Yeah same, I have had "bound" collection of those for nearly the whole trip to 60, now I have gone through all of them and actually have to buy them now.
Seems they felt people needed a reason to have to spend some of their worthless gold hoards. Now folks are gonna have to spend and stay stocked up on band-aid kits. But I mean really... it's kind of sensible. Almost all of us used to just walk or run through traps ignoring them. If you are an adventurer, and you get hit by a trap, it stands to reason that you would get injured... no?
I must admit, once I got over my surprise - and the realisation I hadn't actually got any injury kits - I like this. It does make sense that you'd get injured - all that battling/running into traps etc and only hit points going down? Not very realistic. So yes, I think this adds to the game and makes you re-think some of your moves/strategies. I assume that if you get injured enough and don't heal you can die - at least that's what I'd expect anyway.
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I don't know and haven't tried it yet but I hope the kit usage does not have the combat rules so i can use it even during combat mode.