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Shadow slip Rework

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  • hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,184 Arc User
    edited May 2015
    I like Shadow Slip how it is. I just think it uses more stamina then it should. An easy fix for this would be to change the feat "Shadow Fold" from "Shadow Slip consumes 2/4/6/8/10% less stamina" to "Shadow Slip consumes 10/20/30% less stamina" To make up for the 2 less points to spend in the feat I would add 2 points to the feat directly below it in the tier, Empowered Rituals. Change it from "Your encounter powers deal 2/4/6% more damage" to "Your encounter powers deal 2/4/6/8/10% more damage"

    Current shadow slip is just what u can call dash/rapid run. No real dodge mechanic as like other classes. it would be OK, if monsters/player would not shoot from range.. Even u dashing away from attack area, u still receive damage. Even if u spent less stamina it would not save SW from damage which he receive during shadow slip.. After all Sw is not close combat character. Also SW is slow when come encounter casting. Thats why SW is not popular among players. And its rare to see player who keep SW as main character not lv up for artifact + for extra crafting slots...

    Next the ideas of feats.. Well its enough of increase x% feats madness. Warlock already having same feats just with different name. For example in furry tree Brutal curse + killing curse.. THey are same.,

    Brutal curse >>> Your Warlock curse increase damage against affecter target by 1%~10%
    Killing curse>>> When attacking cursed target your damage increase 1%~5%.
    AS your can see its same stuff. Too much depending or curse. Its already pain when u have to keep hitting rapidly TAB key like maniac because u can curse up to 3 targets + necrotic encounters are curse consume..

    I think need not to add extra power increase, but add extra % to increase survivability, warlock already glass cannon. U good till monsters hit back. Also casting speed is horrible.
    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

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  • azli82azli82 Member Posts: 29 Arc User
    edited May 2015
    every ppl have different thought ;)
    HELLBOI (HELLBRINGER) LVL 70 (SW)
    THE BEST TEAM IS ALWAYS LEAD THE BEST YOUR BUILD .
    THE BEST WEAPON THAT WE HAVE IS TEAM MATES , NOT YOU .
  • bull53y3bull53y3 Member Posts: 8 Arc User
    edited May 2015
    fizbad wrote: »
    1. SW is not a control class.

    2. SS already gives control immunity.

    1. CW is not a DPS class

    2. SS runs out fast, slow recharge
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