level 70 4.1k CW and the game is too hard. I need help. What can I buy to make it easier?
I'm considering an HP companion. How much help will that really be? Does anyone have one at epic. Does it make a noticeable difference?
What about multiple HP companions? All radiant in Defense slots?
Tbh, if you can afford to sit at 4k ilvl, then all the stuff you need to make the game easy are things that are ephemeral and can't in general be purchased with money.
1) Ensure your build is fairly optimal, test stuff on preview, learn what is good and what is bad.
2) Watch players who play your class and are better then you, observe what they do, see how they do things differently and try to learn from it. If you see something particular that they do that you don't, try to incorporate it into your gameplay strategy. For example, I dodge roar in draco fight in elol by watching the dragons head so I can pre emptively dodge into it to gain stun immunity. I do this so I can stay out of red circles that may appear during the extended cc, which I can avoid by using dodge immunity frames.
3) If you don't understand how something works, or how player x seems to perform better then you, just ask. The key to learning and improving your gameplay starts by first admitting you wrong, then working to correct it. So long as you assume you are right without accepting the possibility that you may be wrong, you won't improve as a player. There is no harm in admitting when you make a mistake and by learning from it, you are more helpful to the community as a whole when you do.
4) Learn the mechanics of OTHER classes, even if it is just basic knowledge. By knowing how the different classes interact with each other and what each class brings to the table, you are able to take advantage of it when in a party, as well as when forming a party.
5) Learn the CONTENT. By understanding the mechanics of each battle in pve, you can understand what tools you need to beat it, before the fight has even began. This gives you an edge you would not otherwise have which is crucial when forming strong parties. For example, if you know you going against large quantities of adds, bring a controller. If you know you going against small quantities of strong adds, bring a HR.
6) Form groups, don't random queue into them. This is the general rule for dungeoneering this mod unless you a tank/healer and fairly confident you can keep a random group alive. By random queueing, you allow the game to dictate the tools you are going to have to beat a dungeon. To ensure a smooth run, you want to have control of that decision.
If you want any other advice, just ask. I am more then happy to give constructive advice when it is asked for.
I do miss that but I'm not asking for that back. I'm asking to complete a dungeon with a LFG group. Even with 3K+ group we fail every time. After the Tank. I'm the 2nd to die. How can I improve survivability? Sheild helps. But losing an encounter slot doesn't help with CC. I'm still one shot from death.
I've found my survivability goes up when I intentionally do less damage (Lets other take aggro from me) but that is not acceptable.
Every piece of gear or equipment I've bought was to make the game easier. Nothing seems to help. Maybe it's not me. Maybe it's just terrible groups.
Well I do pug with /lfg occasionally for a good laugh and what i see is appalling. CWs facetanking NPCs, tanks staying in red, not guarding from at-will attacks, tanks engaging npcs before the CWs controls adds a bit, clerics healing 10s after the damage is done... If you're a CW you should be one of the last to die since you should do enough control so that the team survives. Damage helps. But control is the best damage mitigation you have.
As a general rule, as a ranged class, do not let a single npc get close to you. Dodge! And as a CW, engage with shard before the tank gets aggro so that the tank doesn't get on SF revive if all the npcs crit at once.
No one understands what I'm asking. Doing damage is not the problem. Control is not the problem. I can complete any content. SURVIVABILITY is the problem. I've invested in as much stamina as I can get. I'm still one shot from death.
Defensive Slots: I'd rock all Radiants, it's what I have on my SW and it's the best 'defense' you can have IMO.
Hope that helps bud! :cool:
A real answer. Thanks. Do you think I'll miss the Life Steal. Do you think I even need it. (All boons completed. No PVE other than dungeons to do). I tried lowering my life steal and failed miserably. I'm thinking now that no matter what my life steal it, it won't make a difference. How much life steal/hp did you have when you beat GWD?
What exactly do you find too hard? For T2 just stack HP from enchants and companions.
I already have 26 epic companions and 2 Legendary. None of them HP. They are a big investment. I'm tired of spending millions on companions that sit in the stable all day. So you really think it's worth it?
No one understands what I'm asking. Doing damage is not the problem. Control is not the problem. I can complete any content. SURVIVABILITY is the problem. I've invested in as much stamina as I can get. I'm still one shot from death.
If npcs are allowed to hit you so that you die, control is definitely the problem.
0
thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
A real answer. Thanks. Do toy think I'll miss the Life Steal. Dop you think I even need it. (All boons completed. No PVE other than dungeons to do). I tried lowering my life steal and failed miserably. I'm thinking now that no matter what my life steal it, it won't make a difference. How much life steal/hp did you have when you beat GWD?
I gave my first answer on page 2, here is one with regards to gear:
Rads on defense, azures on offense, either control bonus, crit severity or CA damage companions, the hp makes only a marginal difference. Either way, this mod you are likely to die quickly if you aren't careful. The trick is to be careful and not get hit.
If npcs are allowed to hit you so that you die, control is definitely the problem.
So the problem is me? Not the group? The only survivable CW is an Oppressor Specced one?. I refuse to except that. I've run with both Will o Wisp and cantankerous mage out. Control improves (Slightly) but survivability doesn't.
I have the Cambion Magus. The Erinyes. The Cantankerous Mage. The Will o Wisp. None of those will prevent me from getting hit. (well maybe the control ones) but still not much. Would a Stamina increasing companion be a worthwhile investment? I'd hate to have another epic companion sitting unused in the stable. I have the Stamina boon and Stamina Jewels. I also have a Legendary Ranger Sigil (With Stamina gain). I haven't used it in weeks. Last time I tried it It didn't seem to make much difference. It's hard to tell because every group was different. Maybe it was diminishing returns? That's why I'm on the fence about a Stamina companion.
Comments
glassdoor.com - Cryptic Studios Review
I can complete any of the content (Except T2 dungeons). It's just too hard to be fun.
Back on topic:
Are HP companions a worthy investment?
What is better in defense slots. Savage or Radiant?
Is defense even worth Investing in? Should I focus on that or HP?
Well his previous moderated posts state he has a trans vorpal and trans soul and he's claiming 20+k power. Some of the other posters might be right and this is a trolling thread.
glassdoor.com - Cryptic Studios Review
expenditure of life force.
HP Companions: Yes or no?
Defense Stat: Worth investing in?
I am not very good with CWs, but others have posted in different threads with the opinion that defense is only going to benefit the tank. In teams, your CW is going to need to control and mitigate the mobs to keep them off the DPS and provide relief for the tank so he can do his job and survive.
glassdoor.com - Cryptic Studios Review
I do miss that but I'm not asking for that back. I'm asking to complete a dungeon with a LFG group. Even with 3K+ group we fail every time. After the Tank. I'm the 2nd to die. How can I improve survivability? Sheild helps. But losing an encounter slot doesn't help with CC. I'm still one shot from death.
I've found my survivability goes up when I intentionally do less damage (Lets other take aggro from me) but that is not acceptable.
Every piece of gear or equipment I've bought was to make the game easier. Nothing seems to help. Maybe it's not me. Maybe it's just terrible groups.
Honestly, (and I am not trolling here) wait for them to fix the content changes of mod 6. The dev lead has admitted huge mistakes were made and they are working on addressing our issues right now. Give it time. In a few weeks hopefully some patches will come our way reigning in the bugs, one shot trash mobs, and general mess up that was mod6.
I only have two defense slots. One has R9 Radiant, the other R9 Dark. That accounts for a whopping 1350 out of my 75K HP. I'd rather have Darks.
Maybe at Epic or Legendary, HP companions might make a dent in your HP, I don't know. I don't use them.
Defense seems to suck for a CW.
I don't want to wait for them to fix it. I need to improve my survivabily NOW. Not later. Later if they decrease difficulty I can change my gear again. but for now:
Are HP companions a worthy investment?
What is better in defense slots. Savage or Radiant?
Is defense even worth Investing in? Should I focus on that or HP?
Is Life Steal worth investing in?
A change like this will cost millions. I need to know if I should even try.
Tbh, if you can afford to sit at 4k ilvl, then all the stuff you need to make the game easy are things that are ephemeral and can't in general be purchased with money.
1) Ensure your build is fairly optimal, test stuff on preview, learn what is good and what is bad.
2) Watch players who play your class and are better then you, observe what they do, see how they do things differently and try to learn from it. If you see something particular that they do that you don't, try to incorporate it into your gameplay strategy. For example, I dodge roar in draco fight in elol by watching the dragons head so I can pre emptively dodge into it to gain stun immunity. I do this so I can stay out of red circles that may appear during the extended cc, which I can avoid by using dodge immunity frames.
3) If you don't understand how something works, or how player x seems to perform better then you, just ask. The key to learning and improving your gameplay starts by first admitting you wrong, then working to correct it. So long as you assume you are right without accepting the possibility that you may be wrong, you won't improve as a player. There is no harm in admitting when you make a mistake and by learning from it, you are more helpful to the community as a whole when you do.
4) Learn the mechanics of OTHER classes, even if it is just basic knowledge. By knowing how the different classes interact with each other and what each class brings to the table, you are able to take advantage of it when in a party, as well as when forming a party.
5) Learn the CONTENT. By understanding the mechanics of each battle in pve, you can understand what tools you need to beat it, before the fight has even began. This gives you an edge you would not otherwise have which is crucial when forming strong parties. For example, if you know you going against large quantities of adds, bring a controller. If you know you going against small quantities of strong adds, bring a HR.
6) Form groups, don't random queue into them. This is the general rule for dungeoneering this mod unless you a tank/healer and fairly confident you can keep a random group alive. By random queueing, you allow the game to dictate the tools you are going to have to beat a dungeon. To ensure a smooth run, you want to have control of that decision.
If you want any other advice, just ask. I am more then happy to give constructive advice when it is asked for.
Hope that helps bud! :cool:
Well I do pug with /lfg occasionally for a good laugh and what i see is appalling. CWs facetanking NPCs, tanks staying in red, not guarding from at-will attacks, tanks engaging npcs before the CWs controls adds a bit, clerics healing 10s after the damage is done... If you're a CW you should be one of the last to die since you should do enough control so that the team survives. Damage helps. But control is the best damage mitigation you have.
As a general rule, as a ranged class, do not let a single npc get close to you. Dodge! And as a CW, engage with shard before the tank gets aggro so that the tank doesn't get on SF revive if all the npcs crit at once.
A real answer. Thanks. Do you think I'll miss the Life Steal. Do you think I even need it. (All boons completed. No PVE other than dungeons to do). I tried lowering my life steal and failed miserably. I'm thinking now that no matter what my life steal it, it won't make a difference. How much life steal/hp did you have when you beat GWD?
I already have 26 epic companions and 2 Legendary. None of them HP. They are a big investment. I'm tired of spending millions on companions that sit in the stable all day. So you really think it's worth it?
If npcs are allowed to hit you so that you die, control is definitely the problem.
I gave my first answer on page 2, here is one with regards to gear:
Rads on defense, azures on offense, either control bonus, crit severity or CA damage companions, the hp makes only a marginal difference. Either way, this mod you are likely to die quickly if you aren't careful. The trick is to be careful and not get hit.
As long as I let the tank grab aggro before I jump in, and as long as I dodge well, I'm not usually the first one down.
So the problem is me? Not the group? The only survivable CW is an Oppressor Specced one?. I refuse to except that. I've run with both Will o Wisp and cantankerous mage out. Control improves (Slightly) but survivability doesn't.
I have the Cambion Magus. The Erinyes. The Cantankerous Mage. The Will o Wisp. None of those will prevent me from getting hit. (well maybe the control ones) but still not much. Would a Stamina increasing companion be a worthwhile investment? I'd hate to have another epic companion sitting unused in the stable. I have the Stamina boon and Stamina Jewels. I also have a Legendary Ranger Sigil (With Stamina gain). I haven't used it in weeks. Last time I tried it It didn't seem to make much difference. It's hard to tell because every group was different. Maybe it was diminishing returns? That's why I'm on the fence about a Stamina companion.