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What should i stack arpen to?

ibench200ibench200 Member Posts: 169 Arc User
edited April 2015 in PvE Discussion
Since the raise in lvl cap monsters should have higher damage resistance. I am wondering what is the dr of the new mobs/bosses. I know it was 22/24% respectively in mod 5 but what is it now? I am guessing its 26/28% respectively because i am guessing that figure if it scales to levle from 60 to 70. But anyone know for sure?
Post edited by ibench200 on

Comments

  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited April 2015
    60% for the bosses including tiamat.
  • query523query523 Member Posts: 1,515 Arc User
    edited April 2015
    Anybody know for L70 Epic mobs? Just looking at stat distribution. Whn we had the old curves being 24% was practically mandatory. On flat curves (given the number of mobs) sub-optimal boss ArPen exchanged for other stats (given available points).
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited April 2015
    Testing provided 40% was near optimal, after debuffs come into play for pve at this time. So that is what every class should at least shoot for and yes, some classes will struggle to get to that.

    I will be removing radiants in favor of darks coming up as I continue to gear out several toons. Its a hard balance, at times.

    (GWF artifact is the only class one I believe that gives it as well, which still makes it one of the better class artifacts as a whole.)


    I break up stats for mod 6, in this value order.

    (Top Tier Stats)
    Hitpoints
    Arpen
    Recovery
    (Secondary)
    Power
    Defense
    Deflect
    Critical Strike
    (Tertiary)
    Lifesteal
    Regen (depends on class, some value in pvp, little value in pve, other then some tank classes)
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