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Master of Flame or Spellstorm Mage?

grimwolf512grimwolf512 Member Posts: 73 Arc User
edited March 2015 in The Library
So I am working on a wizard and wanted some opinions on the two paths. I am kinda trying to make more AOE damage type caster but not sure if the Master of Flame path is any good. I don't see many in game so I am unsure.

Any advice would be most appreciated.
Post edited by Unknown User on

Comments

  • sinzar01sinzar01 Member Posts: 2 Arc User
    edited March 2015
    I've been playing a thaumaturge master of flame for a while now, and it's served me well. Next patch though, with the complete destruction of lifesteal, I'm going to be swapping to renegade for the big healing procs the capstone provides. Spellstorm synergizes a lot better with the renegade path, so that's the paragon choice I'll be taking with our free respec.
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited March 2015
    Frankly speaking, nothing the MoF has beats the broken OP SSM class features, ranging from guaranteed crits to mega-damage extra damage procs.

    The only thing the MoF has over SSM, is when you build up a dedicated DoT monster with it in PvP, in which case you'll be ruining the day for a LOT of the TR players out there... but as a result you give up being the pure damage dealer the CW is, and turn into a support/anti-TR class.
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited March 2015
    Both are really viable. They just have very different gameplay.

    Spell Storm is more about burst damage when MoF is more about doting everything.
  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    edited March 2015
    I tried both and found Spellstorm easier to play.

    But then, I'm a high-pinger, which incapacitates area-targeted spells, and favors enemy-targeted autoaim somewhat...
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited March 2015
    nathyiel wrote: »
    Both are really viable. They just have very different gameplay.

    Spell Storm is more about burst damage when MoF is more about doting everything.

    I cringe every time I read this because it's not really true. My Renegade build puts out consistent, sustained and substantial DPS.

    I think this statement was just a platitude echoed by MoF players to try and justify a perceived difference between the two.

    The problem with MoF's right now is that they are pretty reliant on Combustive Action/Swath of Destruction to make it work, which puts them at a disadvantage versus SS who can get a tremendous boost in DPS by slotting Chilling Presence instead.

    Don't get me wrong...I loved playing the MoF a couple modules ago when things were a little more even...but with the changes brought to the CW over the last 2 modules, SS unfortunately stands above the MoF right now.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited March 2015
    ironzerg79 wrote: »
    I cringe every time I read this because it's not really true. My Renegade build puts out consistent, sustained and substantial DPS.
    When I say SS is more Bursty than MoF, it's without regard to path. And it's in regard to EOTS class feature.

    For MoF, the only feat really mandatory is Crirtical Conflagration. Swath of Destruction is good because of its debuff. Combustive Action is too much tied to Daily, like the mod6 class feature. I think Chilling Presence can be a good choice, especially as Renegade.

    So yeah, MoF compared to SS really to much on class feature. I made a few proposition some time ago. It's somewhere here.

    But if we look at BiS gear, perfect rotation, etc, maybe SS is better but I don't think it's that much different. At this point, gameplay is more important than anything else.

    In the end, the best is to play what you like.

    edit :
    -> remove Smolder damage increase from Swath of Destruction and increase the damage debuff to compensate.
  • ofnieslafofnieslaf Member Posts: 381 Arc User
    edited March 2015
    master of flame has always been the superior paragon path since module 2

    regards
  • grimwolf512grimwolf512 Member Posts: 73 Arc User
    edited March 2015
    Thanks for all the feedback. Going to be a tough choice but I have more input now. Thanks!
  • wyverneyewyverneye Member Posts: 15 Arc User
    edited March 2015
    I have a question, if you don't mind me hijacking this thread (Forum account's still on probation somehow, so I can't make my own).

    Why on earth did anyone think it was a good idea to make the control wizard hurr like a berserker when using his paragon at will? I specifically respecced away from Master of Flame because of it, now it turns out Spellstorm Mage does it too!
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited March 2015
    Channeling mystics powers is actually harder and more challenging that swinging a stupid piece of metal like some troglodyte mouth-breather :)
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • wyverneyewyverneye Member Posts: 15 Arc User
    edited March 2015
    Does not mean I want to sound like said troglodyte though.
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