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Smolder and Rimfire

iceih03iceih03 Member Posts: 208 Arc User
edited March 2015 in The Library
Hello, I have been playing for some months as a MoF and I have been enjoying it a lot. But during team instances I feel that I perform very differently depending the team composition, which has sense because some builds sinergy better tan others, but even thou I see some things that made me doubt about how I understand Smolder mechanic.
These are my doubts:
  1. Smolder does not stack. So if there are 2 MoF attacking the same NPC, the NPC does not receive "double" damage from smolder, right?
  2. If Smolder is converted to Rimfire by another player. Who gets the credit of the damage? I think the other player because it looks like my Damage in the final scoreboardlooks goes down compared to teams where I m the only Wizard.
  3. Rimfire does not trigger Combustive Action, according to description it is triggered by Smolder so it has sense, and after removing Ice powers from my build it looks like the Daylies charge faster. Am I correct?
  4. If 2 players apply Smolder to the same NPC, Combustive Action activates to the player who will receive the credit of the damage, and is the player with higher Smolder damage. Is this correct?
  5. does Smolder count as Single target damage or Area damage? I read in a Guide that it is increased by Focused Wizardry but it also looks to be affected by Evocation. I was planning to reassign feats just for that 30% bonus becuase that guide proved to be correct in everything, but I do not want to spend a retcon if it is not correct. Besides as a secondary effect power it may also take the main power status, so in my build will be mostly AoE because of the way I apply it.

<Sorry for my English, I m Argentinian, and I usually correct what I type before submiting, but for some reason the spellchecker is not working>
Post edited by iceih03 on

Comments

  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited February 2015
    Ok, it's been months since I played MoF, so please forgive me if my answers aren't 100% accurate. But I didn't see anyone else jump in, so I'll give it a shot.

    1) Smolder doesn't "stack" but a target can have multiple smolders on them, I believe.

    2) The player who converts the smolder to rimfire gets credit for the rimfire damage (I'm certain about this).

    3) Rimfire does trigger combustive action.

    4) Again, if I'm correct about multiple smolders on a target, this shouldn't matter.

    5) I believe Smolder counts as ST for the purposes of effects.

    If anyone knows better, please take the opportunity to smugly point out how I'm wrong, and help this guy out.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited February 2015
    How, I haven't see these topic.

    I confirm all Ironzerg explain.

    I haven't tested if smoldeer/rimefire is really a ST but from previous test it was. I log into preview after work and test it.
  • iceih03iceih03 Member Posts: 208 Arc User
    edited February 2015
    Thanks a lot for the answers.
  • yperkeimenosyperkeimenos Member Posts: 334 Arc User
    edited February 2015
    ironzerg79 wrote: »
    Ok, it's been months since I played MoF, so please forgive me if my answers aren't 100% accurate. But I didn't see anyone else jump in, so I'll give it a shot.

    1) Smolder doesn't "stack" but a target can have multiple smolders on them, I believe.

    2) The player who converts the smolder to rimfire gets credit for the rimfire damage (I'm certain about this).

    3) Rimfire does trigger combustive action.

    4) Again, if I'm correct about multiple smolders on a target, this shouldn't matter.

    5) I believe Smolder counts as ST for the purposes of effects.

    If anyone knows better, please take the opportunity to smugly point out how I'm wrong, and help this guy out.

    Just a quick note here, if smolder is applied by fanning the flames, then it's consider single damage if FTF is unslotted. If it is tabbed then it's considered aoe. That is why Focused Wizardry affects smolder if FTF is untabbed, and not when tabbed.
    It's BUGS bunny i tell you.
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited March 2015
    I am playing MoF since about 1.5 years and was experiencing with many build/playstyles (and will change a bit again after mod6 goes live) altogheter with many tests and log analyzes.

    1. Smolder stacks.

    Once some MoF applies Smolder debuff into enemy, it can upstack by another MoF (red debuff icon).
    Once Smolder debuff meets Chill debuff on same foe, Smolder gains Rimefire aspect on that foe (blue debuff icon).
    Once Smolder gained Rimefire aspect, it deals cold damage instead of fire damage.
    Once Smolder gained Rimefire aspect, any other CW can upstack Rimefore Smolder by Chill.
    Non-Rimefire Smolder debuff ends when all sources of Smolder ends on that foe.
    Rimefire Smolder debuff ends when all sources of Chill ends.

    If 2 MoFs are attacking a foe, foe receives damage from 2 MoFs separatelly (even if we see single debuff with 2 stacks).
    This means, every MoF makes his own Smolder damage independing of second MoF, just the second MoF can refresh your Smolder duration.

    2. You both, separatelly. This means, spellstorms deals cold damage with Rimefire Smolder just by applying Chill into the foe that is debuffed by Smolder or Rimefore Smolder. You can search for the SpellStorm ACT damage in the forum, if they was playing with MoF, they deals same Smolder damage as MoF (until MoF has CA, it increases his and only his Smolder damage). This makes MoFs welcome to every party, especially with Spellstorms.

    Example: You put Smolder into foe by tabbed FtF.
    You deal fire damage to foe by Smolder.
    Spellstorm puts Chill into enemy by tabbed CoI.
    Both you and SS deals cold damage to foe, separatelly, but simultaneously.

    If you have Combusive Action, only you benefit from Fire or Smolder damage increase while others not. It means, you will deal 18% (24% in mod6) more damage from Smolder compared to SS or MoFs without CA.

    Yeah, it is quite unfair, as damage counts towards you and every other Spellstorm separatelly instead of to you for every stack of Smolder (While it is unfair, I don`t care about top damage table as I know my +65% damage buff for the whole party (+75% in mod6) plus many damage from me, but towards others makes me often much more useful that others, just approach the issue).

    3. Combusive Action increases both fire and Smolder damage. Same CA gives you 3% (4% in mod6) Action Points for every killed foe debuffed by Smolder. Because Rimefire is just an aspect of Smolder (named Rimefire Smolder), Rimefire is still a Smolder, just makes cold damage instead of fire and allows to be refreshed by chill and upstacks both by Smolder and Chill, allowing Spellstorms to upstack Smolder and deal Smolder damage aswell.

    Thus, CA benefits same from non–Rimefire Smolder and Rimefire Smolder.
    Side note; While SoD gives +15% (+20% in mod6) damage to the whole party, the increase comes only from MoFs with SoD.

    Example: If you will put Smolder into the foe, having SoD, second MoF will upstack Smolder with SoD and third MoF will upstack Smolder without SoD and 10 other SS will upstack Smolder by adding Chill, damage will be increase by only 30% (40% in mod6) even if there are 13 stacks of Rimefire Smolder (because only 2 MoFs have SoD active).

    4. It have nothing about damage, SoD credits every MoF with SoD that have Smolder (whenever with or without Rimefire aspect) debuff on foe when he dies (so It can credit multiple MoFs and in practice, it credits aswell).

    5. Smolder benefits from Focused Wizardy only if the spell that caused last refresh from you (or the initial upstack/debuff if you hadn`f refreshed the damage already) was single target one. In the case of feats/class features, the spell that cause them to trigger.

    Example:
    You use tabbed FtF on enemy (it deals reduced Smolder damage as tabbed FtF is AoE).
    Then, you use Magic Missile on that enemy that crits and thanks to Critical Conflagration, you refresh Smolder debuff Duration. (You deal increased Smolder damage as magic Missile is Single target).
    Then, some Spellstorm puts Icy Terrain under the foe, gaining Rimefire aspect on your Smolder debuff.
    Next, you deal still increased damage from Smolder as your last refresh was from single target (even if the aspect changed damage from fire to cold), but the SS with Focused Wizardy will deal reduced Smolder damage as his initial upstack was from AoE spell.

    Note; I`ve made a list of powers with description if the power is Single Target or AoE: Focused Wizardy
    (Based on the change before/after purchasing FW), thus no storm spell on list.
  • nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited March 2015
    Just for number 1, you both saying the same thing : there's one smolder/rimefire debuff by MoF.

    You can add Smolder/Rimefire to the list. What about lightning from Storm Spell ?
  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited March 2015
    Just a quick note here, if smolder is applied by fanning the flames, then it's consider single damage if FTF is unslotted. If it is tabbed then it's considered aoe. That is why Focused Wizardry affects smolder if FTF is untabbed, and not when tabbed.

    AAAAAAAAAAAAAAAAAAAAAAAAH.. I was wondering why FTF damage changes so drastically when I try to put it on TAB. It was being effected by Focused Wizardry.

    Any idea why it also changes so drastically when one has chilling presence as a class feature? If I slot this, my FTF is listed down as 11k damage max, while if it is not slotted, then the max damage drops to like 6k.
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited March 2015
    Chilling Presence is bugged and shows insane high/low values for some skills without reason, but don`t affect its damage any way (besides the damage increase on Chill stacks ofc). Same, Chilling Advantage gives +10% crit chance even if Chilling Presence is unslotted.
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