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What do you new Xbox players think about the PVP?

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  • thezer0fluxthezer0flux Member Posts: 412 Arc User
    edited April 2015
    PvP always seem out of place and unnecessary in a game where the core experience is designed for co-op exploration and adventuring. The PvP in Neverwinter is no exception. I did try it to see what it was like, but I didn't like it. It's more frustrating than fun and really doesn't make any sense in the context rest of the game. I don't see any reason why I'd play PvP mode when there's so much more (and better) PvE content to explore. In fact, even though my team won and I consistently ranked in the top three, I disliked my PvP trial runs so much I haven't gone back -- not even for the double AD event. I can see why some people enjoy it, especially at end game, but I'll take PvE every time. If I get bored running end game content with my primary toon, I'll just roll another one and start over. That's infinitely more fun to me, both alone and with a group.
  • ludicrousnameludicrousname Member Posts: 3 Arc User
    edited April 2015
    Curious to see your point of view.

    The PvP is pretty broken imo.

    Bad matchmaking. 3 TR in a 5 man team v a team of ranged not going to end happily.

    Randoms v Pre-mades. Should be Premades v Premades. Or there should be a restriction in the number of any one class in a team.

    People quit, you stay and get roflstomped you get zero reward. I mean really. Just had a match in which the TR left because it died a couple of times. The previous match the same TR had 17 kills (mainly on me it has to be said).

    Who seriously thought that a Class that can stealth then stun then hit for over half health was a good idea in PvP.

    Stun locked a lot of the time. Stun Stun Stun Dead.

    Tl;DR
    QQ TR's are OP Nerf them. And sort out the rewards.
  • fukiiyufukiiyu Member Posts: 159 Bounty Hunter
    edited April 2015
    The PvP is pretty broken imo.

    Tl;DR
    QQ TR's are OP Nerf them. And sort out the rewards.

    Hahah you get roflstomped by a TR and then come here to scream NERF NERF like someone will listen to you?

    As far as I know, TR only have 1 STUN. (2 if you go WK)

    Now if you meant DAZE then that's a different story and it's completely different than STUN.
  • ludicrousnameludicrousname Member Posts: 3 Arc User
    edited April 2015
    fukiiyu wrote: »
    Hahah you get roflstomped by a TR and then come here to scream NERF NERF like someone will listen to you?

    As far as I know, TR only have 1 STUN. (2 if you go WK)

    Now if you meant DAZE then that's a different story and it's completely different than STUN.

    No Screaming involved. Difficult to Scream when your immobile.

    The PvP is imbalanced, and the matchmaking needs work, that's obvious to anyone.

    And a group of TR's, I think the collective term is a "Git of TR's" is OP there is no denying that. So some balance is required.

    I'm sure at somepoint I'll roll one and call it "Stabby-something" which seems to be obligatory. No doubt me rolling one and the nerf bat hitting will be around the same time, such is life.

    The TL;DR was meant to be a joke hence the QQ.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    I absolutely love the PvP!

    It is quite a bit more challenging then that of PC for obvious reasons. Its much harder to turn your camera quickly with a controller than it is with a keyboard/mouse.

    I am very happy with NW on Xbox as all of the bad <font color="orange">HAMSTER</font> that happened on release in PC will not, and can not happen in the Xbox version. Far as I'm concerned its brand new and the way it should be. I enjoy playing on Xbox much more than I did on PC.

    Lots of talk about how overpower TR's are and blah blah blah. But that will change when people start getting more experience in the game and understand how things work.

    For those of you with sad faces at TR's......Just wait till you are 60, and you run into a well geared skilled CW who kills you in literally 1 second without using a Daily.
  • sirfortysirforty Member Posts: 35
    edited April 2015
    munkey81 wrote: »
    I absolutely love the PvP!

    It is quite a bit more challenging then that of PC for obvious reasons. Its much harder to turn your camera quickly with a controller than it is with a keyboard/mouse.

    I am very happy with NW on Xbox as all of the bad <font color="orange">HAMSTER</font> that happened on release in PC will not, and can not happen in the Xbox version. Far as I'm concerned its brand new and the way it should be. I enjoy playing on Xbox much more than I did on PC.

    Lots of talk about how overpower TR's are and blah blah blah. But that will change when people start getting more experience in the game and understand how things work.

    For those of you with sad faces at TR's......Just wait till you are 60, and you run into a well geared skilled CW who kills you in literally 1 second without using a Daily.

    Lol that's me. I'm the geared up cw who does that xD scoop you, and then nuke you. And then toss my ice knife on your cleric lmao

    As for the rogues though...there's no perma stealth, as they telegraph any encounter they're about to use. Yes, including the ones that say "does not break stealth". If you have a good eye, you can see them for maybe half a second...which is good enough for me to pop off my icy rays chill strike or enfeeblement and then proceed to mop my node with them. I'm sure there's some out there that know how to do this better, but so far I've only met one or two that have been able to out stealth and get a kill off me. One was some crazy rogue that dazed me every single attack he did so here was no chance of me popping off on him unless I got lucky, and another who would hit me with lashing blade, run away and grab a potion, and repeat process. The 2nd only happened once...and he stopped coming back after that! Just have to keep your eyes open and watch for the dudes that disappear on their way to the node who hunt for the half hp people to grab an easy kill.

    If you want to just go crazy in pvp, go guardian or cw :) just my 2 cents. Only thing I have trouble with is a guardian hr and cleric combo. I freaking hate HR when they're with someone else...that root and whatever mega nuke they have x_x
    Demon "Head Hunter" Spellstorm Control Wizard
    Skorn Scoundrel Trickster Rogue
    Midget Healz Anointed Champion Cleric

    Xbox One
    GT : SirForty
  • j0kerspsychoj0kerspsycho Member Posts: 139 Arc User
    edited April 2015
    sirforty wrote: »
    If you want to just go crazy in pvp, go guardian or cw :) just my 2 cents. Only thing I have trouble with is a guardian hr and cleric combo. I freaking hate HR when they're with someone else...that root and whatever mega nuke they have x_x

    I wish i knew about what "mega nuke" you were talking about lol, i mean i can melt someone but idk about it being a mega nuke.
    Step into the madhouse
    Aldren Boweing - 60 HR
  • j0kerspsychoj0kerspsycho Member Posts: 139 Arc User
    edited April 2015
    fukiiyu wrote: »
    Hahah you get roflstomped by a TR and then come here to scream NERF NERF like someone will listen to you?

    As far as I know, TR only have 1 STUN. (2 if you go WK)

    Now if you meant DAZE then that's a different story and it's completely different than STUN.
    TR's are the strongest class in the game, they have been for a while now on pc and we are working with exactly what they had so yes tr's are in a sense "OP". That and on PC leaderboards they make up about 80% of the top 5 pages. TR's do need a rework bc they rely completely on landing Lashing Blade. On my HR if i dodge the LB i melt the rogue like hes butter, its honestly sad how front loaded rogues damage is, that and, 90% of rogues are **** players who read all the op rogue threads for pc and thought it would be ez wins and then people who know how to play wizards/HR's just eat them alive. I prefer the rogues to be reworked so their damage is spread around a bit more and they arent a one trick pony, but then people will cry about wizards killing them in a second or HR's melting them. You can make some of the people happy some of the time but you cant make all of the people happy all of the time.
    Step into the madhouse
    Aldren Boweing - 60 HR
  • sirfortysirforty Member Posts: 35
    edited April 2015
    I wish i knew about what "mega nuke" you were talking about lol, i mean i can melt someone but idk about it being a mega nuke.

    Some attack they have have that consistently hits me for 20k lol. Making a hr just to see what it could be xD
    Demon "Head Hunter" Spellstorm Control Wizard
    Skorn Scoundrel Trickster Rogue
    Midget Healz Anointed Champion Cleric

    Xbox One
    GT : SirForty
  • j0kerspsychoj0kerspsycho Member Posts: 139 Arc User
    edited April 2015
    There is none, I have an HR and we dont have something like that, less you are talking about a buffed up aimed shot from the archery tree, which sucks because you have like one cc root and zero survivability, which could be what you are thinking of (3 sec cast at will), but that requires you to stand there and face tank it without trying to cc them whatsoever and your a wizard so you should be able to cc them.
    Step into the madhouse
    Aldren Boweing - 60 HR
  • morgonmgcmorgonmgc Member Posts: 68
    edited April 2015
    The PvP in Neverwinter is an aborted feature that did not get properly fleshed out by devs. I'm not sure why they would release it, then try to make you endure 4 of these a day for dailies. I'm not new to MMOs (original EQ, CoH, WoW, and various others), and this is the worst PvP implementation I've ever experienced, by a very large margin. They really should close it down and re-work it.
  • divine82pvpdivine82pvp Member Posts: 101 Bounty Hunter
    edited April 2015
    morgonmgc wrote: »
    The PvP in Neverwinter is an aborted feature that did not get properly fleshed out by devs. I'm not sure why they would release it, then try to make you endure 4 of these a day for dailies. I'm not new to MMOs (original EQ, CoH, WoW, and various others), and this is the worst PvP implementation I've ever experienced, by a very large margin. They really should close it down and re-work it.

    It's the closest I've seen to coh pvp yet.
    Tenacity PvP Guild
    Divine 60 Spellstorm Control Wizard
    twitch.tv/Divine1982
  • fukiiyufukiiyu Member Posts: 159 Bounty Hunter
    edited April 2015
    Domination is good but I would really REALLY like to see a 1v1 dueling system and even 2v2 and 3v3...

    Other modes would add some variety to it, such as CTF/TDM etc...

    Overall though, I enjoy dominating in Domination, lol.


    Also, having a leaderboard/ranking system would be awesome.
  • e11ze11z Member Posts: 144 Bounty Hunter
    edited April 2015
    PvPers have been begging for different modes for 2 years.

    Whilst blindly paying countless dollars for zen.

    DO you really think they will start listening now?
    The Best PVP Guild on Dragon/Neverwinter: YoloOldSkoolSwagLoveNeverGingersLuvDupStep even if it's just one of us, you might as well just afk.
  • j0kerspsychoj0kerspsycho Member Posts: 139 Arc User
    edited April 2015
    fukiiyu wrote: »
    Domination is good but I would really REALLY like to see a 1v1 dueling system and even 2v2 and 3v3...

    Other modes would add some variety to it, such as CTF/TDM etc...

    Overall though, I enjoy dominating in Domination, lol.


    Also, having a leaderboard/ranking system would be awesome.

    I agree but until they balance out classes you will have a rogue time, think about how 2 dps would ever kill two properly geared and speced GF's (gfs can do a lot of damage if you spec right, im talking 8-10k crits) or how anyone would survive a double lashing blade crit from two rogues. Atm 2v2 and 3v3 would be very unbalanced but i would enjoy seeing new game modes and a dueling system for when im in Q. And if i recall someoen said they were working on a leaderboard for xb1 bc they have one for pc
    Step into the madhouse
    Aldren Boweing - 60 HR
  • fukiiyufukiiyu Member Posts: 159 Bounty Hunter
    edited April 2015
    I agree but until they balance out classes you will have a rogue time, think about how 2 dps would ever kill two properly geared and speced GF's (gfs can do a lot of damage if you spec right, im talking 8-10k crits) or how anyone would survive a double lashing blade crit from two rogues. Atm 2v2 and 3v3 would be very unbalanced but i would enjoy seeing new game modes and a dueling system for when im in Q. And if i recall someoen said they were working on a leaderboard for xb1 bc they have one for pc

    The only thing I want to say here is that every single Power the TR uses CAN BE DODGED.

    Also, I would bet that a DC/TR would beat a TR/TR team, just saying.

    I think the dueling system would be awesome, especially if you could duel in town.

    Be a great way to hone your skills and pass time while waiting for Queues.
  • robertdiazrobertdiaz Member Posts: 43
    edited April 2015
    fukiiyu wrote: »
    Overall though, I enjoy dominating in Domination, lol.

    IMO Domination takes way too long sometimes and should have a max time limit (maybe 12 - 15 min?) and a shorter max score-- I think 1000 is way too high (maybe 500 - 750?).
    The only thing I want to say here is that every single Power the TR uses CAN BE DODGED.

    Also, I would bet that a DC/TR would beat a TR/TR team, just saying.

    This is true, even Shadow of Demise can be dodged when the damage is about to trigger (though I assume this is not intended...). I figured it out today with Fox's Cunning and no HP.

    DC/ anything could probably beat anything/anything (besides another DC) if they know what they're doing and have decent gear. I see a lot of complaints about trickster rogues but I think DC's are the most fun-ruining class of all because if one team has a good one and the other doesn't have any then the team without one is probably going to lose (assuming similar gear / skill level).
    Britney Spears Hunter Ranger

    twitch.tv/xx_alucard
  • krad777krad777 Member Posts: 4 Arc User
    edited April 2015
    I love the pvp. With that said, it's very unbalanced in terms of classes( we all know which class I'm referring to) and matchmaking. Put a cleric on a team against a team with no cleric, the team with the cleric wins 9/10 times.
    "An Idle mind is the devils workshop"
  • sirfortysirforty Member Posts: 35
    edited April 2015
    krad777 wrote: »
    I love the pvp. With that said, it's very unbalanced in terms of classes( we all know which class I'm referring to) and matchmaking. Put a cleric on a team against a team with no cleric, the team with the cleric wins 9/10 times.

    Or you get lucky and have 2 or 3 people who know what they're doing and go all out on the cleric (which says something itself I guess. I don't have any problems at all taking a cleric 1v1 though.) Rogues aren't that crazy anymore either after figuring out the 3 moves they all use.
    Demon "Head Hunter" Spellstorm Control Wizard
    Skorn Scoundrel Trickster Rogue
    Midget Healz Anointed Champion Cleric

    Xbox One
    GT : SirForty
  • rokkrwolfrokkrwolf Member Posts: 14 Arc User
    edited April 2015
    Yeah until the other team has 3 rogues and two warriors, and your team is stuck with 1 cleric, 2 hunters, and a warlock and gwf. The team with the cleric is gonna get wiped either way....

    Even if they had 2 clerics they'd still get wiped, the rogues and warriors would easily and quickly overpower the clerics. I know cause this has happened several times against my teams. Heck even one time I had two rogues on my team but oh wait... that's right GS means everything at 60 and they can put 6k GS against 12k+ ect.

    Either way the pvp is completely broken and from watching the game since release on pc till now nothing has been done about it and it's such a shame. It could easily be fixed in many different ways but I guess we get stuck with.
  • robertdiazrobertdiaz Member Posts: 43
    edited April 2015
    sirforty wrote: »
    Or you get lucky and have 2 or 3 people who know what they're doing and go all out on the cleric (which says something itself I guess. I don't have any problems at all taking a cleric 1v1 though.) Rogues aren't that crazy anymore either after figuring out the 3 moves they all use.

    Needing 2 or 3 people to "go all out" on the cleric should not be necessary in a balanced game. If they couldn't instantly heal their teammates from under 40% to full and become nearly immortal with crit heals / astral shield then yes, I could understand it needing to be a team effort to take down someone *slowly* regening their teammates, or burst healing *1* of their teammates (and not themselves at the same time).

    2 to 3 people "going all out" on a class could take out anyone. Now what happens if the other team doesn't simply let your 2-3 people "go all out" and actually cc's you / dazes you in the middle of your assassination attempt on the cleric? Then that plan isn't as easy and you will probably lose if you can't successfully hold a back-cap point / your own base most of the game... because you will never get that cleric off whatever he's protecting.

    People seem to not realize that some try-hard clerics (like anyone else) might have this little thing called "Oghma's Token of Free Movement" which breaks you free from 90% of the game's CC's and gives you CC immunity for 4 seconds. That means that not only do you have to successfully have a team-effort CC/burst on the cleric, but you have to do it twice, because he will spam that artifact the first time and heal through the damage. If his teammates have a pulse they will back-cap / cc you / kill you as this happens.

    If you do manage to kill the raid-boss cleric, well hey, in around 10 seconds he'll be right there again full-healing his teammates and you need another perfect triangle formation team-attack to take him out. This assumes he doesn't have lesser soulforged of course!

    I'm talking about clerics with high player skill / try-hard gear / teamwork. Of course anyone could kill a low-geared or unskilled cleric like any other player, or beat a team that has 1-2 clerics without any if they have no teamwork.

    I don't think a lot of people have experienced extremely skilled clerics and what they are capable of.
    Britney Spears Hunter Ranger

    twitch.tv/xx_alucard
  • krad777krad777 Member Posts: 4 Arc User
    edited April 2015
    After doing nothing but PVP for the past 3 days (working on getting T2 pvp set) I really can't see how anyone could disagree with Rogues being broken. A huge design flaw. Literally the only class that can stealth in and stun lock someone out of a group of 5, kill them in a matter of seconds, stealth away, return with full Heath, rinse and repeat. And to make matters worse, everyone knows rogues=easy mode in pvp which would make it no coincidence that pvp is flooded with rogues.

    And I applaud the few rogues that actually admit their class being at a huge advantage in pvp.

    And there should be no class that can consistently take 3/4 of a tanks health in 1 shot AND keep them dazed right after.
    "An Idle mind is the devils workshop"
  • j0kerspsychoj0kerspsycho Member Posts: 139 Arc User
    edited April 2015
    krad777 wrote: »
    After doing nothing but PVP for the past 3 days (working on getting T2 pvp set) I really can't see how anyone could disagree with Rogues being broken. A huge design flaw. Literally the only class that can stealth in and stun lock someone out of a group of 5, kill them in a matter of seconds, stealth away, return with full Heath, rinse and repeat. And to make matters worse, everyone knows rogues=easy mode in pvp which would make it no coincidence that pvp is flooded with rogues.

    And I applaud the few rogues that actually admit their class being at a huge advantage in pvp.

    And there should be no class that can consistently take 3/4 of a tanks health in 1 shot AND keep them dazed right after.
    https://account.xbox.com/en-us/gameclip/1cbab0b7-28da-445f-81af-bf36d387f4b9?gamerTag=J0kerscyc0&scid=8dd60100-6cc0-42f2-bb3e-c47b184a79f5 or you could be a HR and kill the whole team.
    Step into the madhouse
    Aldren Boweing - 60 HR
  • robertdiazrobertdiaz Member Posts: 43
    edited April 2015
    or you could be a HR and kill the whole team.

    This is true. Here's a game from last night against a team with 2 rogues:

    45 & 1 in PvP as a Hunter Ranger

    (WARNING: Some Cursing)
    Britney Spears Hunter Ranger

    twitch.tv/xx_alucard
  • fukiiyufukiiyu Member Posts: 159 Bounty Hunter
    edited April 2015
    rokkrwolf wrote: »
    Heck even one time I had two rogues on my team but oh wait... that's right GS means everything at 60 and they can put 6k GS against 12k+ ect.

    I've read this comment many times from a lot of different people and I just want to mention a very important fact.

    Comparing GS in PVP you really need to look at what "gear" you are comparing.

    PvE Gear and PvP Gear are different, don't just compare the GS, that is just idiotic...
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    robertdiaz wrote: »
    This is true. Here's a game from last night against a team with 2 rogues:

    45 & 1 in PvP as a Hunter Ranger

    (WARNING: Some Cursing)

    Good job man. I stopped watching the vid the second I seen 2 DC's in your party though.

    I've played a match with you before and you do great, but a kill showcase with 2 healers isn't saying much.
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