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The game now and its future

tsukuzamitsukuzami Member Posts: 7 Arc User
edited December 2014 in General Discussion (PC)
All this game is about tiamat now, besides the pre 60 rush every fresh 60 can pretty much skip everything (only going to other zones for boons) and come straight to tiamat for all the good items that are rewarded through it, which takes barely any effort. I see lots of people say skill is involved but lets be honest the bare minimun of skill is needed only dps to beat the timer, that is not a hard mechanic that is stupid, i have seriously run tiamat 50+ times it is beyond repetitive/boring now.
Please more dungeons especially like e/nlol i feel that's the best dungeon made by cryptic mainly because it's actually a decent challenge and there are no annoying adds to make it more "difficult",

a real raid with lots of hard bosses that require real skill with no time limit only rewarding those skillful and patient enough to complete,

enable dueling, more pvp maps maybe a 1v1 arena gladiator winner moves on to the next round type thing,

a real pvp zone that is constant pvp with castle seiges like gw2 and eso,

no more equipment artifacts for awhile,

150% mounts,

a defensive stone,

also a better rp system.
i will definitely spend more money on this game to support it when there is something to actually do.

Please feel free to share implementations you'd love the game to make.
Post edited by tsukuzami on

Comments

  • mh0rammh0ram Member Posts: 310 Arc User
    edited December 2014
    No More Dragons, enough. Where are the dungeons?
  • jiubiizeekkjiubiizeekk Member, NW M9 Playtest Posts: 144 Arc User
    edited December 2014
    I agree with everything. Except the 150% mounts.

    RP is going to be a problem from now on. This up-in-coming 2x Refinement Tomorrow will wipe out the AH clean.
    No More Dragons, enough. Where are the dungeons?
    Yeah! Sick of dragons. Need new enemies, Need more crazy twisted creatures, with more variety.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited December 2014
    Need new enemies, Need more crazy twisted creatures, with more variety.

    http://www.dandwiki.com/wiki/SRD:Tarrasque
  • effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited December 2014
    what about BAHAMUT? <3
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited December 2014
    One way they could solve the upcoming RP problem is have incredibly difficult new heroic/legendary dungeons that has a good droprate of legendary artifacts. There are normal versions of these dungeons as well that drop green/blue versions of the new artifacts.
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited December 2014
    i wanna fight lord neverember
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited December 2014
    If you read the recent Reditt AMA you'd have seen the guy from PWE say that WoD is basically designed to get people from 60 to 'endgame' as fast as possible, and that there was 'a reason' for that. Mod 6 is going to shake something up regarding endgame and I suspect it will be a level cap increase complete with new tiers of gear etc.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • truelokastertruelokaster Member, NW M9 Playtest Posts: 1 Arc User
    edited December 2014
    i wanna fight lord neverember

    And Knox... I'm tired of him giving me orders and never move his but...
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited December 2014
    i think they have to be carefull: many people will give up if the next mod will be just another big money sink to increase stats even more.
    and probably even more will give up if the current legendary equipment will be outdated.
    lets hope for the best.

    what they should do is easy:
    - give an usefull amount of RP by playing the game pve/pvp
    - release the new pvp set and 2 new maps
    - fix the leaderboard cheat.
    - 1 rewarding new dungeon with unbound loot like CN was at the time.
  • tsukuzamitsukuzami Member Posts: 7 Arc User
    edited December 2014
    Thats the worst thing they could ever do why make people rush/skip through content? they'd want to release it quick because i'm so bored atm only log on for the event. I at least hope they make content with a lot of variety instead of this repetitive nonsense. kill dragons - kill tiamat - wait 20 minutes repeat, sigh, how fun, pvp is boring they've had the same 2 maps since launch and the zones are too unbalanced, dungeons are worthless besides elol and shores but running the same dungeon for a massively low chance at the books is ridicules, foundry could be so much better, no need to go to other zones anymore. I really don't no what to do.
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited December 2014
    If you read the recent Reditt AMA you'd have seen the guy from PWE say that WoD is basically designed to get people from 60 to 'endgame' as fast as possible, and that there was 'a reason' for that. Mod 6 is going to shake something up regarding endgame and I suspect it will be a level cap increase complete with new tiers of gear etc.

    they too said that mod 6 will be as big as mod 3, so you cant expect much ....
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