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Maintenance...

tousseautousseau Member, NW M9 Playtest Posts: 1,397 Arc User
edited January 2015 in General Discussion (PC)
So... maintenance day tomorrow, and still nothing about it (10:30pm central time here)...

Patch notes, if any? Or just a restart?

Is it possible the devs may be a bit gun shy, after the recent server issues after a patch/restart?
Post edited by Unknown User on

Comments

  • frishterfrishter Member Posts: 3,522 Arc User
    edited January 2015
    Presumably they'll be no patch since nothing is stated on preview.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited January 2015
    Considering that the bulk of the staff has only been back to work this week from a long holiday. Its a bit soon to see any real updates. We might see something on preview in the next day or two. But I wouldn't expect any real patches until next week.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    Someday the devs are going to troll the players in some game with a patch notes list that just reads.
    Patch Notes:

    Some stuff changed
  • joocycuzzzzzzjoocycuzzzzzz Member Posts: 577 Arc User
    edited January 2015
    Classes and Balance

    - All Piercing Damage has been removed from the game, and replaced by Physical Damage.



    Devoted Cleric

    Fire of the Gods: The DoT tick time has been reduced to 5 seconds (Down from 15)
    Fire of the Gods: No longer deals additional damage due to multipliers

    Trickster Rogue

    Shadow of Demise: No longer multi-procs due to DoT enchantments
    Shadowy Opportunity : Now longer deals an incorrect additional damage due to multipliers
    Knife'e Edge: No longer incorrectly triggers multiple times on Bloodbath

    Hunter Ranger

    Roots: Certain Trapper roots no longer pass through dodge immunity frames
    Careful Attack: No longer procs multiple times incorrectly
    Careful Attack: No longer ignores Guardian Fighter's Block if casted before the Guardian blocks.




    A man can dream..
    Beta player

    One of the many Control Wizards that misses Shard Of The Endless Avalanche. RIP Shard (Beta-Mod3)
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited January 2015
    Devoted Cleric

    Fire of the Gods: The DoT tick time has been reduced to 5 seconds (Down from 15)
    Fire of the Gods: No longer deals additional damage due to multipliers

    No, art must remain OP to make up for the years of crappiness.
  • edited January 2015
    This content has been removed.
  • abxyxxxabxyxxx Member Posts: 20 Arc User
    edited January 2015
    To be honest I dont think any major patch notes will be coming soon. They will probably focus on mod 6 and release major changes then.
  • henry404henry404 Member Posts: 690 Arc User
    edited January 2015
    The notice is up.
    You can relax.
    No patch notes.
  • edited January 2015
    This content has been removed.
  • aggerethaggereth Member Posts: 43 Arc User
    edited January 2015
    http://nw-forum.perfectworld.com/showthread.php?822581-Neverwinter-Scheduled-Maintenance-1-8-at-7-AM-PST&p=9834501#post9834501



    " No patch notes this week. We will however be removing the Winter Event, adding new Weekly Sale items and also including a Last Chance vendor for the Winter Event (if you have any left over event currency). "

    :cool:
    I don't suffer from insanity ! ..I enjoy every minute of it ![SIGPIC][/SIGPIc]
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited January 2015
    Classes and Balance

    - All Piercing Damage has been removed from the game, and replaced by Physical Damage.



    Devoted Cleric

    Fire of the Gods: The DoT tick time has been reduced to 5 seconds (Down from 15)
    Fire of the Gods: No longer deals additional damage due to multipliers

    Trickster Rogue

    Shadow of Demise: No longer multi-procs due to DoT enchantments
    Shadowy Opportunity : Now longer deals an incorrect additional damage due to multipliers
    Knife'e Edge: No longer incorrectly triggers multiple times on Bloodbath

    Hunter Ranger

    Roots: Certain Trapper roots no longer pass through dodge immunity frames
    Careful Attack: No longer procs multiple times incorrectly
    Careful Attack: No longer ignores Guardian Fighter's Block if casted before the Guardian blocks.




    A man can dream..

    CW

    Storm spell: is no longer affected by damage multipliers.

    Storm spell offhand bonus: now share the same proc rules of the true storm spell. Hence it cannot double proc anymore.

    Storm fury: can no longer be multiproc'd by dot enchants.

    Ice rays: is now correctly dodgable

    Storm pillar: no longer procs Chaos magic without dealing damage and no longer puts you in combat activating your artifact cloak AP generation.



    GWF

    Intimidation: no longer affected by damage multiplier........ ( naah that would be to harsh...joking here )


    General changes:
    elixirs and pots are no longer usable in pvp.


    now your patch note is the best ever ^^
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited January 2015
    Maintenance notice has been posted, so this thread is redundant.
    ROLL TIDE ROLL

    Great Weapon Fighter: Because when is today not a good day to die?

    PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
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