I was wondering why it is that when you are downed (what would normally be the second time where you are forced to respawn ) why it still gives you an injury. Being that most of the time that I'm in this situation I take enough damage the second I get back up and am downed again. It's like being penalized with a double injury for the soulforged helping you in the first place.
This only occurs when you have resurrection sickness. The game registers that you died and gives you an injury even though the soulforged armor brought you back up, which it can, even though you have resurrection sickness.
Comments