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Implement a PvP season ladder and other changes

koralzombiekoralzombie Member Posts: 0 Arc User
edited March 2015 in PvP Discussion
Feedback please:

Regular pvp:


Make some new maps or allow for player created content maps. Less work for the Developers more fun for the gamers.

Balance PvP .. Ya right (Lol) :cool:

No seriously a little more balance please :rolleyes:

Change GG PVP:

Randomize it so your guild alliance does not determine what team you get into.

Up the match count on the first que to 30 vs 30 and keep the 2nd / 3rd/ 4th que at 20 vs 20.

Make it based on GS. ie; you can't que with too much or too little GS for certain matches. Applying this based on items on your character to prevent players from equipping legendary equipment in the lowest match. Items would have to be in the bank to not count for your GS.

Implement a tourney system match que. It would need to be scheduled fairly for all players so maybe 3 times a week at 4 times a day (like every 6 hours or something on tues, thurs, sat and sunday) and you can only participate twice a week and have it run for 3 months at a time.

This would put you on a seperate and functioning leaderboard used for the tourney only and the top 10 or 20 at the end of each season get some nifty gift like a companion or a pretty pink coloring on their character name.

Even the lowest player should get something though like a single buff potion or 5000 xp.
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