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Rise of Tiamat Owlbear Patch Notes NW.35.20150122b.3

panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
Character
  • Resolved a few scaling and clipping issues with a number of the transmute weapons from Call to Arms events including Tiefling and Orc weapons.

Classes and Balance
  • Hunter Ranger
    • Split the Sky: Rangers may only have one Split the Sky active at a time. Placing a new one will replace the old one.
    • Split the Sky: Will no longer apply Swiftness of the Fox to allies.
    • Split the Sky: Will no longer improperly trigger Swiftness of the Fox too many times.

Content and Environment
  • Lairs: The enlarge spell on the torture cages has been dispelled and are once again an appropriate size.

Foundry
  • The summoning portals have been removed as an asset from the Foundry.

Items and Economy
  • Throne of the Lion: Throne of the Lion can no longer be activated while stealthed."

User Interface
  • The Turkish Lira symbol in when using Steam now displays as "TRY" instead of an unknown symbol.
Post edited by panderus on

Comments

  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited January 2015
    panderus wrote: »
    Foundry
    • The summoning portals have been removed as an asset from the Foundry.

    Understandable but ultimately disappointing. I guess it falls into the 'this is why we can have nice things category'.
  • loboguildloboguild Member Posts: 2,371 Arc User
    edited January 2015
    At least the RP system will now show its true ugly face because there are no free RPs any longer.
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    edited January 2015
    panderus wrote: »
    Character
    Classes and Balance
    • Hunter Ranger
      • Split the Sky: Rangers may only have one Split the Sky active at a time. Placing a new one will replace the old one.
      • Split the Sky: Will no longer apply Swiftness of the Fox to allies.
      • Split the Sky: Will no longer improperly trigger Swiftness of the Fox too many times.

    Finally. It was fun while it lasted, though. Making only one active at the time is a little unnecessary, but oh well.
  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User
    edited January 2015
    loboguild wrote: »
    At least the RP system will now show its true ugly face because there are no free RPs any longer.

    ^^^^^

    If the developers can see the number of legendaries made each day, they are going to be seeing a sharp sharp decline now.
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  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited January 2015
    panderus wrote: »
    Character
    Foundry
    • The summoning portals have been removed as an asset from the Foundry.

    Curious how this will effect existing foundry quests. I use these legitimately in quite a few of my quests, and if they get removed I'm going to have to rework half of my foundry works. It's also going to destroy most of my future ideas that involve stationary enemies of any sort. Wouldn't a better exploit fix be to change the imps to not drop loot from enchantments?

    Either way, can we please have Deathknell shards or some other stationary encounter if these are going to get removed?
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • sarkkonnsarkkonn Member Posts: 3 Arc User
    edited January 2015
    The summoning portals have been removed as an asset from the Foundry.

    It is just too late....
  • arimansonarimanson Member Posts: 3 Arc User
    edited January 2015
    Heh! how about "Spellplague Caverns"...
  • kreanz1kreanz1 Member, NW M9 Playtest Posts: 8 Arc User
    edited January 2015
    Well, the difference between old players and new players will be more marked. Now more than ever. New players like me, who are struggling to make epic our artifact equip, will be more penalized. The change is right, but it would have been done since Mod 1 lol.
    Let us able to sell rp items again, at least prices wont be so high..
  • commanderdata001commanderdata001 Member Posts: 307 Bounty Hunter
    edited January 2015
    kreanz1 wrote: »
    Well, the difference between old players and new players will be more marked. Now more than ever. New players like me, who are struggling to make epic our artifact equip, will be more penalized. The change is right, but it would have been done since Mod 1 lol.
    Let us able to sell rp items again, at least prices wont be so high..

    First green weapon in mod6 has better dmg than the artifact weapon so...
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited January 2015
    Hate the changes in the foundry, why must we, legit authors, get penalized for what exploiters do? aren't there any other ways to prevent exploits than to penalize everyone?
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  • samothrace22samothrace22 Member Posts: 359 Arc User
    edited January 2015
    Eek looks like I missed out on some RP in these foundries that everyone else knew about
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  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    People who are never answering to your pms but online all the time and their location is empty on your friendlist...?
    Those people will likely have a new script running by evening in EST tonight. New location, less rewards, but no real change.
    First green weapon in mod6 has better dmg than the artifact weapon so...
    They've unfortunately stated that this is a mistake because they haven't had a chance to bump up arti equipment yet.
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited January 2015
    reiwulf wrote: »
    Hate the changes in the foundry, why must we, legit authors, get penalized for what exploiters do? aren't there any other ways to prevent exploits than to penalize everyone?

    As a player, not an author, I really dislike the fact that my gameplay experience is dictated by dev actions against those that aren't playing the game as designed.

    I guess it's reality but one that I despise.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    edited January 2015
    Hardly touched foundary, too time consuming with little rewards. The story could be interesting but could be very annoying if not designed well.

    End result is, unless you like reading storys, dont touch Foundary! Now, if you play foundary cus you like reading the story, why would the reward matters anyway, its the same crappy reward :O
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  • dyesleedyeslee Member Posts: 307 Arc User
    edited February 2015
    Couple of things.
    I am still unable to connect to the preview server this morning.. still get a server timed out... Is it still down??
    Foundry
    The summoning portals have been removed as an asset from the Foundry.
    From what i hear, the Devs had already implemented a 2 min CD on drops from the summoned imps in portals already.. The exploiters use 3rd party program to set up some kind of autokey to allow the toons to run 24/7 in these RP foundries.

    I wish the Dev's could find another way to resolve this instead of removing the portals.. I enjoy running multiple different foundries and to see a neat aspect removed is a bummer... I hope they will bring them back in time with some kind of a fix that dissuades the Farm bot exploiters from abusing all the great foundry creators wonderful works...
    5790248SLdyC.png
  • essentiessenti Member, NW M9 Playtest Posts: 303 Arc User
    edited February 2015
    dyeslee wrote: »
    Couple of things.
    I am still unable to connect to the preview server this morning.. still get a server timed out... Is it still down??


    From what i hear, the Devs had already implemented a 2 min CD on drops from the summoned imps in portals already.. The exploiters use 3rd party program to set up some kind of autokey to allow the toons to run 24/7 in these RP foundries.

    I wish the Dev's could find another way to resolve this instead of removing the portals.. I enjoy running multiple different foundries and to see a neat aspect removed is a bummer... I hope they will bring them back in time with some kind of a fix that dissuades the Farm bot exploiters from abusing all the great foundry creators wonderful works...

    For instance, cryptic could turn off XP and Loot for these portals and all summoned creatures...
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This discussion has been closed.