Please address this soon. It is very hard to dodge effects that you only see after they hit you. It is making the game unplayable. I love the paladin class, and find it fun to heal in dungeons on my paladin, but it is near impossible to beat the lag boss.
In most places there seems to be just enough lag to throw off the dodge timing. In some places it's better, because it's so bad you don't even try to play.
My dodges were almost a second off in eLoL and VT last night and the night before. I adjusted after a few minutes of getting hammered (his tail REALLY hurts now) but, yeah, this is an issue.
VT and spinward rise are premium locations if you're looking for some good old lag currently. That should be the n. 1 priority, latency makes the game totally unplayable with the gameplay.
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