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Seldarine Artifact set bonus needs a rework.

jaotutjaotut Member, NW M9 Playtest Posts: 576 Arc User
edited November 2014 in PvE Discussion
Out of all the new artifact sets mod 5 introduced, the Seldarine set is the most useless one. I think when the dev created this set, they've over estimated the number of times you can get hit for 10% of your hp in a single attack. Most of the damage you receive is either under 10%, or something like 80%-100% of your hp, where healing 2% back is totally useless.

The set bonus should be something like: Chance to heal the bearer for 2% of maximum hit point whenever bearer takes damage.

Before anyone say, "OMG this will be too OP". Well of course this will have an ICD, could be the same as HR's PvP set bonus ICD. On top of that, in order to use this set, the player actually have to sacrifice a lot of important stats. The biggest one being Emblem of Seldarine's 3rd stat +450 Companion Influence, which I'm sure most people would agree is useless. Then comes the artifact belt, +DEX and CHA, not useful for most classes.
Merlin - CW Merlyn - HR Psylocke - TR Black Widow - GWF


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Post edited by jaotut on

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