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Please compensate campaign progression rewards for level scaling in Ghost stories

burkaancburkaanc Member Posts: 2,186 Arc User
edited April 2015 in General Discussion (PC)
its impossible to do Ghost stories for characters that arent close to 70, the crypt there doesnt have level scaling as the outside map has, and good luck killing lvl 71 mobs as low 60, ppl did enough work to get there, the issue is new it was there in early preview

would be nice if you could just send out a few days worth of campaign progression items(cult secrets) so ppl can progress, it wouldnt be such an issue if there were new class in this mod, but i simply cant progress the time gated campaign cause of that
Paladin Master Race
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  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited April 2015
    Agreed! Ghost stories is supposed to be available to play at about level 26, if I recall correctly. It should be scaled!
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  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited April 2015
    myowmyow wrote: »
    Agreed! Ghost stories is supposed to be available to play at about level 26, if I recall correctly. It should be scaled!

    i think the ghost stories were 60+ before that u got the map quests
    Paladin Master Race
  • iandarkswordiandarksword Member Posts: 978 Arc User
    edited April 2015
    At this point, everything that was released post launch (Sharandar, Dread Ring, IWD, ToD) is now considered level 70. Your leveling experience does not stop at Whispering Caverns anymore. You HAVE to complete the new content in order to have a slim chance at surviving the campaign areas now. This also means that you will not be able to get your class sigil until 70 as well. You'll have to go through ALL of the leveling content first before returning to ALL of your campaign tasks. (I don't agree with how they did it, but for now that's how it is.)
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  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited April 2015
    At this point, everything that was released post launch (Sharandar, Dread Ring, IWD, ToD) is now considered level 70. Your leveling experience does not stop at Whispering Caverns anymore. You HAVE to complete the new content in order to have a slim chance at surviving the campaign areas now. This also means that you will not be able to get your class sigil until 70 as well. You'll have to go through ALL of the leveling content first before returning to ALL of your campaign tasks. (I don't agree with how they did it, but for now that's how it is.)

    the 1st part of ghost stories is easy at low 60 and it is REQUIRED as a part of a set of quests for ToD, and the map part is scaled, the crypt isnt, its obviously a bug and one that has been for months(i remember it from start of preview)

    sharandar/dread/iwd i left for 70, but tod starts at around lvl 26
    Paladin Master Race
  • bammurbammur Member Posts: 38
    edited April 2015
    burkaanc wrote: »
    the 1st part of ghost stories is easy at low 60 and it is REQUIRED as a part of a set of quests for ToD, and the map part is scaled, the crypt isnt, its obviously a bug and one that has been for months(i remember it from start of preview)

    sharandar/dread/iwd i left for 70, but tod starts at around lvl 26

    Barrow demolition is also one of the new "you are now 70, lol, jk you are dead" zones, so I assumed all the harper dungeons are and I quit doing them. I am leveling on some of the content I skipped, and preparing to slowly grind the new areas.

    By the time they fix the scaling I will probably be 70 or gone.
  • magnusolammagnusolam Member, Neverwinter Knight of the Feywild Users Posts: 82
    edited April 2015
    Although I haven't tried the new content or 70+ areas, Ghost Stories was one daily I always skipped. My characters could all walk it, but it was too long (boring) and had an unkillable boss who does the 'you can't hit me while I do my rant before leaving' schtick (extremely dull!!!). Somehow, I think i'll continue to skip it even after I bite the bullet and start relevelling all my existing characters.
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