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M6 SW Leveling to 70 PVE

glartyglarty Member, NW M9 Playtest Posts: 123 Arc User
edited April 2015 in The Nine Hells
Firstly, anyone with preview experience please add to this.
I have spent a bit time and the following are the things I'll be doing for leveling.
L70 builds need more research before best setups will be known.

Most important, M6 is a new game with new rules, you will need to adapt.

Leveling is easy enough, just time consuming.

Summary 1st, details after -
1. be mobile, you need stamina, feet for this.
2. LS, minimum 15%, 25% more fun, less dying
3. Start more defensive, when more info and builds are posted respec then.
4. Resistance Ignored minimum 40%
5. Augments are out (for the moment), threat pet's are good, eg yeti, galub dur
6. There is a big update on the 23rd April, till then, everything is in flux
7. L60 gear is fine, you don't need the extra HP for leveling
8. Azures in utility slots in a spare gear set (change to these before handing in quests) xp booster.

More details -
1.
Standing your ground generally wont work for you, you need to be mobile.
More stamina will help a lot, reduced use of stamina (shadow fold feet), elven resolve, eldritch momentum(temptation).
Anything else like artifacts that help with stamina are good too if you have them.
Shadow walk class feature is good fun, use it leveling.
Being mobile, eg cast enc, move, cast enc, move, at-wills, move etc is your only true defense.
You just cant tank in m6, you gotta get out of the way of incoming hits.
2.
10% LS just isn't enough, aim for 20%.
The higher you go the less you die and the less reliant you are on pots.
Options to boost LS - Darks in def slots, feets, boons and life drinker weapon enchant
I found at 20% LS gaming is simply more fun.
3.
Things hit harder, SW have crappy defense, for the moment till you get used to new game dynamics, choose more defensive feets/boons.
4.
Resistance Ignored is very important, go for 40% straight up.
You will want more later on, but that's a good start.
Options to boost RI/ArPen - Darks in off slots, feets, boons and weapon enchants(plague/terror/bronze).
5.
Seriously, get a yeti or similar, much more fun playing, and it doesn't die much if at all, and re-spawns quickly if they do.
They really hold threat well, and you generally can't deal very well with 3 or more big hitting adds.
So with just 1 add busy playing with your furry pet u can more quickly kill the others and then deal with that 1.
BTW, the Yeti active bonus in m6 gives both you and the yeti 10%(@epic) dmg boost when it procs..
6.
Hopefully there will be a LS boost for SW in the near future, maybe in this update(really hoping for this)
Point is, things are not final as they will be when m6 starts, expect changes and no absolute comments about any builds are sensible atm.
7.
AD set is simply too good I found for my temptation build, it does too much dmg to give it up for HP.
But its a choice, kill slower, tank more with more HP, or kill faster less tanking/HP, up to you how u like to play.
L61 gear from WoD vendor give heaps more HP, but didn't suit my play style.
8.
Azures give a %XP boost in util slots, get some blue head/arms/feet and put some azures in them.
If u remember, swap over to them before handing quests.
Depends how much of hurry your in to get to L70.
Other XP boosts, all from zen store, Inscribed garments - shirt/pants, XP boosters

Encounters -what ever worked for you in m5 should be fine.
If you don't use infernal spheres now, try it out, fun thing imo.


Post L70- will leave that up to the experts xD
Post edited by Unknown User on

Comments

  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited April 2015
    I bet Vampiric Embrace is going to be more useful for solo, since it's still heal based on the damage dealt + some temporarily hit points.


    Big gear revamp for me in 30 hours - .-
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited April 2015
    As always awesome information mi amigo! :cool:
    glarty wrote: »
    There is a big update on the 23rd April, till then, everything is in flux
    Just wanted to highlight this as it's very important to remember. There is a big patch coming 4/23, so be careful what you upgrade. I'm simply upgrading my Main/Off Hand(s), and getting the Greater Black Ice Cloak, and 1 companion to Legendary. Aside from that, waiting until 4/23...

    Remember, at times discretion is the better part of valor. ;)
    va8Ru.gif
  • drtysnchzdrtysnchz Member Posts: 194 Arc User
    edited April 2015
    glarty wrote: »
    Firstly, anyone with preview experience please add to this.
    I have spent a bit time and the following are the things I'll be doing for leveling.
    L70 builds need more research before best setups will be known.

    Most important, M6 is a new game with new rules, you will need to adapt.

    Leveling is easy enough, just time consuming.

    Summary 1st, details after -
    1. be mobile, you need stamina, feet for this.
    2. LS, minimum 15%, 25% more fun, less dying
    3. Start more defensive, when more info and builds are posted respec then.
    4. Resistance Ignored minimum 40%
    5. Augments are out (for the moment), threat pet's are good, eg yeti, galub dur
    6. There is a big update on the 23rd April, till then, everything is in flux
    7. L60 gear is fine, you don't need the extra HP for leveling
    8. Azures in utility slots in a spare gear set (change to these before handing in quests) xp booster.

    A good portion of hitting 70 is figuring out how the new mechanics work, and how the new mobs HURT in ways you never before thought possible. Cant be as gung ho as M5 thats for certain, you have to be a little more tactful in your approach on mobs now, pulling a second mob for example can lead to death in mere seconds if you aren't prepared for it. As you said though, its mostly just time consuming, it really feels like 0-60 packed into 60-70. You start out weak(@ 61) get stronger, move to new area... rinse and repeat.
    glarty wrote: »
    More details -
    1.
    Standing your ground generally wont work for you, you need to be mobile.
    More stamina will help a lot, reduced use of stamina (shadow fold feet), elven resolve, eldritch momentum(temptation).
    Anything else like artifacts that help with stamina are good too if you have them.
    Shadow walk class feature is good fun, use it leveling.
    Being mobile, eg cast enc, move, cast enc, move, at-wills, move etc is your only true defense.
    You just cant tank in m6, you gotta get out of the way of incoming hits.

    Being mobile is always important. I have found in mod 6 that the old method of swing, move, swing, move still works quite well to whittle down the herd, keeps you from getting hit as often(short of ranged *****), and doesn't drain resources enough to have to rely on Shadow walk. Which leaves my class features dedicated to dealing more damage.
    glarty wrote: »
    2.
    10% LS just isn't enough, aim for 20%.
    The higher you go the less you die and the less reliant you are on pots.
    Options to boost LS - Darks in def slots, feets, boons and life drinker weapon enchant
    I found at 20% LS gaming is simply more fun.
    3.
    Things hit harder, SW have crappy defense, for the moment till you get used to new game dynamics, choose more defensive feets/boons.

    LS% will never be enough, since its a chance to proc that relies on the infamous RNG, and the higher you go the lower your % gets, which means 20% @ 60 is a lot less @ 65 and therefore not as effective. To combat this I put life drinker on my weapon and took boons pertaining to a chance at gaining health by both dealing and taking damage. If we have to rely on the rng, I'm going to rely on as many "chances" as I can to gain my health back
    glarty wrote: »
    4.
    Resistance Ignored is very important, go for 40% straight up.
    You will want more later on, but that's a good start.
    Options to boost RI/ArPen - Darks in off slots, feets, boons and weapon enchants(plague/terror/bronze).

    Yeah... RI... Once again that sliding scale is going to slide downhill as you level, in order to keep all these stats high, other stats will have to be sacrificed. Unless you shell out tons of AD/RL money to get r12 chants right away. That out of the way, I treated this like a secondary, important... but less important that Crit and LS.
    glarty wrote: »
    5.
    Seriously, get a yeti or similar, much more fun playing, and it doesn't die much if at all, and re-spawns quickly if they do.
    They really hold threat well, and you generally can't deal very well with 3 or more big hitting adds.
    So with just 1 add busy playing with your furry pet u can more quickly kill the others and then deal with that 1.
    BTW, the Yeti active bonus in m6 gives both you and the yeti 10%(@epic) dmg boost when it procs..

    This will be very helpful for those who aren't as good at dodging and jumping around, but due to the stat curve sticking with an augment pet outweighs having a "tank" companion for me. But I definitely agree that it will make things a lot easier in general for most.
    glarty wrote: »
    6.
    Hopefully there will be a LS boost for SW in the near future, maybe in this update(really hoping for this)
    Point is, things are not final as they will be when m6 starts, expect changes and no absolute comments about any builds are sensible atm.

    I hope and pray that they take any of the decent suggestions given to help the SW get their all important LS back. Be it through cursing a target to gain more, or making it part of the SW stats set, perhaps in CON since HP boost is junk. I agree, nothing is static right now... and wont be for a while... they changed the fundamentals of the game and are still figuring out every little detail.
    glarty wrote: »
    7.
    AD set is simply too good I found for my temptation build, it does too much dmg to give it up for HP.
    But its a choice, kill slower, tank more with more HP, or kill faster less tanking/HP, up to you how u like to play.
    L61 gear from WoD vendor give heaps more HP, but didn't suit my play style.

    I did my first 60-70 using my M5 setup and did just fine all the way to the end, I then took that same toon and made my mod 6 adjustments, including the eternal gear... and did 60-70 that way. It was easier with eternal gear simply based on the extra HP and stat allocation. The stats on eternal didn't line up with my M5 stats at all. Lets not forget that eternal was designed for M6 and does have its advantages over M5 T2 gears, even with lack of set bonuses. But ultimately it is up to the individual to make that decision.
    glarty wrote: »
    8.
    Azures give a %XP boost in util slots, get some blue head/arms/feet and put some azures in them.
    If u remember, swap over to them before handing quests.
    Depends how much of hurry your in to get to L70.
    Other XP boosts, all from zen store, Inscribed garments - shirt/pants, XP boosters

    Yes, yes, and yes LOL
    glarty wrote: »
    Encounters -what ever worked for you in m5 should be fine.
    If you don't use infernal spheres now, try it out, fun thing imo.

    I agree, had no problems using my same encounter and at-wills as M5, spheres.... sometimes they draw unwanted aggro, which can be quite fun! also quite deadly to their user in this new mod.
    glarty wrote: »
    Post L70- will leave that up to the experts xD

    Indeed.
  • animalustanimalust Member, Neverwinter Beta Users Posts: 573 Bounty Hunter
    edited April 2015
    As always awesome information mi amigo! :cool:


    Just wanted to highlight this as it's very important to remember. There is a big patch coming 4/23, so be careful what you upgrade. I'm simply upgrading my Main/Off Hand(s), and getting the Greater Black Ice Cloak, and 1 companion to Legendary. Aside from that, waiting until 4/23...

    Remember, at times discretion is the better part of valor. ;)

    wonder what else they will do to try to get me to stop playing my SW
  • illiuneilliune Member Posts: 0 Arc User
    edited April 2015
    Couldn't start a new thread so trying here.
    Is temptation warlock still decent support in M6?
    I actually just started playing yesterday before M6 started. I did try a DC to almost 20 but didnt enjoy it.
    Or is there any other classes that are similar? Maybe paladin healer?
  • fernuufernuu Member Posts: 453 Arc User
    edited April 2015
    Well I can say (as I always played Temp/Fury mix) that temptation still gives decent support for team. Can't say much more (I'm at 61 right now) but with decent gear I can still do more healing than Clerics (while bringing top damage). Too bad that I can barely heal myself :)

    I'll try to post some thought about my build but first I've to level up to 70, suit up and test few more things.
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • jobsalotofworkjobsalotofwork Member, NW M9 Playtest Posts: 189 Arc User
    edited April 2015
    fernuu wrote: »
    Well I can say (as I always played Temp/Fury mix) that temptation still gives decent support for team. Can't say much more (I'm at 61 right now) but with decent gear I can still do more healing than Clerics (while bringing top damage). Too bad that I can barely heal myself :)

    I'll try to post some thought about my build but first I've to level up to 70, suit up and test few more things.

    Do you run SB or HB I'm assuming sb. Asking because I've held off on rebuilding my toon with the free token, but I'm tired of failing dread legion because the cleric dropped or doesn't seem to heal. I've been hesitant to go temptation because of DPS concerns for soloing and HB temptation seemed on the test server to not receive healing from the capstone so staying alive wasnt any easier. SB was better but I feel the class abilities for HB are much better and I'm wondering if i missed some tricks/tactics.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited April 2015
    Okay, so, just leveled my soulbinder to 70, mostly on daily quests (except for last lvl - cloud giants grind). And so far I've been killed only thrice, 1st time in WoD when I thought I could still tank a herald's punch and two times in Spinward during massive lag spike with Server Not Responding. Lifesteal is almost not noticable if it's at least 8% and when I was lacking survivability I'd just go for WE + WB +DT combo for maximum defense and lifesteal. Putting extra feats into Vampiric Sparks helps a lot too. Hell, that's +15% extra lifesteal at 30 sparks over 15% extra deflection, that can't be bad. And if I slot T.Lifedrinker? That could be around 30% LS chance or even 40% if I try real hard. Is that better rewarding than the old lifesteal? I say it is, once you reach that lifesteal chance and get some defense/hp over your lifesteal - you're pretty much hardly killable warlock.
  • drtysnchzdrtysnchz Member Posts: 194 Arc User
    edited April 2015
    Do you run SB or HB I'm assuming sb. Asking because I've held off on rebuilding my toon with the free token, but I'm tired of failing dread legion because the cleric dropped or doesn't seem to heal. I've been hesitant to go temptation because of DPS concerns for soloing and HB temptation seemed on the test server to not receive healing from the capstone so staying alive wasnt any easier. SB was better but I feel the class abilities for HB are much better and I'm wondering if i missed some tricks/tactics.

    SB hands down has better sustain than HB simply because of spark, on preview my SB temp had an overall easier time than my HB Fury. Just a matter of using defiler, unless you have really high crit rate... which will scale down as you level(keep this in mind). I got my HB Fury to 70 on live yesterday afternoon and didn't seem to have TOO hard of a time though, I ended up swapping out my gvorp for a lifedrinker somewhere around the beginning of spinward rise for extra sustain. As far as Templock heals, I still wouldn't know... it was impossible getting groups on preview. As far as one classes abilities being better, SB was meant for sustainability where HB was meant for more damage... not sure of the damage % difference between the two paragons now, but it was quite hefty in M5.
  • fernuufernuu Member Posts: 453 Arc User
    edited April 2015
    Do you run SB or HB I'm assuming sb. Asking because I've held off on rebuilding my toon with the free token, but I'm tired of failing dread legion because the cleric dropped or doesn't seem to heal. I've been hesitant to go temptation because of DPS concerns for soloing and HB temptation seemed on the test server to not receive healing from the capstone so staying alive wasnt any easier. SB was better but I feel the class abilities for HB are much better and I'm wondering if i missed some tricks/tactics.

    Nope, I'm HB as I like it's dmg boost with No pity no mercy + gatekeeper's empowerment + offhand stats.
    Still - you doesn't receive healing from temptation capstone but as for now (66 lvl) it's enough to use warlock bargain + dreadtheft with sth about 23% lifesteal (still running on old artifacts). Soloing WoD content is still dangerous but it's doable and pretty fun. So it's more like very big and useful team support with both dps and teamhealing. But dunno if it'll work fine later, have to test it with new gear and stat curves.
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • animalustanimalust Member, Neverwinter Beta Users Posts: 573 Bounty Hunter
    edited April 2015
    doing pretty well so far with SW, but not very motivated so levling slowly

    but the new stuff is all a joke so far.. terrible EXP rewards in drowned souls area
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited April 2015
    animalust wrote: »
    doing pretty well so far with SW, but not very motivated so levling slowly

    but the new stuff is all a joke so far.. terrible EXP rewards in drowned souls area
    I say slot azures in utility and just farm cloud giants once you open spindward divide (or whatever that place is...)
  • glartyglarty Member, NW M9 Playtest Posts: 123 Arc User
    edited April 2015
    m4 dragons give 5k xp default, i get about 7.5k with the azures i'm using.
    So 2x5 quests add up quick.

    Also if u skipped Whispering Caverns getting to L60, the quests give good xp too.
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited April 2015
    vasdamas wrote: »
    I say slot azures in utility and just farm cloud giants once you open spindward divide (or whatever that place is...)
    Sound advice right here...

    Death To The Cloud Giants!!!
    va8Ru.gif
  • fernuufernuu Member Posts: 453 Arc User
    edited April 2015
    Ok, so I finally tested HB Temptation and it seams really nice. I'll try to write down some summaries, maybe even whole guide this week :)

    TzFJRnht.jpeg

    Q1AvSjZ3.jpeg
    https://youtube.com/c/FernuStormborn

    Mod 10:
    [Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.

    Mod 9:
    [Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
  • rottersrotters Member Posts: 214 Arc User
    edited April 2015
    im Fury spec and running good gear with decent skill, how are you doing that much dps as a temp lock?

    I know that CW too and he's no slouch. good going.


    Tab

    Tabatha@rotters // Scourge Warlock // Co Leader // Civil Anarchy



    Part of the -Fabled- Alliance



    We are looking for non elitist guilds to join our alliance.
  • gianchilogianchilo Member Posts: 6 Arc User
    edited April 2015
    Hi ^^ .
    I'm currently sw soul binder fury and I have a good dps, but i'm curious to try damnation path for a constant dps instead of high dps on boss but more low on pool. Someone try damnation and have a build or some advice for use it ?
    I think temptation is useless in this mod where we need a party with dc and gf , i prefer to concentrate on dps instead low cures.
    (Sorry for bad English xD)
    Ps he does some try on the boss I think 100M it's impossible in other ways
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