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Fixing RP

mrmauveforummrmauveforum Member Posts: 127 Arc User
edited November 2014 in General Discussion (PC)
Howdy there! It's the FancyKiddo.

So, we're all in a tiff about the Enchant binding changes, but from Cryptic's record, I think it's obvious that the change is going through.

Instead of wasting our time arguing for that to be reverted, let's think of how we'd like RP added into the game in ways that only real players can make it.

I'll start:
(1) Black Opal for completing the Lord's Daily task
RP per dungeon completion, based on average length of dungeon/tier of dungeon (5k for T1s and LoL/eLoL, 10k for T2s) doubled during DD or with DD key (having a Flawless Sapphire/Black Opal in the dungeon chest)
RP in the Skirmish chests (so that when skirmish event is ongoing, you get AD and RP)
RP in the chests at the end of lairs (~2,500 per day)

Then, a day of casual farming gets you about ~35k RP. It would take a while to grind your items to Legendary, but each day would get you closer with absolutely 0% RNG.
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