Wow, another awesome post. Quick question though...what level should we be to run Phant Fort? Is it something we will need to wait a bit till we can do once mod 6 drops? Are GmoPower just as easy to come by?
Going to put my Greater Union up right now though for 325k.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
Dread Spire for Greater Mark of Powers on Tuesdays.
Phantasmal Fortress for Greater Mark of Unions on Thursdays.
Drop rates should be the same, althought I never farmed GmoPowers.
I edited my previous post with StrumSlinger's comment about the PC-Xbox mod 6 changes
This was the picture I deleted, it could mean that any not Stronghold related change that comes after Mod 7's release could also affect the Mod 6 update on Xbox. Or... It means that everything after Mod 7's release is not going to affect Xbox's Mod 6 update. I really don't know, now that I read it again.
Is it possible to farm for these marks ASAP once mod 6 drops @romotheone or will we need to be level 70 or at least geared up? Debating whether or not to sell my mark of power for 305k or hold onto it to refine in case I can't farm Dread Spire for a while.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
If you have Dread Ring unlocked on your character, you can go there right away. Everything is lvl 70 there, even you get scaled up to lvl 70, but this is not a good thing because of how little stats a lvl 60 has compared to a lvl 70 one. The higher your level, the less a single stat is worth.
But back to your question, yes. If you are strong enough to farm it, you can farm it. Dread Ring is unlockable at lvl 60, if your char doesn't have it unlocked yet.
The key to re-enter the Dread Ring instances costs:
5.000 AD
1 Gold
10 Vanguard Scripts
and can be bought from the Campaign Window under Dread Ring's Campaign Store.
At the Bounty Store in Dread Ring, you can exchange 5 Onyx Fragments for 1 Vanguard Script.
I did just purchase about 100 Priceless Thayan Antiquities as a 'gamble' for about 7k each. They dropped in a box we had last week and can't even be used until we get Dread Ring. Think I read somewhere that these will be popular and go up in price once we get Dread Ring because they can help us get our boons faster?
Hoping to be able to get my boons quick with these and possibly sell them for a large profit. Are they worth anything on the PC @romotheone ?
So I'm a fairly new CW. My main is a GWF but that may change as I'm having a blast with my CW. So I have a few questions.
What are the main stats I should be focusing on?
I used the Easy CW guide in this forum which she turned out great. Which is a SpellStorm Renegade build. I'm wrecking stuff in Tiamat at 12K.
I have High Vizier Set. Working on getting Draconic Templar Gear.
What are the best Offense/Defense enchantments for CW?
I currently use Dark for the Armor Pen. Not sure what to use for Defense?
Best Weapon Enchantchants?
I'm currently using Lightning.
Best artifacts?
I've got Black Ice belt. Trying to get matching cloak. Just starting to get favors but shouldn't take long.
Also I've got Lantern, Aurora's, and Tiamat Orb.
Oh yeah, what do you recommend as far as boons?
I'm sure I have more questions but that's all I can think of for now.
As always any help is greatly appreciated.
Post edited by spookyvapors on
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
1. Int/Cha
2. For mod5 = Spellstorm Thaumaturge with Eye of the Storm and Storm Spell
If you like the Renegade, that's fine, you can use Chilling Presence + Storm Spell.
3. High Vizier is the best set available.
4. Unless you have your 2200-2400ish armor pen, use dark in offense/defense/utility, once you hit that amount without the dark enchants, switch out offense enchants to radiants
5. Best weapon enchant is Vorpal, if you have a high lightning enchant, hold onto it, you can do some fun stuff with a Pure Lightning Enchant once mod 6 arrives on the Xbox
6. Best Artifact belt is the one that gives you Cha/Int(Black Ice Belt) if you're going Renegade, necklace(cloak) is whatever, unless you really want the set effect.
7. Switch out the Aurora for a DC class artifact and you're set.
Thanks romotheone. As far as stats I meant like Power/Defense/Recovery/Crit/ and all those?? Is there numbers I should be shooting for on certain ones?? Also the boons for Dragon Campaign??
Thanks for any info.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
Are augment companions still the best in mod 6? Or what companions should we be aiming for as CW's and how important are the bonding runestones?
@boom782
I don't know about the bonding stones tbh, but these items are a pretty convincing reason to use a Stone companion:
As for which companions to use, a lot depends on what you prefer. There were some discussions about whether or not switching out the Erinyes and the Cambion Mage (both give 10-10% crit severity) for Blink Dog and Intellect Devourer (5-5% combat advantage damage) would be a better choice since Storm Spell does not crit in mod 6 anymore, so crit severity becomes less valuable for an SS CW.
Ironzerg made a list and gives some explanation on each viable companion for a CW. Check Section 9 in his guide here: http://www.arcgames.com/en/forums#/discussion/551341/spellstorm-renegade-guide-death-is-the-best-crowd-control/p1
@spookyvapors in the Xbox version(module 5), there are really strict values you should be aiming for.
Here is a relevant guide that explains the stats pretty well in Section 7: http://mmominds.com/2014/11/03/chems-comprehensive-mof-guide-pve-mod4/
If you need a TL:DR:
ArPen = 2000-2200
Recovery = 3000-3500
Crit = never over 3000 (going from 3000 to 5000 crit only gives you 4% crit chance due to the really harsh diminishing returns on the stat)
Lifesteal = 1000
Power = everything once the rest is capped
Hey romotheone, that's great info and very helpful. Just wanted to say thanks for helping. I'm really enjoying playing a CW. And I think she is going to become my main.
I actually just started leveling up a cleric for the artifact Sigil. Seems many think that is really good for the CW so I am looking forward to getting that once I am able to in mod 6. Also, I am having fun playing the cleric but definitely miss my CW.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
The DC Sigil has THE BEST active artifact ability and you will keep using it, I'm sure forever. Upgrading it to legendary will restore 100% of your AP over a short period of time, upgrading it to mythic (mod 6) will reduce the cooldown of it to 1 minute. That is a free daily every minute, it provides great control paired with awesome damage because Oppressive Force is one of the best dailies in the game.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
WOW guys... just wow. You are the luckiest guys alive.
Can't wait to check this out in a few weeks! I have 170 Priceless Thayan Antiquities so I hope they are useful or at least sell decently once mod 6 drops.
Any other tips for us? I have enough coins and stuff to buy the armor right away. Also have about 1.5mil worth of RP so I hope they drop a double refinement on us shortly after mod 6 release.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
I think I covered a lot and I can't really think of anything else. Maybe the only thing left is that you guys have to keep in mind that the damage you are going to receive will be insane in T1/T2 dungeons. Be prepared to die a lot, maybe buy some gold so you have enough to spend on kits and pots.
Ohh right... a CW's HP pool will be somewhere around 80k. The strongest potion restores 10k HP.
Also you guys will need to have a supportive mindset. If other people die, accept it as something normal and if they feel bad for dying, just tell them it's okay, deaths happen a lot more often than it used to in mod 5.
Hi. So do you know how many priceless thayan antiquities we will need onxbox one? Thanks.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
I started playing during mod 5 on the PC and Dread Ring, Icewind Dale, Sharandar and Well of Dragons were already a part of the game. I never bothered with campaign relics, except the ones for Icewind Dale because they used to be really cheap and if you bought a few, you had enough currency so you could only do the big daily quest each day and be done with it in about 5 minutes.
Hey Xbox guys and gals. From the looks of these forums and the /r/Neverwinter sub on Reddit, you guys are having a blast in Neverwinter. Unfortunately, there's not a ton of great information out there for the game as far as the Xbox goes, and things can be pretty confusing to new players. So I figured now that everyone's had some time to play around as a CW, get to 60 and finally ask themselves "what the heck am I doing", it'd be a good time to start a general "Ask me anything!" thread for people.
I posted another thread in the PC CW forum inviting those other expert CWs to check this out. So if you have any general questions about creating, playing or maximizing a CW, fire away. We know there's some differences between the Xbox and PC as far as content, but we'll do our best to steer you in the right direction.
Hey Xbox guys and gals. From the looks of these forums and the /r/Neverwinter sub on Reddit, you guys are having a blast in Neverwinter. Unfortunately, there's not a ton of great information out there for the game as far as the Xbox goes, and things can be pretty confusing to new players. So I figured now that everyone's had some time to play around as a CW, get to 60 and finally ask themselves "what the heck am I doing", it'd be a good time to start a general "Ask me anything!" thread for people.
I posted another thread in the PC CW forum inviting those other expert CWs to check this out. So if you have any general questions about creating, playing or maximizing a CW, fire away. We know there's some differences between the Xbox and PC as far as content, but we'll do our best to steer you in the right direction.
Hey Xbox guys and gals. From the looks of these forums and the /r/Neverwinter sub on Reddit, you guys are having a blast in Neverwinter. Unfortunately, there's not a ton of great information out there for the game as far as the Xbox goes, and things can be pretty confusing to new players. So I figured now that everyone's had some time to play around as a CW, get to 60 and finally ask themselves "what the heck am I doing", it'd be a good time to start a general "Ask me anything!" thread for people.
I posted another thread in the PC CW forum inviting those other expert CWs to check this out. So if you have any general questions about creating, playing or maximizing a CW, fire away. We know there's some differences between the Xbox and PC as far as content, but we'll do our best to steer you in the right direction.
Hey Xbox guys and gals. From the looks of these forums and the /r/Neverwinter sub on Reddit, you guys are having a blast in Neverwinter. Unfortunately, there's not a ton of great information out there for the game as far as the Xbox goes, and things can be pretty confusing to new players. So I figured now that everyone's had some time to play around as a CW, get to 60 and finally ask themselves "what the heck am I doing", it'd be a good time to start a general "Ask me anything!" thread for people.
I posted another thread in the PC CW forum inviting those other expert CWs to check this out. So if you have any general questions about creating, playing or maximizing a CW, fire away. We know there's some differences between the Xbox and PC as far as content, but we'll do our best to steer you in the right direction.
romotheoneMember, NW M9 PlaytestPosts: 729Arc User
@bucci34
Buffs/Debuffs play a huge role in the new module because monsters live a lot longer and are a much bigger threat due to their insane damage. A heavily buffed player against a heavily debuffed target can produce much bigger numbers, especially with a hard-hitting daily like Ice Knife.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
@boom782@xap0calypsex Basically, you walk up to this NPC which is located in the middle of the starting camp:
You talk to her and click the Store option, which can be seen here:
She will offer you 3 options for 3 different relic currencies. The Priceless Thayan Antiquity one is the one I marked red. The other 2 options don't include a Star Metal Gauntlet. This Gauntlet basicly let's you open an additional chest in one of the 3 dread ring dungeons that has a chance to drop a Greater Mark of Potency or a Lathander artifact. Each time you open the chest, a gauntlet disappears, it automatically loots the chest. You can research the gauntlet from the campaign window and use one every day for free, but it's not really worth the trouble if you ask me, because you pay quite some campaign currency and AD for it, but the chances for actual reward are pretty low. The artifact you get is bound to character, I'm not sure about the greater mark of potency, I think that one is tradeable.
To max out the Dread Ring campaign only from exchanging the relics at the NPC, you'll need 48 Priceless Thayan Antiquities.
This means that you won't have to bother with the daily quests there anymore, not even the daily dungeons and you unlock all boons Dread Ring has to offer right away. Obviously, it is not worth it.
To unlock all boons, you will need in total:
55.000 AD
24 gold
155 Vanguard Scripts
31 Thayan Ciphers
240 Thayan Scrolls
You have enough Vanguard Scripts after exchanging 11 Pricesless Thayan Antiquities.
You have enough Thayan Ciphers after exchanging 31 Pricesless Thayan Antiquities.
You have enough Thayan Scrolls after exchanging 48 Pricesless Thayan Antiquities.
You get 30 Thayan Scrolls from the weekly quest in Dread Ring.
You get 1 Thayan Cipher, 5 Thayan Scrolls and 5 Vanguard Scripts for each daily dungeon quest (1 quest / day) you complete in Dread Ring.
You get 3 Vanguard Scripts for each daily quest (3 quests / day) you complete in Dread Ring.
I was too tired to do the math, but as you can see, exchanging the Priceless Thayan Antiquities requires a huge investment that was designed to make people who are too impatient/stupid to pump a lot of currency into the campaign content to get everything right away. Every aspect of the game is full of these "noob traps" and it's really easy to fall for it unless you know better.
I have no idea what I'm doing with this game as there are so many things going on my head spins just trying to figure out which area I should focus on. My friends and I DL'd the game since it was free and had great reviews but shortly after finishing the main/first questline and getting to level 60 we are completely lost as the in-game tuts are very underwhelming. We are completely new to MMORPG's; my RPG extent is Diablo 2 and Bethesda games so that doesn't help me much here.
What the hell is a boon? Which powers/feats/paragon...etc should I use to get some good use out of my CW? How do I get a decent companion? Who is this Tiamat fellow and why is everyone so anxious to kill the poor creature? Professions? Runestones? Enchantments? My brain hurts just thinking about all this stuff.
I am so confused by the sheer amount of knowledge needed to get anywhere in this game. After getting to L60 and getting some AD's with friends I'm at a complete loss for what to do next. I've got a 10k gearscore after buying High Vizier set and some rings but beyond that I'm at a standstill. Is there anyone who can help myself and possibly my two equally nooby friends with this game? We really love it but the lack of help in learning the in-depth parts of the game's many systems is quickly turning us off.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
@pookiefromtheo To sum it up, your final goal is to get AD and spend it all on your character to make it stronger. This and socializing with other people are the core of an MMORPG. Character progression and people.
This game does a really good job at flooding its players with complex systems, which at first, don't seem to be complex at all, doing them effectively however, requires great knowledge because they are all somehow linked together.
Most of the stuff can be found on the Auction House, if not, then it's in the Zen Store, if not, then it can be obtained from a dungeon/quest and it's not tradeable.
A boon is basicly a stat that can be found in your character window under "Boons". Once you hit lvl 60, you can start doing the Campaign Zones, which most of the time have 3 daily quests + 1 daily dungeon quest to offer and they reset each day. These give you special a Campaign currency which can be spent in your campaign window to progress there. After reaching a certain point, you can unlock the first column in your boon window, based on the campaign. Then you'll have to choose between 2 boons in the first column. The choice is mostly between an offensive and a defensive stat.
So a campaign zone is a place you keep returning to every day until you have all your boons from that campaign.
As for powers/feats/paragons,
Renegade CWs provide team-wide buffs while producing impressive damage numbers once chill stacks are high enough on the enemy.
If you want to play a Renegade Storm Spell CW:
- Conduit of Ice in Spell Mastery
- Icy Terrain
- Steal Time
- Sudden Storm
Class feats: Storm Spell, Chilling Presence
At-wills: Chilling Cloud, the other one is up to you
feats for Renegade Spellstorm CW:
Thaumaturge CWs focus on dealing damage and only on dealing damage, thanks to Eye of the Storm, nothing really lives long enough for a 2nd rotation.
If you want to play a Thaumaturge Storm Spell CW:
- Conduit of Ice in Spell Mastery
- Icy Terrain
- Steal Time
- Sudden Storm
Class feats: Storm Spell, Eye of the Storm
At-wills: Chilling Cloud, the other one is up to you
feats for Thaumaturge Spellstorm CW:
Companions can be obtained from the Auction House and the Zen Market. The ones relevant for the CW are mostly Zen Market companions, but this is not really a problem because Astral Diamonds can be exchanged for Zen at the "ZAX" Zen-AD-Exchange window. However, the companion composition is bound to change with the upcoming introduction to the new Module 6 mini-expansion. If you want to read up on the companions which are relevant for the CW, you can do so in this guide, primarily made for the Module 6 PC CWs:
Ironzerg made a list and gives some explanation on each viable companion for a CW. Check Section 9 in his guide here: http://www.arcgames.com/en/forums#/discussion/551341/spellstorm-renegade-guide-death-is-the-best-crowd-control/p1
Professions, if you ask me, isn't something you have to invest time into, level Leadership, choose the tasks that give XP to the leadership profession. This one is about the only relevant profession to you right now.
Enchantments have 5 types: offensive, defensive, utility, weapon, armor
Each enchantment type has its own slot in your gear. Weapon enchants can be slotted into purple slots in your weapon, armor enchants can be slotted into purple slots in your armor.
Offensive enchants give you stats that are directly responsible for increasing your damage
Defensive enchants give you stats that are directly responsible for mitigating incoming damage
Utility enchants are everything else that have nothing to do with the above 2
Weapon enchants are offensive enchantments that increase your damage
Armor enchants are defensive/offensive enchantments that deal damage or reduce incoming damage
Which to use in which slot?
Weapon: Vorpal Enchantment
Armor: Soulforged Enchantment
Offensive: Dark until you reach 2000-2200 armor pen, then switch out for power
Defensive: Dark, because right now, lifesteal is the best defensive mechanic
Utility: Dragon hoard enchantments for additional refinement points for your artifact gear
Runestones are the exact same thing, but for companions.
After reaching level 60, all you do is start running dungeons, campaign zones and invoke everyday. Epic Pirate King is the best option for you right now until you get some gear to be able to run epic Castle Never and epic Lair of Lostmauth.
What you need right now is your artifact main and off-hand, both of which can be obtained from the Well of Dragons campaign by progressing in the campaign window. Tiamat is the 5-headed dragon in Well of Dragons, she appears every hour and once you kill it successfully, you get 1 Linu's Favor. Linu's Favor is used for unlocked Well of Dragons boons. She also drops some stuff.
Don't be afraid, I went through the exact same thing as you, I deleted the game twice before I finally started doing past lvl 60 content myself. My advice: Find a good guild, soak up as much knowledge as you can. This game has much to offer.
@boom782@xap0calypsex Basically, you walk up to this NPC which is located in the middle of the starting camp:
You talk to her and click the Store option, which can be seen here:
She will offer you 3 options for 3 different relic currencies. The Priceless Thayan Antiquity one is the one I marked red. The other 2 options don't include a Star Metal Gauntlet. This Gauntlet basicly let's you open an additional chest in one of the 3 dread ring dungeons that has a chance to drop a Greater Mark of Potency or a Lathander artifact. Each time you open the chest, a gauntlet disappears, it automatically loots the chest. You can research the gauntlet from the campaign window and use one every day for free, but it's not really worth the trouble if you ask me, because you pay quite some campaign currency and AD for it, but the chances for actual reward are pretty low. The artifact you get is bound to character, I'm not sure about the greater mark of potency, I think that one is tradeable.
To max out the Dread Ring campaign only from exchanging the relics at the NPC, you'll need 48 Priceless Thayan Antiquities.
This means that you won't have to bother with the daily quests there anymore, not even the daily dungeons and you unlock all boons Dread Ring has to offer right away. Obviously, it is not worth it.
To unlock all boons, you will need in total:
55.000 AD
24 gold
155 Vanguard Scripts
31 Thayan Ciphers
240 Thayan Scrolls
1 Priceless Thayan Antiquity gives you:
15 Vanguard Scripts
5 Thayan Scrolls
1 Thayan Cipher
You have enough Vanguard Scripts after exchanging 11 Pricesless Thayan Antiquities.
You have enough Thayan Ciphers after exchanging 31 Pricesless Thayan Antiquities.
You have enough Thayan Scrolls after exchanging 48 Pricesless Thayan Antiquities.
You get 30 Thayan Scrolls from the weekly quest in Dread Ring.
You get 1 Thayan Cipher, 5 Thayan Scrolls and 5 Vanguard Scripts for each daily dungeon quest (1 quest / day) you complete in Dread Ring.
You get 3 Vanguard Scripts for each daily quest (3 quests / day) you complete in Dread Ring.
I was too tired to do the math, but as you can see, exchanging the Priceless Thayan Antiquities requires a huge investment that was designed to make people who are too impatient/stupid to pump a lot of currency into the campaign content to get everything right away. Every aspect of the game is full of these "noob traps" and it's really easy to fall for it unless you know better.
So are you saying these are not worth getting @romotheone ?
I have about 160 of them now and I have been purchasing them for 5-6k each. I was actually counting on the fact that lots of people will not want to grind and would prefer to just "purchase" their boons. If that is the case I can see these going up to 10k+ once they are usable and people know what they are for. Then I can just sell for a nice profit.
Cantankerous mage, yes or no? I just got a 15% off coupon and considering getting the mage for about 1000 zen.
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romotheoneMember, NW M9 PlaytestPosts: 729Arc User
edited August 2015
No, most of the monsters in T2 dungeons have as much as 90+% control resistance. Until you guys are able to outgear content, control is more valuable, so the mage might be a good short term investment. In my opinion, damage companions are the more effective. As Ironzerg says: "death is the best control". If you focus on disabling enemies, they will still be alive after the CC is over, death is a permanent form of CC.
as a spell storm renegade what all do i need to be looking forward to aquring come mod 6
SS CW/iron vanguard GWF Legacy/Kevlar Look Good Play Good STREAMING NEVERWINTER DAILY 7:00PM -2:00AM TWITCH ID: MHHAVOC LOVE TAKING CHALLENGES COME FIND ME IN I.W.D.
Comments
Going to put my Greater Union up right now though for 325k.
Phantasmal Fortress for Greater Mark of Unions on Thursdays.
Drop rates should be the same, althought I never farmed GmoPowers.
I edited my previous post with StrumSlinger's comment about the PC-Xbox mod 6 changes
This was the picture I deleted, it could mean that any not Stronghold related change that comes after Mod 7's release could also affect the Mod 6 update on Xbox. Or... It means that everything after Mod 7's release is not going to affect Xbox's Mod 6 update. I really don't know, now that I read it again.
Could you confirm, @strumslinger ?
But back to your question, yes. If you are strong enough to farm it, you can farm it. Dread Ring is unlockable at lvl 60, if your char doesn't have it unlocked yet.
The key to re-enter the Dread Ring instances costs:
5.000 AD
1 Gold
10 Vanguard Scripts
and can be bought from the Campaign Window under Dread Ring's Campaign Store.
At the Bounty Store in Dread Ring, you can exchange 5 Onyx Fragments for 1 Vanguard Script.
I did just purchase about 100 Priceless Thayan Antiquities as a 'gamble' for about 7k each. They dropped in a box we had last week and can't even be used until we get Dread Ring. Think I read somewhere that these will be popular and go up in price once we get Dread Ring because they can help us get our boons faster?
Hoping to be able to get my boons quick with these and possibly sell them for a large profit. Are they worth anything on the PC @romotheone ?
What are the main stats I should be focusing on?
I used the Easy CW guide in this forum which she turned out great. Which is a SpellStorm Renegade build. I'm wrecking stuff in Tiamat at 12K.
I have High Vizier Set. Working on getting Draconic Templar Gear.
What are the best Offense/Defense enchantments for CW?
I currently use Dark for the Armor Pen. Not sure what to use for Defense?
Best Weapon Enchantchants?
I'm currently using Lightning.
Best artifacts?
I've got Black Ice belt. Trying to get matching cloak. Just starting to get favors but shouldn't take long.
Also I've got Lantern, Aurora's, and Tiamat Orb.
Oh yeah, what do you recommend as far as boons?
I'm sure I have more questions but that's all I can think of for now.
As always any help is greatly appreciated.
2. For mod5 = Spellstorm Thaumaturge with Eye of the Storm and Storm Spell
If you like the Renegade, that's fine, you can use Chilling Presence + Storm Spell.
3. High Vizier is the best set available.
4. Unless you have your 2200-2400ish armor pen, use dark in offense/defense/utility, once you hit that amount without the dark enchants, switch out offense enchants to radiants
5. Best weapon enchant is Vorpal, if you have a high lightning enchant, hold onto it, you can do some fun stuff with a Pure Lightning Enchant once mod 6 arrives on the Xbox
6. Best Artifact belt is the one that gives you Cha/Int(Black Ice Belt) if you're going Renegade, necklace(cloak) is whatever, unless you really want the set effect.
7. Switch out the Aurora for a DC class artifact and you're set.
Thanks for any info.
I don't know about the bonding stones tbh, but these items are a pretty convincing reason to use a Stone companion:
As for which companions to use, a lot depends on what you prefer. There were some discussions about whether or not switching out the Erinyes and the Cambion Mage (both give 10-10% crit severity) for Blink Dog and Intellect Devourer (5-5% combat advantage damage) would be a better choice since Storm Spell does not crit in mod 6 anymore, so crit severity becomes less valuable for an SS CW.
Ironzerg made a list and gives some explanation on each viable companion for a CW. Check Section 9 in his guide here:
http://www.arcgames.com/en/forums#/discussion/551341/spellstorm-renegade-guide-death-is-the-best-crowd-control/p1
@spookyvapors in the Xbox version(module 5), there are really strict values you should be aiming for.
Here is a relevant guide that explains the stats pretty well in Section 7:
http://mmominds.com/2014/11/03/chems-comprehensive-mof-guide-pve-mod4/
If you need a TL:DR:
ArPen = 2000-2200
Recovery = 3000-3500
Crit = never over 3000 (going from 3000 to 5000 crit only gives you 4% crit chance due to the really harsh diminishing returns on the stat)
Lifesteal = 1000
Power = everything once the rest is capped
I actually just started leveling up a cleric for the artifact Sigil. Seems many think that is really good for the CW so I am looking forward to getting that once I am able to in mod 6. Also, I am having fun playing the cleric but definitely miss my CW.
https://www.arcgames.com/en/games/neverwinter/news/detail/9502353
These changes will go live right away when Xbox goes mod 6.
Can't wait to check this out in a few weeks! I have 170 Priceless Thayan Antiquities so I hope they are useful or at least sell decently once mod 6 drops.
Any other tips for us? I have enough coins and stuff to buy the armor right away. Also have about 1.5mil worth of RP so I hope they drop a double refinement on us shortly after mod 6 release.
Ohh right... a CW's HP pool will be somewhere around 80k. The strongest potion restores 10k HP.
Also you guys will need to have a supportive mindset. If other people die, accept it as something normal and if they feel bad for dying, just tell them it's okay, deaths happen a lot more often than it used to in mod 5.
Buffs/Debuffs play a huge role in the new module because monsters live a lot longer and are a much bigger threat due to their insane damage. A heavily buffed player against a heavily debuffed target can produce much bigger numbers, especially with a hard-hitting daily like Ice Knife.
You talk to her and click the Store option, which can be seen here:
She will offer you 3 options for 3 different relic currencies. The Priceless Thayan Antiquity one is the one I marked red. The other 2 options don't include a Star Metal Gauntlet. This Gauntlet basicly let's you open an additional chest in one of the 3 dread ring dungeons that has a chance to drop a Greater Mark of Potency or a Lathander artifact. Each time you open the chest, a gauntlet disappears, it automatically loots the chest. You can research the gauntlet from the campaign window and use one every day for free, but it's not really worth the trouble if you ask me, because you pay quite some campaign currency and AD for it, but the chances for actual reward are pretty low. The artifact you get is bound to character, I'm not sure about the greater mark of potency, I think that one is tradeable.
To max out the Dread Ring campaign only from exchanging the relics at the NPC, you'll need 48 Priceless Thayan Antiquities.
This means that you won't have to bother with the daily quests there anymore, not even the daily dungeons and you unlock all boons Dread Ring has to offer right away. Obviously, it is not worth it.
To unlock all boons, you will need in total:
55.000 AD
24 gold
155 Vanguard Scripts
31 Thayan Ciphers
240 Thayan Scrolls
1 Priceless Thayan Antiquity gives you:
15 Vanguard Scripts
5 Thayan Scrolls
1 Thayan Cipher
You have enough Vanguard Scripts after exchanging 11 Pricesless Thayan Antiquities.
You have enough Thayan Ciphers after exchanging 31 Pricesless Thayan Antiquities.
You have enough Thayan Scrolls after exchanging 48 Pricesless Thayan Antiquities.
You get 30 Thayan Scrolls from the weekly quest in Dread Ring.
You get 1 Thayan Cipher, 5 Thayan Scrolls and 5 Vanguard Scripts for each daily dungeon quest (1 quest / day) you complete in Dread Ring.
You get 3 Vanguard Scripts for each daily quest (3 quests / day) you complete in Dread Ring.
I was too tired to do the math, but as you can see, exchanging the Priceless Thayan Antiquities requires a huge investment that was designed to make people who are too impatient/stupid to pump a lot of currency into the campaign content to get everything right away. Every aspect of the game is full of these "noob traps" and it's really easy to fall for it unless you know better.
What the hell is a boon? Which powers/feats/paragon...etc should I use to get some good use out of my CW? How do I get a decent companion? Who is this Tiamat fellow and why is everyone so anxious to kill the poor creature? Professions? Runestones? Enchantments? My brain hurts just thinking about all this stuff.
I am so confused by the sheer amount of knowledge needed to get anywhere in this game. After getting to L60 and getting some AD's with friends I'm at a complete loss for what to do next. I've got a 10k gearscore after buying High Vizier set and some rings but beyond that I'm at a standstill. Is there anyone who can help myself and possibly my two equally nooby friends with this game? We really love it but the lack of help in learning the in-depth parts of the game's many systems is quickly turning us off.
This game does a really good job at flooding its players with complex systems, which at first, don't seem to be complex at all, doing them effectively however, requires great knowledge because they are all somehow linked together.
Most of the stuff can be found on the Auction House, if not, then it's in the Zen Store, if not, then it can be obtained from a dungeon/quest and it's not tradeable.
A boon is basicly a stat that can be found in your character window under "Boons". Once you hit lvl 60, you can start doing the Campaign Zones, which most of the time have 3 daily quests + 1 daily dungeon quest to offer and they reset each day. These give you special a Campaign currency which can be spent in your campaign window to progress there. After reaching a certain point, you can unlock the first column in your boon window, based on the campaign. Then you'll have to choose between 2 boons in the first column. The choice is mostly between an offensive and a defensive stat.
So a campaign zone is a place you keep returning to every day until you have all your boons from that campaign.
As for powers/feats/paragons,
Renegade CWs provide team-wide buffs while producing impressive damage numbers once chill stacks are high enough on the enemy.
If you want to play a Renegade Storm Spell CW:
- Conduit of Ice in Spell Mastery
- Icy Terrain
- Steal Time
- Sudden Storm
Class feats: Storm Spell, Chilling Presence
At-wills: Chilling Cloud, the other one is up to you
feats for Renegade Spellstorm CW:
Thaumaturge CWs focus on dealing damage and only on dealing damage, thanks to Eye of the Storm, nothing really lives long enough for a 2nd rotation.
If you want to play a Thaumaturge Storm Spell CW:
- Conduit of Ice in Spell Mastery
- Icy Terrain
- Steal Time
- Sudden Storm
Class feats: Storm Spell, Eye of the Storm
At-wills: Chilling Cloud, the other one is up to you
feats for Thaumaturge Spellstorm CW:
Companions can be obtained from the Auction House and the Zen Market. The ones relevant for the CW are mostly Zen Market companions, but this is not really a problem because Astral Diamonds can be exchanged for Zen at the "ZAX" Zen-AD-Exchange window. However, the companion composition is bound to change with the upcoming introduction to the new Module 6 mini-expansion. If you want to read up on the companions which are relevant for the CW, you can do so in this guide, primarily made for the Module 6 PC CWs:
Ironzerg made a list and gives some explanation on each viable companion for a CW. Check Section 9 in his guide here:
http://www.arcgames.com/en/forums#/discussion/551341/spellstorm-renegade-guide-death-is-the-best-crowd-control/p1
Professions, if you ask me, isn't something you have to invest time into, level Leadership, choose the tasks that give XP to the leadership profession. This one is about the only relevant profession to you right now.
Enchantments have 5 types: offensive, defensive, utility, weapon, armor
Each enchantment type has its own slot in your gear. Weapon enchants can be slotted into purple slots in your weapon, armor enchants can be slotted into purple slots in your armor.
Offensive enchants give you stats that are directly responsible for increasing your damage
Defensive enchants give you stats that are directly responsible for mitigating incoming damage
Utility enchants are everything else that have nothing to do with the above 2
Weapon enchants are offensive enchantments that increase your damage
Armor enchants are defensive/offensive enchantments that deal damage or reduce incoming damage
Which to use in which slot?
Weapon: Vorpal Enchantment
Armor: Soulforged Enchantment
Offensive: Dark until you reach 2000-2200 armor pen, then switch out for power
Defensive: Dark, because right now, lifesteal is the best defensive mechanic
Utility: Dragon hoard enchantments for additional refinement points for your artifact gear
Runestones are the exact same thing, but for companions.
After reaching level 60, all you do is start running dungeons, campaign zones and invoke everyday. Epic Pirate King is the best option for you right now until you get some gear to be able to run epic Castle Never and epic Lair of Lostmauth.
What you need right now is your artifact main and off-hand, both of which can be obtained from the Well of Dragons campaign by progressing in the campaign window. Tiamat is the 5-headed dragon in Well of Dragons, she appears every hour and once you kill it successfully, you get 1 Linu's Favor. Linu's Favor is used for unlocked Well of Dragons boons. She also drops some stuff.
Don't be afraid, I went through the exact same thing as you, I deleted the game twice before I finally started doing past lvl 60 content myself. My advice: Find a good guild, soak up as much knowledge as you can. This game has much to offer.
ToD campaign can be started at level 26. I don´t know the others, as I´m a xbox player.
I have about 160 of them now and I have been purchasing them for 5-6k each. I was actually counting on the fact that lots of people will not want to grind and would prefer to just "purchase" their boons. If that is the case I can see these going up to 10k+ once they are usable and people know what they are for. Then I can just sell for a nice profit.
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