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Do you think Stuns/Roots/Dazes Hurt PVP?

doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
edited February 2015 in PvP Discussion
Do you feel that being stunned rooted and or dazed in a PVP environment affects your enjoyment of PVP?
Post edited by doriangreigh on
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Comments

  • fantasycharacterfantasycharacter Member, NW M9 Playtest Posts: 675 Arc User
    edited February 2015
    Kind of skewed choices...expecting lockdown/deletion.
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited February 2015
    Well it was a simple yes or no ... can't think of any way to make it less offensive. You either like it or you don't not sure how else to put it. I"m open to suggestion if there is some other way to phrase this, but my point being is you either think that being stunned rooted or dazed diminishes your enjoyment of PVP or it does not and you find such things challenging.

    Originally I wanted to say something like, do you find stun roots and dazes causes you NOT to play/queue PVP : yes or no.
  • fantasycharacterfantasycharacter Member, NW M9 Playtest Posts: 675 Arc User
    edited February 2015
    You only ask questions about it affecting.

    You don't ask questions about implementing the the dazes.

    I very much like dazing, holding, proning people and killing them. It does affect my enjoyment in a positive manner.

    I understand the pendulum swings both ways.
  • fantasycharacterfantasycharacter Member, NW M9 Playtest Posts: 675 Arc User
    edited February 2015
    I would offer choices such as:

    I like holding and being held
    I like holding but dislikebeing held
    I dislike holding and being held
    I dislike holding but like being held
  • query523query523 Member Posts: 1,515 Arc User
    edited February 2015
    Yeah fairly poor wording all around.
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  • charononuscharononus Member Posts: 5,715 Arc User
    edited February 2015
    Wow just wow. Talk about poor wording.
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited February 2015
    Simple yes or no answers would be objective. As originally worded, the intent was to sway poll takers towards a desired answer. Poll questions should be objective and free of words and phrasing which evoke negative OR positive connotations.
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  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    edited February 2015
    Yes it does ruin my enjoyment, I think everything should be removed and instead of weapons we should be given carrots, so we can beat each other all day and get better eye sight!
  • vitizaxvitizax Member Posts: 75 Arc User
    edited February 2015
    Croud control doesnt ruin PvP, lack of diminishing returns does, imbalance btw classes does, Croud Control is a known mechanic of MMORPGS since they came out.
  • reds351reds351 Member, NW M9 Playtest Posts: 343 Arc User
    edited February 2015
    vitizax wrote: »
    Croud control doesnt ruin PvP, lack of diminishing returns does, imbalance btw classes does, Croud Control is a known mechanic of MMORPGS since they came out.

    Diminishing returns would be great as would stop perma stuns/daze/etc.
    100% daze length first time 50% daze length the second time and so on.
  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited February 2015
    Well to be honest...yes and no, but vote for yes.

    -Why yes? for me, as a CW i can be perma stunned/dazed in the middle of fight to death without even 1 chance to defend myself. Especially annoying are DC stuns this is just maddnes how many time DC can stun you it is almost like scroundel TR. Class who haven't got any CC braker can be perma stunned during fight.
    -Why no? Stuns are need to kill another classes, try to fight against TR without stuns, it will be impossible to kill him.

    In my opinion there is just to much stuns in pvp, their numbers should be reduced.

    PS. CW stuns are the shortest in game- i am sick of it ^.^
  • svekoljsvekolj Member Posts: 65
    edited February 2015

    PS. CW stuns are the shortest in game- i am sick of it ^.^

    lel, cw has such short cooldowns that you can use them constantly
    also, I'm guessing someone put no points in wisdom
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    there should be a 5 second immunity to cc after being cc'd.
    AND there should be no procs.
    AND there should be no glyphs.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited February 2015
    Well to be honest...yes and no, but vote for yes.

    -Why yes? for me, as a CW i can be perma stunned/dazed in the middle of fight to death without even 1 chance to defend myself. Especially annoying are DC stuns this is just maddnes how many time DC can stun you it is almost like scroundel TR. Class who haven't got any CC braker can be perma stunned during fight.
    -Why no? Stuns are need to kill another classes, try to fight against TR without stuns, it will be impossible to kill him.

    In my opinion there is just to much stuns in pvp, their numbers should be reduced.

    PS. CW stuns are the shortest in game- i am sick of it ^.^

    In other words "I jump in the middle of a node to cast OF, everyone focuses me :(". Get rid of the thought that CW needs their ITC or Unstoppable. It won't ever happen.
  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited February 2015
    vasdamas wrote: »
    In other words "I jump in the middle of a node to cast OF, everyone focuses me :(". Get rid of the thought that CW needs their ITC or Unstoppable. It won't ever happen.

    In other words, my dear CW hater, i must jump on the node becouse this is domination fight and our purpose is to reach 1000 points. How can i reach 1000 points standing outside of node? What's more, i am jumping in the middle becouse there is probably astral shield from my team mate DC, i think you good know about this but you just must "shout" at some CW :)

    PS. i didnt say that the CW need CC breaker, you said that. I wrote- i can be perma stunned/dazed to death without any options of defend myself, and this is a little annoying for me.
  • vasdamasvasdamas Member Posts: 2,461 Arc User
    edited February 2015
    PS. i didnt say that the CW need CC breaker, you said that. I wrote- i can be perma stunned/dazed to death without any options of defend myself, and this is a little annoying for me.
    Good, at least you feel bad when you take your own medicine.
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  • packrat0packrat0 Member, NW M9 Playtest Posts: 132 Arc User
    edited February 2015
    macjae wrote: »
    CWs have a cc breaker. Of course, slotting and using it isn't without a cost.
    Uh, I don't think "cc break" means what you think it means.
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  • packrat0packrat0 Member, NW M9 Playtest Posts: 132 Arc User
    edited February 2015
    macjae wrote: »
    A power that allows you to break out of a cc effect currently on you?

    Huh, I guess you do.
    In which case, I'm going to infer that one of us doesn't know the CW class very well.
    What, pray tell, is this CC break that you refer to?
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  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    edited February 2015
    CHAINSTUN is too much. I was locked down for 15 solid seconds once.
    TR dazing strike and smoke bomb are what.. 4-5 seconds? A bit longish.
    And same class / only class that has a true CC break.. Impossible to catch.
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  • rotatorkufrotatorkuf Member Posts: 537 Arc User
    edited February 2015
    zeusom wrote: »
    CHAINSTUN is too much. I was locked down for 15 solid seconds once.
    TR dazing strike and smoke bomb are what.. 4-5 seconds? A bit longish.
    And same class / only class that has a true CC break.. Impossible to catch.

    gwf has unstoppable, both abilities have their pros/cons

    and yeah, TR perma daze is really dumb, really any spec right now on TR is dumb

    honestly, i'm sure they're just letting them run rampant, enjoy their time in the OP train, before they get nerfed back into oblivion and overbuff another class
  • packrat0packrat0 Member, NW M9 Playtest Posts: 132 Arc User
    edited February 2015
    macjae wrote: »
    Maelstrom of Chaos.

    I'll have to test that, but I'm pretty sure that's a period of CC immunity, not a CC break. You can't cast it while stunned/dazed/frozen/etc.
  • rotatorkufrotatorkuf Member Posts: 537 Arc User
    edited February 2015
    packrat0 wrote: »
    I'll have to test that, but I'm pretty sure that's a period of CC immunity, not a CC break.

    yeah, CW's have no cc break lol

    probably confusing it with the oghma artifact
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  • zvieriszvieris Member Posts: 1,261 Arc User
    edited February 2015
    Stuns? They're fine. Even could use a buff, actually. Like not getting affected by deflect.
    Root? Cant comment. Have no issue with them myself.
    Dazes? Need a double nerf. Should have reduced duration on players and further reduced by tenacity.
    Prones? I'd rather all encounter prones were converted to stuns. Have no issues with prones from dailies.
  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited February 2015
    To the original question no. CC has its place in PVP. It's up to the devs to figure how to balance it. But this only backs what I saw happening with the oghammer (whatever) free movement token artifact. I am a soothsayer
    We can pretend.
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