yep even for me its a bit soon. i would propose a "special 2 weeks" in which you can do lv 70 old dungeon even if you are lv 60 with some special drops like marks, RPs and if you are really really like a coal.
to have 2 weeks more testing while giving people farming and challenge.
that would be awesome
This seems incredibly premature for where the preview server is at for content. There supposedly 3 more zones to be tested for this module which are not yet on the test server. A lot of the enchantments and gear are wip.
This needs to be pushed back as this an impossible release date in my mind. Unless all the zones are put on preview this week with most if not all enchantments reworked as well.
We now the drill by now. Release will be heavily bugged, four weeks of patches will resolve the most urgent stuff and then we'll have to live with the remaining flaws forever.
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schweifer1982Member, NW M9 PlaytestPosts: 1,662Arc User
This seems incredibly premature for where the preview server is at for content. There supposedly 3 more zones to be tested for this module which are not yet on the test server. A lot of the enchantments and gear are wip.
This needs to be pushed back as this an impossible release date in my mind. Unless all the zones are put on preview this week with most if not all enchantments reworked as well.
If it is released similar to past modules, the zones that are not yet on preview will be gated behind some time locked event. This will in essence give them roughly 2 more weeks to polish those zones. I fully expect a minimum of 3 to 4 more major revisions to the current preview build before any green adult beverages are consumed.
They have always announced at about the four-week mark. And every time they have there are forum threads created proclaiming "concern; not enough time to test, etc." And the thread contributors of concern are correct. The Mod will launch with many outstanding complaints and reported bugs intact.
we still have 2 more paladin trees to test and bulwarks is already feeling kinda rushed and lackluster but it dose make you neer invincible.
Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
[SIGPIC][/SIGPIC]
Both events (ESO F2P and Mod 6) are probably tied to boosting up Q1 profits rather then direct competition. Then again I may simply be niave in thinking that they are not in direct competition (as I play both games equally). You could also probably make an assertion that they are trying to beat the Guild Wars 2 expansion out the gate.
Jesus this might be it for NWN:( Cant imagine how they ever gonna release 3 new dungeons, rework the old ones, add all the new artifacts stuff and test out 3 new(reused) zones in a month... I predict a historical bugge mod:(
Must be pretty fun working around the cryptic offices right about now. May be a while before they see their families again. Sure does seem like an awful lot to do in a month.
Must be pretty fun working around the cryptic offices right about now. May be a while before they see their families again. Sure does seem like an awful lot to do in a month.
Heh yeah must really suck to work 24/7 towards a deadline, I would imagine they know they have no way of meeting... And then wake up to the S***storm that the boards will be after the deadline, if they release a buggy mod:(
too many runes and enchantments, we do need few "Bigger" packbags, i mean seriously, 24 slots is a joke, it was made for first launch, but we had 5 expansions plus Mod 6 and only got 1 dragon bag and that is extremely very expensive.
all bags need upgrades!!! banks can only hold so much for appearances, back-up potions, and pets/mounds.
I've been through this cryptic process too many times to count - going back to City of Heroes beginnings. That said, even by Cryptic standards this is pushing it out in a hurry.
Tiamat was delayed. At this point idc if it's early or not if either way they're going to fix the worst issues after release anyway and possibly ignore the rest of them.
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checkmatein3Member, NW M9 PlaytestPosts: 525Arc User
Comments
to have 2 weeks more testing while giving people farming and challenge.
that would be awesome
well the content is ready...1 month of testing should be more more than enough in theory. we all now that we have like 5 mods yet to fix
This needs to be pushed back as this an impossible release date in my mind. Unless all the zones are put on preview this week with most if not all enchantments reworked as well.
LoOOOOLLLLL on my birthday HEHE.
Probably because of a deadline set by WotC.
If it is released similar to past modules, the zones that are not yet on preview will be gated behind some time locked event. This will in essence give them roughly 2 more weeks to polish those zones. I fully expect a minimum of 3 to 4 more major revisions to the current preview build before any green adult beverages are consumed.
They have always announced at about the four-week mark. And every time they have there are forum threads created proclaiming "concern; not enough time to test, etc." And the thread contributors of concern are correct. The Mod will launch with many outstanding complaints and reported bugs intact.
Status quo; nothing to see here, move along.
Holy cow - can't believe I didn't put the two events together.
[SIGPIC][/SIGPIC]
Heh yeah must really suck to work 24/7 towards a deadline, I would imagine they know they have no way of meeting... And then wake up to the S***storm that the boards will be after the deadline, if they release a buggy mod:(
all bags need upgrades!!! banks can only hold so much for appearances, back-up potions, and pets/mounds.
Also please don't stop adding more iconic characters. I really enjoy them! Even if they have only minor roles. Ty.
(My favorite settings are Planescape and Darksun. Any characters of them, from books or games would be greatly appreciated.)
yer new around here, aint ya?
it will be the same as last time, and before that, and.... status quo
I've been through this cryptic process too many times to count - going back to City of Heroes beginnings. That said, even by Cryptic standards this is pushing it out in a hurry.
Guild--And the Imaginary Friends