Hello
Something, that really bothers me is that with every module theres new stronger gear, and so the good old T1 gear gets almost forgotten about.
What would you think about giving people the opportunity to upgrade T1 epics to T2 epics and T2 to T3(in my opinion Blackice, Draconic and Draconic Templar) ?
It would allow people to have more options for customizing their builds without the loss of GS, because T1 Gear has some really strong Setbonuses but against a Full Draconic Templar Set the difference in GS makes the T1 Set look really weak(of course there are T1 and T2 Setbonuses that are worth losing the extra GS).
So what about giving players the possibility to take the Setbonus they want with no loss on GS because they can improve the stats of the armour to the next tier ?
Some T2 greaves already have the possibility to be reinforced by a profession task, so why not everything ?
Also something I would personally disagree on would be Artifact Chest, Arm, Head, Legs, Tousers and Shirts, beacause then epics would be finally just a pile of useless scrap.
And by the way would it be possible to rework the GWF's Dread Legion Setbonus, because it really is weak nowadays ?
Comments
as for gwf
with onslaught AoW has a few k more offensive stats than templar, without it its a few hundred + templar gives hp and hp are bad for gwf since you lose unstoppable uptime
heres a table i made some time ago(including additional power from defense, didnt count hp to stats since i was too lazy to look for the multiplier that is why draco and templar have less total stats than it should, offensive are correct)
AoW
Draconic
Templar
Power
1508.6
1460.8
1421.8
Critical
1721
-
-
Recovery
574
652
811
Defense
1188
1894
1994
Deflection
574
508
Regeneration
-
-
315
Armor pen
-
326
665
Life steal
-
248
383
AP gain
-
150
150
HP
-
2530
4930
Total(without hp)
5565.6
5238.8
5739.8
Offensive stats
3803.6
2588.8
3047.8
I agree with the idea proposed in the op, but I more suspect that we'll get armors with set bonuses following the system used for offhand weapons. I actually look forward to it: I think that it's a decent idea.
The AoW might be better, I'm not someone to calculate on it but still Draconic and Draconic Templar help the whole party by a lot.
It doesn't really matter does it? There's usually only 1 good set anyway. What would be a pain would be if they used the current refining system for it.
PLEASE dont make any more Artifact gear but make the normal epic gear more balanced on one class => all sets same amount of stats but different setbonuses and distribution of the points
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artifact wep and offhand its a joke for gf as tank power and defense well power to the only none dps class in game its a joke more defense?, my gear already cap it.
Some classes reduced defence. However they nerfed that to 5% so if you were considering it before you're probably best off just saying sod it.
The real problem is that most of the time, theres only one good set, but this makes it really plain.
About the Draconic Templar Set, I only knew, that it has a buff for the whole party, but i didn't know how much of a buff it is on different classes(GWF's buff is quite great).
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A full set of Draconic Templar would wind up wiping out half my armor penetration, which I would have to make up at the cost of something else like power. Add it all up and it becomes a huge net minus for offense, with only a small increase in defense and a big HP boost. If you have low-ranked enchantments maybe it can make sense, but if you have rank-7 or better radiants, draconics, etc. you can get HP boosts from those as well as in other ways (cave bear, moonshae druid, augment)
I don't get it. Now, if the armor piece was AC 10 instead of AC 9, that would be something. Right now, though, the best combination for me seems to be what I already had: Grand Warden head and armor and Fabled Iliyanbruen bracers and boots. That gets my damage-resistance-ignored right at the 24% sweet spot.
(As an aside: what is the point of a full set of Royal Guard? When I put that on, my armor pen goes through the roof! Is that meant for PvP?)
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It feels quite silly that every new sets are worse than a t2 set...
You have more possibilities. Bad possibilities for people who want to make themselves worse, go for it.
I'd really hate to see artifact equipment extending to actual gear, that would just stomp on all the other gear, T1 and T2 alike. Not to mention, PvP gear keeps getting better and better while PvE gear isn't, at the same pace at least (In my opinion).
Suggestion: Introduce empowering system for current T2 gear similar to black ice gear's system, that would allow T2 to be played as T3.
Btw; I am up to make artifact gear, including artifact Doohickey and artifact Poking Stick. Yes, Poking Stick.
And add one (to be chosen) additional power of Poking Stick, like stun, delayed damage, DoT, root or push.
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