hello everyone
i got a hunter ranger level60 since day one i got a strong pathfinder
but i notice getting kicked alot for no reason even to i do lots of damage.
so i was thinking of changing to a trapper, but i never been trapper before so i was hoping you guys would know a
perfect trapper build for a hunter ranger
looking for the perfect feats , boons and powers
thank you all in advance
Comments
Changing to trapper will not stop you from getting kicked. Most high level trappers can solo the early t2 dungeons yet still get vocked kicked out of pirate king. Its a community issue, not a class issue.
That being said you should go to the ranger message boards you will find 2 very good articles on the class to give you some insight.
Here are the links
http://nw-forum.perfectworld.com/showthread.php?875931-Drisdhaun-AoE-PvE-Build
http://nw-forum.perfectworld.com/showthread.php?889981-PVP-PVE-Hunter-Ranger-build
Good luck
Here's my set up
FEATS:
Weapon Mastery 3/3
Toughness 3/3
Agile Combatant 3/3
Swift Footwork 3/5 (If you dont need stamina regen, Id use Lucky Skirmisher for Deflect chance or Extra Action for AP gain)
Endless Assault 3/3
Scoundrel Training 3/3
Disciple of Dex 3/3
PARAGON- Trapper
Readied Stance 5/5
Deft Strikes 5/5
Slashers Speed 5/5
Ancient Roots 5/5 (must have)
Swiftness of the Fox 5/5 (If you want more DPS go with Serpents Bite, but the cooldown reduction is too good for me to pass up for a passive I only use occasionally)
Throrned Roots 5/5
One thing I did in my first couple builds was leave a few points out of the paragon path (literally only a few) and put them in the archery paragon Ghostwlker for Stamina Regen while in ranged stance.
Biting Snares 1/1
The overall consensus is that Archery is useless. You can't stack with the group because you lack defensive abilities and passive survivability, and most Archers tend to think that the feat that increases your damage based on range is amazing (it's not) so they'll stand miles behind the group and die from adds they aggro away from the group. As a Cleric, I can say for certain that nobody wants to heal you when you're standing in Africa, especially when you run around like a moron trying to kite instead of just bringing the mobs to the melee stack where they can be AOE'd down within seconds.
TL;DR: HR best class in PvE/PvP, Trapper amazing, Archery BLOWS
Gamertag: ReallyRecon
It's about the player, not the class.
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Still, you're definitely right it's not the class. Every class can be effective if it's built and played right, which is why the insta-kicking really grinds my gears. At least give the player a chance to show you what they can do before you decide s/he's not a good fit for the current party.
I get kicked a lot also, but the groups i do get are always impressed after I double or triple their damage at the end. Good Trappers wreck shop.