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Damnation Feat Sparkbinder and Spark Generation

ashfireburnashfireburn Member Posts: 32 Arc User
edited March 2015 in The Nine Hells
Sparkbinder Feat:
For Damnation Locks having issues with generating sparks.

Sparkbinder extends the duration of your Immolation Spirits by an additional 5 seconds. Which may not seem like much, but it has significant benefits particularly for generating and maintain a full complement of sparks which sometimes can present a challenge.

One of the fastest ways to get sparks is to use Immolation Spirits. At first glance it seems counter intuitive since summoning your Spirits initially consumes your sparks , however this is where the Sparkbinder Feat becomes very useful.

If the first hit from your Spirts (Immolation Blast) crits, ALL subsequent hits will crit which means rapid spark generation. The key is watching closely to see when this happens. When it does make sure you are using Essence Defiler as your at-will to strike the target simultaneously. When done properly you will max out your sparks in…. 5 seconds.

Sparkbinder essentially gives you a fairly good chance for five seconds to max your sparks completely with the remaining duration equivalent to what would be available for Fury or Temptation. At the worst you get 5 extra seconds of dps from arguably your strongest single target daily, more often than not you get 5 additional seconds of guaranteed crits.

Maximizing this paragon feat tends to place more of an emphasis on recovery and AP gain more than critical strike chance due to the mechanics stated above. Using this strategy places a premium on being able to cast Immolation Spirits as often as possible.
Post edited by ashfireburn on

Comments

  • pycon929pycon929 Member Posts: 50
    edited March 2015
    I'm assuming this is for PvP? In PvE this would be unnecessary seeing as how BoVA and DT build sparks faster then light anyway.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited March 2015
    bova is the fastest way imo,
    never tested immolation spirits in pvp.... btw do they any damage?
    i only read about a very redicules damage but if i could build up my sparks faster that would really be an argument in pvp
  • ashfireburnashfireburn Member Posts: 32 Arc User
    edited March 2015
    Should have clarified PvE
    BoVA: Not really a fan of getting in melee range and is easier to keep up CA with the Soul Puppet from ranged rather than jumping in mobs.
    DT: DT's cooldown for me is 12s for Immolation it's 15s and it's duration matches my AP gain. Not a fan of having everything locked out of my bar while it's active. Plus with DT you usually slot WB and I'm just not a fan of having those long CD's.

    Both are ok just don't work for me.
  • naoqueroforumnaoqueroforum Member Posts: 225 Arc User
    etelgrin said:

    Sparkbinder Feat:

    For Damnation Locks having issues with generating sparks.



    Sparkbinder extends the duration of your Immolation Spirits by an additional 5 seconds. Which may not seem like much, but it has significant benefits particularly for generating and maintain a full complement of sparks which sometimes can present a challenge.



    One of the fastest ways to get sparks is to use Immolation Spirits. At first glance it seems counter intuitive since summoning your Spirits initially consumes your sparks , however this is where the Sparkbinder Feat becomes very useful.



    If the first hit from your Spirts (Immolation Blast) crits, ALL subsequent hits will crit which means rapid spark generation. The key is watching closely to see when this happens. When it does make sure you are using Essence Defiler as your at-will to strike the target simultaneously. When done properly you will max out your sparks in…. 5 seconds.



    Sparkbinder essentially gives you a fairly good chance for five seconds to max your sparks completely with the remaining duration equivalent to what would be available for Fury or Temptation. At the worst you get 5 extra seconds of dps from arguably your strongest single target daily, more often than not you get 5 additional seconds of guaranteed crits.



    Maximizing this paragon feat tends to place more of an emphasis on recovery and AP gain more than critical strike chance due to the mechanics stated above. Using this strategy places a premium on being able to cast Immolation Spirits as often as possible.

    Well Immolation Spirits daily power does not consume any sparks anymore, maybe you just haven't noticed this fact, so its not counter productive. I think from your perspective the point of building sparks is to use as much soulscorch as possible, which has also nothing to do with recovery as it is easy to build AP to cast another Immolation Spirit without much effort although Sparkbinder helps in this matter, a tiny bit.
    You do realize that was posted march 2015, right?
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