Quest Name: Task of Gods - Tempus' Challenge Quest Code: NW-DEUOM8GS6 Author:@valhir86 Length: around 15-(20) minutes Player: variable(see "Features")
Description: You were invited by a tribe of tundra barbarians to join their ritual of Tempus as a hero. You should hurry, because it's a rare event and a great honor to be chosen. You shouldn't miss that.
FEATURES
A arena-like quest to do your daily quest in minimum of time
Main noted elements:
-The idea of an arena was good, however the dialog choice for spawning yeti's was looped onto itself for the choice of adding more enemies.
-There was a good background story involving the God of war.
-Some good difficulty adjustment for solo and multiplayer.
-Apart from the encounters, the camp and the cave crystals, the maps looked rather empty although the outside looked far more detailed than the interior. Though the arena is understandable for more combat space and there wasn't much of an atmosphere except for the cold landscape which in itself could create it's own atmosphere.
-The ability to use more NPC companions was an excellent idea, especially for those who can't solo fight a large group of encounters.
Overall it's a unique and different approach to the quest here.
Neverwinter
STO
Smite
SWTOR
0
valhir86Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 12Arc User
edited December 2014
@idiotamongus: I did see your Feedback/Review ingame, but thanks for entering it here in detail.
Version 1.02: The "Yeti"-loop is already corrected. Players should reach the selection again.
Comments
Already corrected some spelling mistakes.
Main noted elements:
-The idea of an arena was good, however the dialog choice for spawning yeti's was looped onto itself for the choice of adding more enemies.
-There was a good background story involving the God of war.
-Some good difficulty adjustment for solo and multiplayer.
-Apart from the encounters, the camp and the cave crystals, the maps looked rather empty although the outside looked far more detailed than the interior. Though the arena is understandable for more combat space and there wasn't much of an atmosphere except for the cold landscape which in itself could create it's own atmosphere.
-The ability to use more NPC companions was an excellent idea, especially for those who can't solo fight a large group of encounters.
Overall it's a unique and different approach to the quest here.
STO
Smite
SWTOR
Version 1.02:
The "Yeti"-loop is already corrected. Players should reach the selection again.