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Control Wizards, Storm Spell and overall DPS performance.

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  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited March 2015
    Ban CWs from PvP and this one wouldn't mind one bit, but you know damned well we're talking about PvE. There is no AE control in PvP, and that's what CW haters want us to be. One can not be an effective AE controller and not spend most of his time in the middle of mob packs.
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited March 2015
    Id rather just see each CW tree act just like the TR trees do. They each have their own benefits

    1) Control
    2) Damage
    3) Debuffs

    Let each CW decide what they want from there... But PART of the issue is right now, regardless of how you spec, you can get crazy good damage with SS procs.

    So maybe SS needs a re-work or nerf BUT! Given a buff BACK up in a specific tree. Maybe in Thaumaturge somewhere....

    So BASE "SS" can be brought down to a ~ 25% damage reduction AND 15% chance to proc.


    Then ADD back in the Thaumaturge a feat. "Focused StormSpell": Your StormSpell has an additional 2/4/6/8/10% chance to proc and its damage is increased by 5/10/15/20/25%. Boom.


    Now its the SAME as live, but requires a specific tree to deal more damage.
  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User
    edited March 2015
    ayroux wrote: »
    Id rather just see each CW tree act just like the TR trees do. They each have their own benefits

    1) Control
    2) Damage
    3) Debuffs

    Let each CW decide what they want from there... But PART of the issue is right now, regardless of how you spec, you can get crazy good damage with SS procs.

    So maybe SS needs a re-work or nerf BUT! Given a buff BACK up in a specific tree. Maybe in Thaumaturge somewhere....

    So BASE "SS" can be brought down to a ~ 25% damage reduction AND 15% chance to proc.


    Then ADD back in the Thaumaturge a feat. "Focused StormSpell": Your StormSpell has an additional 2/4/6/8/10% chance to proc and its damage is increased by 5/10/15/20/25%. Boom.


    Now its the SAME as live, but requires a specific tree to deal more damage.

    I kinda like that idea :)
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited March 2015
    if cw are nerfed, dont need be rebuffed.

    cw is not a primary dps class.

    resume of cw:

    cw is not a primary dps class. dont should shine in damage if dont have a "big crowd" and even in this situation, the overal main strike class still need outdps.

    cw is not a primary or secundary defender

    cw is not a primary or secundary healer

    cw is not a primary or secundary leader

    cw is a primary controller and in THAT he is best than other classes, so... everthing else need be tuned down or DONT EXIST. that is not a war against cws. just look how much buffs other classes receiving during this modules, HOW MUCH BUFFS WILL NEED and how much hard the enemies need hit now to turn the game more hard. this is i.n.s.a.n.e.
  • denvalddenvald Member, NW M9 Playtest Posts: 702 Arc User
    edited March 2015
    abaddon523 wrote: »
    That's an interesting observation. The difference is not the artifact off-hand it is the new crit curve bringing down my crit rate. Your crit rate is higher than mine. As you level up you lose a pretty good chunk of crit % because of the new stat curves. Less crits means less storm spell procs.

    I made up for that damage in other ways. I was popping my DC artifact to get more Ice Knives in there (notice I had 6 to your 3), I was using my High Vizier set to get the effectiveness up to 130%, boons like Elven Ferocity are on, etc.

    My CW has 2.5k crit on live at lv 60 at 47.3% crit. (Or mod 6 preview at PE)
    In dread ring when scaled to lv 70 my crit goes up to 5.1k and my total crit is 43%.
    Note: I'm a pvp build with high con on this guy so I dont have that high charisma and int

    What about you? I think I will conduct a test with and without the artifact at 60 see how it goes.

    Gunna post the results in a couple minutes.

    Here's my scaled to 70 stats:

    CPozPCL.png

    Here's the results:
    XOlYJyq.png


    So I've done this test 3 times, and it seems to give roughly the same results. So yes slightly less storm spell procs but nothing seems out of place right now. So I assume you were correct, and it was indeed the crit rate difference.
    I am the monk, martial skill transcends the battlefield
    It is my my life style, my doctrine and my state of mind,
    You fight well, but without focus and discipline, you will fall.

    More threads by me / Click on it B)
    My Support Warlock/Temptation Thread
  • denvalddenvald Member, NW M9 Playtest Posts: 702 Arc User
    edited March 2015
    post removed
    I am the monk, martial skill transcends the battlefield
    It is my my life style, my doctrine and my state of mind,
    You fight well, but without focus and discipline, you will fall.

    More threads by me / Click on it B)
    My Support Warlock/Temptation Thread
  • aspen10aspen10 Member Posts: 5 Arc User
    edited March 2015
    denvald wrote: »
    Hey everyone, I pm'd panderus last week about SWs and CWs performance, and he mentionned that his tests conclude that both classes perform as they expect them to be on preview.



    So for now let's wait until mod 6. I think the whole thread has been confirmed as completely useless, I will stop monitoring it as much as I did and repost the exact same threads talking about the same problems we have seen on preview that will not be adressed until mod 6 comes out.(this one and my warlock specific one)

    I realize that the past month or so I got so caught up in the forums thinking I could actually have an impact and improve the quality of life of all warlocks that I actually stopped playing, when I get on I do leadership then post on the forums and AFK Tiamat. (Yes I'm a HAMSTER, I've done over 100 runs of tiamat by now, it's still buggy, I still crash to 0 fps frequently and I really don't care anymore. I'm just saving myself the frustration. So if it fails then I won't care eitherway)

    If my warlock becomes unplayable in end game in m6 for PvE (it was unplayable in PvP which was a huge turn off, but at least it was good in PvE. Then I'll stop playing end game completely and I'll go twink lowbie pvp cause I have nothing better to do these days. And if the devs end up thinking the SW is good as is I'll just quit and play another game.

    I don't care anymore, I hope I'm wrong, but if the game isn't enjoyable to me anymore I'll go elsewhere
    Cheers
    Zek

    Thank you for your time here Zek. It takes some serious ethics to post a PM you received in a public forum. We should expect that from someone with all this rage/revenge towards another class. Really, a lot of nonsense.
  • denvalddenvald Member, NW M9 Playtest Posts: 702 Arc User
    edited March 2015
    aspen10 wrote: »
    Thank you for your time here Zek. It takes some serious ethics to post a PM you received in a public forum. We should expect that from someone with all this rage/revenge towards another class. Really, a lot of nonsense.

    You're right I shouldn't have posted the PM. I removed it.

    You're also right it's not my job to balance classes and tell people what to do or what to believe according to my own personal opinions.

    I spent 15 minutes looking at your post, not knowing what to say, and it's not usually my type of thing to run out of things to say when discussing/arguing. I think sometimes it takes the hard truth to realize it.

    I went overboard, and I apologize to everyone about the things I've been doing and saying for the past couple days.

    Thanks aspen for waking me up, whoever you might be
    If you can remove my quote, I would appreciate it


    Thanks
    I am the monk, martial skill transcends the battlefield
    It is my my life style, my doctrine and my state of mind,
    You fight well, but without focus and discipline, you will fall.

    More threads by me / Click on it B)
    My Support Warlock/Temptation Thread
  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited March 2015
    cw is not a primary dps class

    Of course they are. They are a primary AoE DPS class, to be more specific.
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited March 2015
    no, the class have tools to control a lot of enemies in the same time, and, thanks to this, do a "ton of damage".

    "Control Wizards primarily focus on controlling the battlefield and dealing damage to a large number of creatures simultaneously. Because of the wizard's role as a controller, they possess more crowd control options than any other class. Their ability to deal high amounts of damage gives them the secondary role of striker."
    http://neverwinter.gamepedia.com/Control_Wizard

    you can say "the fact to that be secundary does not mean the class dont should do more damage than a main striker", in other words, my secundary function should be better than your primary function, that is just a discription and not a qualitative differentiation.

    yes, that interpretation is the history of the game decline.

    you want change the class? ok, a lot of classes are changed. but the class dont should be superior than the others. is too hard accept that?
  • koalazebraiikoalazebraii Member Posts: 108 Bounty Hunter
    edited March 2015
    matiagronx wrote: »
    CW is not a ranged class, its a head on melee dps/control class. Period. Same goes for the HR for those who are ignorant.

    I.CANT.BREATH.HEEEELP.

    i'm done. this guy almost killed me by choking on water
  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User
    edited March 2015
    Incase a mod hasn't noticed, the OP edited his original post to request this thread be locked.
    dulopa4e1d9.png
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  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited March 2015
    zacazu wrote: »
    no, the class have tools to control a lot of enemies in the same time, and, thanks to this, do a "ton of damage".

    "Control Wizards primarily focus on controlling the battlefield and dealing damage to a large number of creatures simultaneously. Because of the wizard's role as a controller, they possess more crowd control options than any other class. Their ability to deal high amounts of damage gives them the secondary role of striker."
    http://neverwinter.gamepedia.com/Control_Wizard

    My point exactly
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