Hey folks, Thanks for listening on refining, being able to use stacks will really help out.
1 small suggestion. Currently any stacks > 1 require pop up a numeric selection box, it would be very useful if instead they acted like the rest of the inventory system and dropped them all UNLESS we use the shift key(or other method) to specify we wish to break up the stack.
Hey folks, Thanks for listening on refining, being able to use stacks will really help out.
1 small suggestion. Currently any stacks > 1 require pop up a numeric selection box, it would be very useful if instead they acted like the rest of the inventory system and dropped them all UNLESS we use the shift key(or other method) to specify we wish to break up the stack.
cheers and thanks
Ello
considering more pressing matters, like that if you crit it nullifies the entire stack and you lose the RP, I think I'd rather have it work than it be higher QoL.
considering more pressing matters, like that if you crit it nullifies the entire stack and you lose the RP, I think I'd rather have it work than it be higher QoL.
if they are fixing it(not like some 2yo bugs) they might as well do it right
Comments
considering more pressing matters, like that if you crit it nullifies the entire stack and you lose the RP, I think I'd rather have it work than it be higher QoL.
if they are fixing it(not like some 2yo bugs) they might as well do it right