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Bastion of health, HELP!

mookstyrmookstyr Member Posts: 10 Arc User
edited June 2015 in The Temple
I am lvl 70, all oranges cept my offhand which is purple, all pvp burning gear, using rank 8 radiants in all slots. According to the powers tab, my bastion of health is supposed to heal for 21-25k. I have 26 wisdom which is +17% healing, and my power is 10k, which is +26% healing. I am faithful build which takes -25% healing off the heal and stores it for later with agent of the divine.

but for some reason, in pvp or in pvE, (in and out of combat) my bastion of health is only healing for 5-7k, with no HOT afterward, and it heals for about 3-6k. This is all while not critting. This is basically the only healing spell that we have and it is now doing barely anything. If it wasn't for gift of faith I would literally do no healing. Is this a bug anybody else is experiencing? and is there anything I can do about it?

P.S. My weapon enchantment is a regular vorpal enchantment, and i've heard that trascendent vorpals are bugged, but i removed the vorpal enchant,ent and the low healing continued..
Post edited by mookstyr on

Comments

  • thewolfisloosethewolfisloose Member Posts: 0 Arc User
    edited May 2015
    mookstyr wrote: »
    but for some reason, in pvp or in pvE, (in and out of combat) my bastion of health is only healing for 5-7k, with no HOT afterward, and it heals for about 3-6k. This is all while not critting.

    Are you casting a divine version of Bastion or normal version not empowered? Are you casting it on yourself or others? That number range sounds abysmal.
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited May 2015
    Perhaps that's all the HPs your allies needed..? I haven't seen an issue with it, and I'm posting huge BoH numbers (not nearly as well-geared as you..).
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  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited May 2015
    sometimes my bastion heals at divine which suppose to heal with more power 20k and the tank is near death the next cast do and 100k i dont know why this random thing. both are divinity versions.
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    It's an old tooltip issue. Bastion heals for 10k raw (without buffs), not 30k or more. With faithful buffs, in action, it's much higher. :)
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited May 2015
    mookstyr wrote: »
    I am lvl 70, all oranges cept my offhand which is purple, all pvp burning gear, using rank 8 radiants in all slots. According to the powers tab, my bastion of health is supposed to heal for 21-25k. I have 26 wisdom which is +17% healing, and my power is 10k, which is +26% healing. I am faithful build which takes -25% healing off the heal and stores it for later with agent of the divine.

    but for some reason, in pvp or in pvE, (in and out of combat) my bastion of health is only healing for 5-7k, with no HOT afterward, and it heals for about 3-6k. This is all while not critting. This is basically the only healing spell that we have and it is now doing barely anything. If it wasn't for gift of faith I would literally do no healing. Is this a bug anybody else is experiencing? and is there anything I can do about it?

    P.S. My weapon enchantment is a regular vorpal enchantment, and i've heard that trascendent vorpals are bugged, but i removed the vorpal enchant,ent and the low healing continued..

    You are playing a Faithful specc'd DC and have the capstone. As such, your HoTs no longer exist. That portion of the healing is held in escrow under the Gift of Faith buff instead. So anything that would be a HoT from you will no longer provide a HoT at all. It would explain why you are only healing the base portion of BoH without the HoT.

    The number in the tooltip for BoH includes ALL healing, the first direct heal plus the HoT. Since you have no HoT, then you'll never hit that total heal number in the tooltip.

    As far as your vorpal, you can use up to perfect vorpal without issues. My greater vorpal is not buffing mobs at all.
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited May 2015
    sometimes my bastion heals at divine which suppose to heal with more power 20k and the tank is near death the next cast do and 100k i dont know why this random thing. both are divinity versions.

    Tank is probably running a high regen / incoming healing bonus so that, along with your critting and Righteousness, would buff the healing that he/she is receiving.
  • yyrkoonstyphoonyyrkoonstyphoon Member, NW M9 Playtest Posts: 231 Arc User
    edited May 2015
    So as a side bar the gift of faith that holds in the hot that bast used to provide, it in a sense prevents over healing, to a degree, because this goes into the gift. I dont know what the cap on this is, but if it works as i think it does, then doesn't it make sense for a dc to toss a bast on the party right before an encounter or take some effort to build the gift up ahead of time so they are not picking up the scraps after the party is one shot?

    I get a bit frustrated with the 'you cant heal stupidity' concept because folks cant wait a few seconds to get topped off, let alone have the gift built up... or am i the one being stupid and do not understand the mechanic?
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited May 2015
    So as a side bar the gift of faith that holds in the hot that bast used to provide, it in a sense prevents over healing, to a degree, because this goes into the gift. I dont know what the cap on this is, but if it works as i think it does, then doesn't it make sense for a dc to toss a bast on the party right before an encounter or take some effort to build the gift up ahead of time so they are not picking up the scraps after the party is one shot?

    I get a bit frustrated with the 'you cant heal stupidity' concept because folks cant wait a few seconds to get topped off, let alone have the gift built up... or am i the one being stupid and do not understand the mechanic?

    I would disagree. The Gift of Faith constantly gives overhealing. It pops the entire escrow amount the moment someone drops below 40% HP, and if you look at the numbers, it can often be for well over 200k HP. Unfortunately, it doesn't portion it out, anything in the GoF is used at that moment.

    I see no issue using bastion before an encounter just to buff the GoF on everyone, but I wouldn't go into the encounter until the CD was over. More beneficial, just before everyone rushes in, would be to use Diving Glow on the part which will buff them & add to GoF. Plus if you use foresight (DOs only) any healing done will buff the party's DR by 8%/13%(if feated) at rank 4.

    But yeah, immediately when ppl are rushing the encounter, I wouldn't waste BoH. The CD is way too long and that is the clutch heal.
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited May 2015
    mookstyr wrote: »
    but for some reason, in pvp or in pvE, (in and out of combat) my bastion of health is only healing for 5-7k, with no HOT afterward, and it heals for about 3-6k. This is all while not critting. This is basically the only healing spell that we have and it is now doing barely anything. If it wasn't for gift of faith I would literally do no healing. Is this a bug anybody else is experiencing? and is there anything I can do about it?

    As said, if you want HoT, you should go the virtuous path. I'm a virt full heal/AP spammer cleric: HoT works very well with BoH and Shield of the Divine in a time range of 12 secs. I can tell that I even saw 200K+ heals with BoH.
    Tha amount of regenerative heal (HoT) is not linear: weaker at the beginning and stronger at the end.

    [off topic]
    I full agree with yyrkoon:" More beneficial, just before everyone rushes in, would be to use Diving Glow on the part which will buff them & add to GoF. Plus if you use foresight (DOs only) any healing done will buff the party's DR by 8%/13%(if feated) at rank 4"

    As a vir. DC AC, I don' have foresight but I found another scheme, supported by fast AP recovery and dailies (no, it's not HG), to protect the team which works quite well. Moreover, I use BoH before the team rushes in to recharge their APs (GoH) and not only for heals.
    [/off topic]

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited May 2015
    rapo973 wrote: »
    As said, if you want HoT, you should go the virtuous path. I'm a virt full heal/AP spammer cleric: HoT works very well with BoH and Shield of the Divine in a time range of 12 secs. I can tell that I even saw 200K+ heals with BoH.
    Tha amount of regenerative heal (HoT) is not linear: weaker at the beginning and stronger at the end.

    [off topic]
    I full agree with yyrkoon:" More beneficial, just before everyone rushes in, would be to use Diving Glow on the part which will buff them & add to GoF. Plus if you use foresight (DOs only) any healing done will buff the party's DR by 8%/13%(if feated) at rank 4"

    As a vir. DC AC, I don' have foresight but I found another scheme, supported by fast AP recovery and dailies (no, it's not HG), to protect the team which works quite well. Moreover, I use BoH before the team rushes in to recharge their APs (GoH) and not only for heals.
    [/off topic]

    Pff... that was my quote, not yyrkoon's. :p

    Heh... I'm Righteous and I still have benefit of Foresight... it's just too good to not have. Plus I never liked the AC path myself. :D
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited May 2015
    lilhamlet wrote: »
    Pff... that was my quote, not yyrkoon's. :p
    Ops..my bad :D

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • equilamequilam Member Posts: 37 Arc User
    edited May 2015
    My character is good geared and I play him for months, but I had trouble with low Bastion of Health heals, too. Also my Crit was very low about 10-20% less than my character sheets says (tested in a full T2 Dungeon run with ACT).

    I found the solution, Divine Glow is bugged. It disables the triggering of feats, boons and disables the ability to crit. This isssue almost halved my Bastion of Health heals in median. Hope this helps somebody.
  • lilhamletlilhamlet Member Posts: 260 Arc User
    edited May 2015
    equilam wrote: »
    Divine Glow is bugged. It disables the triggering of feats, boons and disables the ability to crit. This isssue almost halved my Bastion of Health heals in median. Hope this helps somebody.

    Are you absolutely certain of this? Divine Glow is generally the only damaging encounter I generally run, and I'm getting crits for damage and healing, and proccing Fire of the Gods, pretty regularly with my 40% crit chance.

    Added: As well, I'm not sure of your build, but if you are Righteous, ACT's global critical results get skewed, because the damage dealt from Fire of the Gods cannot crit, while it represents much of the damage output. I'm not certain that repurpose soul or healing from feats can crit either.
  • equilamequilam Member Posts: 37 Arc User
    edited June 2015
    @lilhamlet

    Yes I'm certain. My guild and me tested it extensively in T1 and T2 dungeons with ACT. And you can test it easily. Party with a high crit friend in a level 70 zone. Both should have enabled the damage floaters/ healing numbers in the options. Let your friend fight some monsters and cast Divine Glow in normal and in Devine mode on him and look if you can see orange numbers. ACT can also be used to test this.

    Since I switched to Prophecy of Doom or Healing Word, my DC heals back to normal as he should.
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