I get around halfway through the encounter and then the graphics lag hits me and I'm unable to do anything.
It get so bad that I can't even type at the correct speed.
What is it exactly that causes the game to virtually freeze up? is it a Memory, CPU or Graphics card issue?
I've lowered all graphics settings to minimum to see if that helps but the same thing happens, I'm sure I'm not the only person who suffers from this.
This is and when everyone is running from dragon to dragon is the only thing that causes me this problem, besides that the game runs fine on max settings.
There have been some massive lag spikes in the game ever since Mod 5 launched. My guess is that Tiamat is no exception. Something funky seems to be going on server side.
This happens to me too, it's extremely frustrating. I go down to minimum FPS and I can't type, I can't even close any screens I accidentally opened since I thought I was typing.
I'm pretty sure it's not my equipment. There were some Tiamat fights where it's smooth as butter and then I've had ones where I can't do anything at all with the FPS lag, almost to the point where the game feels like it's going to crash.
This happens to me too, it's extremely frustrating. I go down to minimum FPS and I can't type, I can't even close any screens I accidentally opened since I thought I was typing.
I'm pretty sure it's not my equipment. There were some Tiamat fights where it's smooth as butter and then I've had ones where I can't do anything at all with the FPS lag, almost to the point where the game feels like it's going to crash.
I just lagged so badly the game DID crash. Of course I hop right back on, and can't get back into the instance because, unlike normal dungeons, your slot immediately gets filled.
Most of the time I seemed to be alright, though my graphics settings seem to have reset and started lagging more after a time fighting one of the heads until i die. Reducing my graphics has so far seemed to sort it as a temporary measure. They've kept the mc problem in after so long so not sure if they'll actually sort it or not.
got graphics problem too mostly lights i see alot of yellow green and orange lights ground dissappears and skills and enverioments becomes very ugly glowy and glitchy
Here are two commands to help diagnose the problem. You can use both at the same time.
/showfps 1
/netgraph 1
If your FPS too low, the problem is local graphics.
If your network latency is too high, the problem is the servers.
Showfps is broken. But just because it was an fps issues doesn't mean it isn't their fault. I remember from valindras invasion people complained about lag on portal explosion and some people were saying "oh its just your hardware that sucks". Yet magically they managed to patch and fix the issue. It can be inefficiently running code that shouldn't or doesn't need to be run with such high resource cost.
Plus the latency could be your fault too if someone's taking up all of your bandwidth.
it's a code problem, the refresh code is simply not getting enough cycles. likely there is an object stuck in infinite loop and the rest are only getting cycles durring interrupts
I get around halfway through the encounter and then the graphics lag hits me and I'm unable to do anything.
It get so bad that I can't even type at the correct speed.
What is it exactly that causes the game to virtually freeze up? is it a Memory, CPU or Graphics card issue?
I've lowered all graphics settings to minimum to see if that helps but the same thing happens, I'm sure I'm not the only person who suffers from this.
This is and when everyone is running from dragon to dragon is the only thing that causes me this problem, besides that the game runs fine on max settings.
It is sadly DirectX that cannot take care of this amount of data, it will be better with DX12 that have less overhead, but even that will ofcourse have its limits. And when developers are not properly educated about these limits they might go past them when they create games, what could be done is to reduce the number of visible effects from other players that are not in your party.
Comments
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
I'm pretty sure it's not my equipment. There were some Tiamat fights where it's smooth as butter and then I've had ones where I can't do anything at all with the FPS lag, almost to the point where the game feels like it's going to crash.
I just lagged so badly the game DID crash. Of course I hop right back on, and can't get back into the instance because, unlike normal dungeons, your slot immediately gets filled.
/showfps 1
/netgraph 1
If your FPS too low, the problem is local graphics.
If your network latency is too high, the problem is the servers.
Showfps is broken. But just because it was an fps issues doesn't mean it isn't their fault. I remember from valindras invasion people complained about lag on portal explosion and some people were saying "oh its just your hardware that sucks". Yet magically they managed to patch and fix the issue. It can be inefficiently running code that shouldn't or doesn't need to be run with such high resource cost.
Plus the latency could be your fault too if someone's taking up all of your bandwidth.
/10char
It is sadly DirectX that cannot take care of this amount of data, it will be better with DX12 that have less overhead, but even that will ofcourse have its limits. And when developers are not properly educated about these limits they might go past them when they create games, what could be done is to reduce the number of visible effects from other players that are not in your party.