We all know refining artifact gear sux. You need so much refinement points. But what really frustrating is that we have to use our refinement items as 5 piece each time. Which is really frustrating. Putting 5 refinement each time is like a torture for both my eyes and my brain. I'm literally melting my brain while doing a long refining process. This really the definition of insanity; doing the samething over and over again... Instead of inreasing the refining levels of the artifacts in the new mod, give players a more friendly UI so we can refine our gear without this having to bare this burden. So my idea is that the devs could enable us to put a stack of refining items on the refinement slots. Like 99 resonance stones on one slot. That would really save us some great amount of time and save us being from frustrated in the process. Please share your opinions about this and let us make the Devs hear us here. Peace.
*** Update***
I have an another suggestion in order to make the process easier.
Devs can make a vendor in which we can trade our refining items for higher refining items in.
For example:
You have 99x peridots which is equal to 49.500 add 1 peridot and you have 50.00 refining points, we should be able to trade it for something like 5 black opals. Like 100 peridots for 10 black Opals. This way the torture would be something that we can bare. The trading items can vary and those are according to Devs imagination.
Honestly I'd be too afraid that something would bug with it. Maybe not being able to get crits out of it or something. Maybe I'm too cynical but I'd leave it alone.
0
ebonyshadowMember, Neverwinter Beta UsersPosts: 0Arc User
Honestly I'd be too afraid that something would bug with it. Maybe not being able to get crits out of it or something. Maybe I'm too cynical but I'd leave it alone.
+1 yep, it might be irritating, but it ain't broke. The way things have gone lately, I'd put up with a bit of irritation rather than risk the FUBAR that would probably follow that.
I discard rank 2s because it's unfriendly to use. The 5 item limit is ridiculous. Maybe the idea is to constantly maintain and sort your RP rather than use stacks which may be from botted supplies. However progress is so slow and so dull that I'd rather do it all at once (for rp actually worth something) rather than many dull moments. Plus when you have all legendaries what are you expected to do? I'd save them up for an alt since thats all I can do.
I discard rank 2s because it's unfriendly to use. The 5 item limit is ridiculous. Maybe the idea is to constantly maintain and sort your RP rather than use stacks which may be from botted supplies. However progress is so slow and so dull that I'd rather do it all at once (for rp actually worth something) rather than many dull moments. Plus when you have all legendaries what are you expected to do? I'd save them up for an alt since thats all I can do.
+1
I couldn't agree more. I mean there is actually no keyboard shortcut to this either. Like i mean something like double clicking or pressing a key does not put items on it's place. You either have drag and drop from your inventory (which extremely frustrating) or fill them from "fill all empty slots button". "Fill all empty slots button" actually no good because order of the items keep moving and you just have to slide up and down to find the item you want to use. The process is really a pain for me. 5 item limit is just ridicilous. Please come up with solution to this issue. I really don't want to exhaust my eyes and my brain refining my stuff.
mrvincent1959Member, NW M9 PlaytestPosts: 740Arc User
edited January 2015
I just wanted to add my view here and say that I LOVE the way the current refining system works in terms of how you acquire refining stones and other items that are refineable etc. You just need to know how to do it, and those instructions have been posted many times on the forums.
I agree that only being able to refine a set amount of items at one time is cumbersome and having to keep bringing up that little combo-box to pick items can be a pain sometimes, I think its best left alone for now.
twitch.tv/kaligold
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
I just wanted to add my view here and say that I LOVE the way the current refining system works in terms of how you acquire refining stones and other items that are refineable etc. You just need to know how to do it, and those instructions have been posted many times on the forums.
I agree that only being able to refine a set amount of items at one time is cumbersome and having to keep bringing up that little combo-box to pick items can be a pain sometimes, I think its best left alone for now.
Oh, you have the super secret formula to get 4 artifacts to legendary , without ever purchasing anything!
Sweet, ummm.. this sounds like one of those scams though, how can we trust you?
0
mrvincent1959Member, NW M9 PlaytestPosts: 740Arc User
NO, there is no super secret formula. You have to work for it, just like everything else in life.
First page of a refining thread and already someone states that anyone wanting it to be PHYSICALLY EASIER to level artifacts must just want a funserver with vendors for legendaries. Might be a new record.
/sigh
Nobody is asking for the effort required to obtaining the materials be easier...at least not many. Just the act of dragging and dropping the stones to be more efficient. I really want to believe that they did not intend this party to be physically demanding, nor do I believe they expected people NOT to buy refining stuff off the AH to use, or store up stacks to use.
Making any implication that leveling items via drops rather than the AH is "more noble" is just silly.
First page of a refining thread and already someone states that anyone wanting it to be PHYSICALLY EASIER to level artifacts must just want a funserver with vendors for legendaries. Might be a new record.
/sigh
Nobody is asking for the effort required to obtaining the materials be easier...at least not many. Just the act of dragging and dropping the stones to be more efficient. I really want to believe that they did not intend this party to be physically demanding, nor do I believe they expected people NOT to buy refining stuff off the AH to use, or store up stacks to use.
Making any implication that leveling items via drops rather than the AH is "more noble" is just silly.
I'd say that they are both important issues. Not sure why some people justify a taxing interface calling anyone who disagrees that they want an easy mode game as if doing repetitive motions is some sort of achievement. Trust me, if repetitive actions was a good indicator of success, I'd come out on top. However what that particular part means is just how enjoyable or unenjoyable the system is. In this case, it's unnecessarily a burden.
I wonder if they also agree that being forced to pug tiamat and having it bugged also adds to the challenge of it all. Games are meant to be about the experience. But for some reason that seems to be getting lost. Being a beta tester for stuff that should be live for unpolished content or interfaces is one thing that really hurts the experience for me.
If we continue to be so accepting, we're telling developers all over that money comes before quality. After all issues are only a hotfix away. Until the next issue, and the one after that.
Sadly, I think it was intentionally made to be slow so that players will be enticed to buy the more expensive refinement stones (specifically blood rubies on the zen store).
I too would really appreciate being able to dump stacks of refinement.
Ok guys let's just keep this topic in the sense of refining items. Like oldbaldyone said, we are not asking for them to decrease the amount of materials needed to refine an item. We are just asking that the process should be easier. It is a really hard burden to bare. I don't want to repeat the drag and drop option over and over again. That is insanity. I don't think it is "Mission Impossible" for devs the change the slots so we can drag and drop a stack. It won't hurt anybody nor will it change the requirements to refine an artifact item. I'm playing to enjoy this game and I don't want to torture my eyes and my hand just to refine my items.
I discard rank 2s because it's unfriendly to use. The 5 item limit is ridiculous. Maybe the idea is to constantly maintain and sort your RP rather than use stacks which may be from botted supplies. However progress is so slow and so dull that I'd rather do it all at once (for rp actually worth something) rather than many dull moments. Plus when you have all legendaries what are you expected to do? I'd save them up for an alt since thats all I can do.
Add one more slot at bare minimum to make it an even number of slots (6). I know it is only one more slot, but it would at least help my OCD . . .
myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!" pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all." looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
Add one more slot at bare minimum to make it an even number of slots (6). I know it is only one more slot, but it would at least help my OCD . . .
Space is definitely something I struggle with. I have 10 guild banks worth of stuff with a possible 10 more to buy slots along with a bunch of shared bank space and a fair amount of person bank space on some of my characters. I've also replaced lesser fey blessings with dragon hoards on one of my lesser played characters because the bound rank 4s were doing my head in. My main is doing just about ok on space, but with events and missions it can get a little crowded. If they add more space I want to carry around in future, well that's going to be a pain. Even for asset slots I have 3 spaces free and 6 for resources for my main character.
I don't really know how people cope with how much I've needed to invest in space >.>
Number of people who agree with current RP system is too **** high...
bah, current system could be even OK if some things were implemented like dungeons that drops only RP items, assigning artifact eq to certain types like: power, recovery, critical, etc. and getting bonus RP from items with such stats (>x, 200 i.e.), RP items in seal shops something, anything that would make players progress it more effectively through playing actual content* than actual random grind*.
Remember games are supposed to be fun not chores, otherwise what's the point?
*just like people grinded T1&T2 to get initial BiS gear, now it would be cool to see similar way to grind for RP instead of grabbing 3+ dragon hoard ench. and running around killing stuff like lifless bot.
Dungeons have such drops. blue and green items for artifact equipment and rank 3 and 4 enchantments for artifacts...
You mean thoose items that give 100, 300 and 450 (double if you're lucky and if there are no other people in your party that need them)? Perhaps you will even get 575-650 from final chest (maybe even double if you're exping the right equipment).
All of the above in 10-20 minutes of doing dungeons with party..... while getting 3 dragon hoard can give you few resonance stones in the same time, if you don't mind becoming mindless bot repeating same thing over and over after a while.
PS don't even bring up "you can get 3 dragon hoard ench. to dungeon and get both" because drop from thoose enchants counts only towards targets killed by the user of thoose enchants. So if someone else kills that target: you get nothing, same with regular drops: someone else needs: you might get nothing.
Also if gathering uncommon and rare equipment to level up arti eq. is the right way then why so many people whine about others picking them up?
edit: did a little research...
After doing (solo) PK i summed up all RP I've got:
15900
43 green items, 100 (RP) each
19 green items, 200 each**
3 blue items, 300 each
2 epic, 1300 each**
2 epic, 650 each
2 peridots, 500 each
1 aquamarine, 1500
1 minor resonance stone, 500
PK took me 30 minutes (+10 minutes, summed, to identify all items and refine them since I have mess in my backpack), 30 minutes to level up 1 level on my offhand (it would be if I would put every item in offhand but some were main hands).
Now, you could do PK in less than 10 minutes in pt but then that ammount would be at least halfed sooo... no, current system is far from being "good"
Number of people who agree with current RP system is too **** high...
bah, current system could be even OK if some things were implemented like dungeons that drops only RP items, assigning artifact eq to certain types like: power, recovery, critical, etc. and getting bonus RP from items with such stats (>x, 200 i.e.), RP items in seal shops something, anything that would make players progress it more effectively through playing actual content* than actual random grind*.
Remember games are supposed to be fun not chores, otherwise what's the point?
*just like people grinded T1&T2 to get initial BiS gear, now it would be cool to see similar way to grind for RP instead of grabbing 3+ dragon hoard ench. and running around killing stuff like lifless bot.
Forum polls show about 85%-90% of the people hate the current system.
To me ANYONE who purchased cheap RP and brought items to legendary with it, cannot have a voice on this, they just want to keep other poeple lock gated out, even though they all got it for miniscule amount compared to cost of today.
I dont think there is that many who actual like this system, there is a small percentage that want to continue to lock others out for their epeen purposes and a small percentage who thinks this is actual a good system. Yes we are not the majority of players in Neverwinter, but we are selection of said players and our voice should count heavily in this one matter.
PLAYERBASE has spoken constantly, this system IS not good for the game.
Dragon hoards should be a nice little bonus, NOT the main avenue to achieve RP.
There is so many things that have been suggested that would increase the addition to RP, that has been totally ignored thus far.
There is to much emphasis on new content lately and not enough on fixing MAJOR issues that the playerbase has been increasingly dissatisfied with.
It is true that people hate the current system. Why do I have to get a carpal tunnel trying to refine my stuff. It is hard enough to get RP materials and why do have to endure this pain while using the RP items i collect? This is a torture. Instead of inreasing the refining levels of the artifacts in the new mod, give players a more friendly UI so we can refine our items in peace.
0
bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited February 2015
My 2 cents: Add worthwhile refining gems, (BoP), to the Unicorn and Drake seal vendors. Also add refining stones to the drop tables of the higher tier standard enemies in epic dungeons, (instead of some of those green items).
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
0
kaiserschmarrnMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 390
edited February 2015
I play this game since the beta days, with breaks between modules, and I think the refinement system is really screwed up now because of the inflation that we saw in the last year.
There is no way to conveniently refine 99 stacks of various materials without going insane or your mouse hand falling off, whichever comes first. Also it's already extremely expensive to get one character fully geared in legendary items and R10s, much more so if you want to gear 2 characters.
Something needs to be done, and soon. The game is currently prohibitive to new players, because anyone who joins and sees the required cost to get anywhere will just laugh and walk away.
Something needs to be done, and soon. The game is currently prohibitive to new players, because anyone who joins and sees the required cost to get anywhere will just laugh and walk away.
Something was done indeed. rank 12 enchantments. level 120 artifacts. Pure and Transcendent Vorpals.
Comments
+1 yep, it might be irritating, but it ain't broke. The way things have gone lately, I'd put up with a bit of irritation rather than risk the FUBAR that would probably follow that.
+1
I couldn't agree more. I mean there is actually no keyboard shortcut to this either. Like i mean something like double clicking or pressing a key does not put items on it's place. You either have drag and drop from your inventory (which extremely frustrating) or fill them from "fill all empty slots button". "Fill all empty slots button" actually no good because order of the items keep moving and you just have to slide up and down to find the item you want to use. The process is really a pain for me. 5 item limit is just ridicilous. Please come up with solution to this issue. I really don't want to exhaust my eyes and my brain refining my stuff.
I agree that only being able to refine a set amount of items at one time is cumbersome and having to keep bringing up that little combo-box to pick items can be a pain sometimes, I think its best left alone for now.
Oh, you have the super secret formula to get 4 artifacts to legendary , without ever purchasing anything!
Sweet, ummm.. this sounds like one of those scams though, how can we trust you?
NO, there is no super secret formula. You have to work for it, just like everything else in life.
First page of a refining thread and already someone states that anyone wanting it to be PHYSICALLY EASIER to level artifacts must just want a funserver with vendors for legendaries. Might be a new record.
/sigh
Nobody is asking for the effort required to obtaining the materials be easier...at least not many. Just the act of dragging and dropping the stones to be more efficient. I really want to believe that they did not intend this party to be physically demanding, nor do I believe they expected people NOT to buy refining stuff off the AH to use, or store up stacks to use.
Making any implication that leveling items via drops rather than the AH is "more noble" is just silly.
I'd say that they are both important issues. Not sure why some people justify a taxing interface calling anyone who disagrees that they want an easy mode game as if doing repetitive motions is some sort of achievement. Trust me, if repetitive actions was a good indicator of success, I'd come out on top. However what that particular part means is just how enjoyable or unenjoyable the system is. In this case, it's unnecessarily a burden.
I wonder if they also agree that being forced to pug tiamat and having it bugged also adds to the challenge of it all. Games are meant to be about the experience. But for some reason that seems to be getting lost. Being a beta tester for stuff that should be live for unpolished content or interfaces is one thing that really hurts the experience for me.
If we continue to be so accepting, we're telling developers all over that money comes before quality. After all issues are only a hotfix away. Until the next issue, and the one after that.
I too would really appreciate being able to dump stacks of refinement.
Add one more slot at bare minimum to make it an even number of slots (6). I know it is only one more slot, but it would at least help my OCD . . .
myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
Space is definitely something I struggle with. I have 10 guild banks worth of stuff with a possible 10 more to buy slots along with a bunch of shared bank space and a fair amount of person bank space on some of my characters. I've also replaced lesser fey blessings with dragon hoards on one of my lesser played characters because the bound rank 4s were doing my head in. My main is doing just about ok on space, but with events and missions it can get a little crowded. If they add more space I want to carry around in future, well that's going to be a pain. Even for asset slots I have 3 spaces free and 6 for resources for my main character.
I don't really know how people cope with how much I've needed to invest in space >.>
lol
Work? Then what good is this game to me?
Not really. You might mean you have to buy lots of refinement stones at the auction house. Gone are the days when you can work and farm Castle Never.
Also you are wrong. There are other 'secret' ways to get it.
bah, current system could be even OK if some things were implemented like dungeons that drops only RP items, assigning artifact eq to certain types like: power, recovery, critical, etc. and getting bonus RP from items with such stats (>x, 200 i.e.), RP items in seal shops something, anything that would make players progress it more effectively through playing actual content* than actual random grind*.
Remember games are supposed to be fun not chores, otherwise what's the point?
*just like people grinded T1&T2 to get initial BiS gear, now it would be cool to see similar way to grind for RP instead of grabbing 3+ dragon hoard ench. and running around killing stuff like lifless bot.
You mean thoose items that give 100, 300 and 450 (double if you're lucky and if there are no other people in your party that need them)? Perhaps you will even get 575-650 from final chest (maybe even double if you're exping the right equipment).
All of the above in 10-20 minutes of doing dungeons with party..... while getting 3 dragon hoard can give you few resonance stones in the same time, if you don't mind becoming mindless bot repeating same thing over and over after a while.
PS don't even bring up "you can get 3 dragon hoard ench. to dungeon and get both" because drop from thoose enchants counts only towards targets killed by the user of thoose enchants. So if someone else kills that target: you get nothing, same with regular drops: someone else needs: you might get nothing.
Also if gathering uncommon and rare equipment to level up arti eq. is the right way then why so many people whine about others picking them up?
edit: did a little research...
After doing (solo) PK i summed up all RP I've got:
15900
43 green items, 100 (RP) each
19 green items, 200 each**
3 blue items, 300 each
2 epic, 1300 each**
2 epic, 650 each
2 peridots, 500 each
1 aquamarine, 1500
1 minor resonance stone, 500
PK took me 30 minutes (+10 minutes, summed, to identify all items and refine them since I have mess in my backpack), 30 minutes to level up 1 level on my offhand (it would be if I would put every item in offhand but some were main hands).
Now, you could do PK in less than 10 minutes in pt but then that ammount would be at least halfed sooo... no, current system is far from being "good"
** items that matched arti. eq.
Right and there are pennies on the mall that you can pick up.
Forum polls show about 85%-90% of the people hate the current system.
To me ANYONE who purchased cheap RP and brought items to legendary with it, cannot have a voice on this, they just want to keep other poeple lock gated out, even though they all got it for miniscule amount compared to cost of today.
I dont think there is that many who actual like this system, there is a small percentage that want to continue to lock others out for their epeen purposes and a small percentage who thinks this is actual a good system. Yes we are not the majority of players in Neverwinter, but we are selection of said players and our voice should count heavily in this one matter.
PLAYERBASE has spoken constantly, this system IS not good for the game.
Dragon hoards should be a nice little bonus, NOT the main avenue to achieve RP.
There is so many things that have been suggested that would increase the addition to RP, that has been totally ignored thus far.
There is to much emphasis on new content lately and not enough on fixing MAJOR issues that the playerbase has been increasingly dissatisfied with.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
There is no way to conveniently refine 99 stacks of various materials without going insane or your mouse hand falling off, whichever comes first. Also it's already extremely expensive to get one character fully geared in legendary items and R10s, much more so if you want to gear 2 characters.
Something needs to be done, and soon. The game is currently prohibitive to new players, because anyone who joins and sees the required cost to get anywhere will just laugh and walk away.
Something was done indeed. rank 12 enchantments. level 120 artifacts. Pure and Transcendent Vorpals.