Currently feytouched rains king with most damage at rank 12
giving u an extra 18% weapon damage as psychic and also increases ur damage by 54% and its at a 100% uptime with some classes
i ask u this whats better? 50% severity or 54% damage buff?
Currently feytouched rains king with most damage at rank 12
giving u an extra 18% weapon damage as psychic and also increases ur damage by 54% and its at a 100% uptime with some classes
i ask u this whats better? 50% severity or 54% damage buff?
So they removed icd from fey enchant?and how did come to 54%,damage boos from it ?
Currently feytouched rains king with most damage at rank 12
giving u an extra 18% weapon damage as psychic and also increases ur damage by 54% and its at a 100% uptime with some classes
i ask u this whats better? 50% severity or 54% damage buff?
its fun how in the topic with the risk of being read by devs you stated that feytouch is balanced
i stated that it works well with some classes other classes wont benefit from feytouch as other classes would
TR wont benefit from it since he would lose the severity and it will be hard for him to keep feytouched at 3 stacks constantly with its encounters same goes for GF/GWF.
no doubt feytouched has the most potential for damage boosting but Vorpal/Lighning can still compete or even outperform on some specs/classes in the end it all depends on the playstyle
and btw with the new stat curves and the no cap on stats Vorpal has great potential
u can stack crit to absurd amounts (highest ive seen was 12k) and utilize it far better then mod5 and older mods
but again it all depends on the builds
and btw with the new stat curves and the no cap on stats Vorpal has great potential
u can stack crit to absurd amounts (highest ive seen was 12k) and utilize it far better then mod5 and older mods
but again it all depends on the builds
Yes vorpal is great but how can u think lighting can compete with it when it dose 9% damage ?only good as vorpal can be feytouched atm other enchants are a lot worse for dps boosting
They need to remove icd from bronzewood and holy avanger enchants and add second effect to bilethorn,fire and lightning since they lack dps to be used only for it think this would make weapon enchant more balanced
To make "weapon damage" (WD) enchants viable in PvE and PvP devs might do such things as:
1) To make WD affected by your damage buffs (attributes, feats, Power stat etc.)
2) To make WD able to do critical damage.
3) To make WD able to use Combat Advantage.
4) To fix WD and DOT powers interaction. Now it's only a 1st tick procs this damage.
And OFC devs might remove ICD from Bronzewood, Holy Avenger, T.Fey (or fix it's broken timer on DOT powers), Frost by making chance to proc instead of ICD.
Now Vorpal, PF, Terror and Fey are the most common and useful weapon enchants that makes other choices unusable and uncomparable.
Comments
giving u an extra 18% weapon damage as psychic and also increases ur damage by 54% and its at a 100% uptime with some classes
i ask u this whats better? 50% severity or 54% damage buff?
So they removed icd from fey enchant?and how did come to 54%,damage boos from it ?
its fun how in the topic with the risk of being read by devs you stated that feytouch is balanced
http://nw-forum.perfectworld.com/showthread.php?868381-Elemental-Evil-Preview-Patch-Notes-NW-45-20150317a-3&p=10388261&viewfull=1#post10388261
Ah when i seen him saying that bile and lighting preform good I had to laugh hard btw could u post me new fey enchant to see it
If i were to tell you not to feed the you know what,would i be breaking forum rules?
TR wont benefit from it since he would lose the severity and it will be hard for him to keep feytouched at 3 stacks constantly with its encounters same goes for GF/GWF.
no doubt feytouched has the most potential for damage boosting but Vorpal/Lighning can still compete or even outperform on some specs/classes in the end it all depends on the playstyle
u can stack crit to absurd amounts (highest ive seen was 12k) and utilize it far better then mod5 and older mods
but again it all depends on the builds
Yes vorpal is great but how can u think lighting can compete with it when it dose 9% damage ?only good as vorpal can be feytouched atm other enchants are a lot worse for dps boosting
To make "weapon damage" (WD) enchants viable in PvE and PvP devs might do such things as:
1) To make WD affected by your damage buffs (attributes, feats, Power stat etc.)
2) To make WD able to do critical damage.
3) To make WD able to use Combat Advantage.
4) To fix WD and DOT powers interaction. Now it's only a 1st tick procs this damage.
And OFC devs might remove ICD from Bronzewood, Holy Avenger, T.Fey (or fix it's broken timer on DOT powers), Frost by making chance to proc instead of ICD.
Now Vorpal, PF, Terror and Fey are the most common and useful weapon enchants that makes other choices unusable and uncomparable.